130°

Are Smaller Releases the Way Forward for Triple-A Publishers?

COG writes: Due to the high expectations on the shoulders of mammoth publishers, should they shift their efforts to smaller experiences?

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cogconnected.com
P_Bomb237d ago

Waiting 5+ years for a sequel or whatever? Yeah, I’m over it.

isarai236d ago

There's no reason they can't release smaller projects in between large releases. They're just obsessed with only AAA blockbusters. They forgot that's how a lot the modern giant ips today got started.

RupeeHoarder236d ago (Edited 236d ago )

To a degree….new blockbuster IP’s have always taken a while though. You just don’t feel like it’s as long because you don’t focus on what you don’t know about yet as a gamer. For example before the last of us 1 did anyone really care? No we were focused on Uncharted. Then once that new IP hits you become hyper focused on clock watching for sequels.

neutralgamer1992236d ago

Waiting 5-6 years is too long. It should be 2-3 years max. Sequels shouldn’t be taking 5 years

Uncharted 1-3
TLOU

All in the same generation and we aren’t talking about long time ago. Now developers are just taking too long

There should be a healthy AA market where games are priced at $49.99

Eonjay235d ago

I think Helldivers 2 meets the bill here. First of all, it's a smaller title....plus it's coming in at $40. I think people want more of these kinda titles. I feel like if they pepper these in between the AAA games that will hit a nice balance.

Psychonaut85236d ago

Please do. I’ll take a smaller dense crafted worlds any day of the week over empty bloated bullshit that disrespects my time with lazy checklist crap.

Antnee534236d ago (Edited 236d ago )

If it replaces dlc I would be all for it

jwillj2k4236d ago

As long as price is reflected in the smaller projects then great. Can’t say a game is worth 70+ if the campaign is 10hrs. Doesn’t matter how incredible it is. And if they continue to stuff “collect 20 stickers” filler into that 10hrs then I would say it’s not AAA regardless of what it looks and plays like.

Pyrofire95235d ago

I think prices would definitely be cheaper. Uncharted Lost Legacy ($40) was barely shorter than any of the Uncharted Trilogy.(7 hours vs 8-11) Spider-Man MM was $40 and was able to be quickly produced because of all the work they already did for SM1. Alan Wake was a 21 hour game that could be done even quicker without the couple of side activities and that was $50. I love me some shorter games.

Psychonaut85227d ago

Yup. I’m a grown ass man with a more than full time job, a passion for gaming, and a huge backlog. Not everything has to be a 3 course meal. In the words of one of America’s greatest wise women, “ain’t nobody got time for that”.

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50°

After Genshin's success, PlayStation is collecting games for PS5 like money-printing Infinity Stones

PlayStation has been snatching up gacha-driven action RPGs left and right ever since Genshin Impact became a seismic hit on the console (alongside mobile and PC), and the next gacha game dropping on PS5 is none other than Neverness to Everness - tongue-twisting name, I know, but you can just think of it as the 'anime GTA' one.

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gamesradar.com
60°

Stellar Blade Update 1.006 Brings Summer Suits, Photo Mode & More

Shift Up, the developer behind Stellar Blade, has released a new update, bringing the game to version 1.006.

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twistedvoxel.com
40°

Gran Turismo 7: The seven best features in its latest game update

Gran Turismo 7 has skipped one month of regular updates to deliver ‘Version 1.49’, which adds significant changes. Here are the most notable new features.