350°

Baldur's Gate 3 Getting Performance Improvements on PC and PS5 Thanks to Optimization Done for Xbox

Both the PC and PS5 versions of Baldur's Gate 3 will get performance improvements with the next patch, and that's thanks to all the optimization work done for the Xbox Series X|S port.

Obscure_Observer580d ago

One can only wonder how the PS5 getting performance improvements thanks to the Series S is even possible since according to some people, that console is not a current gen console. /S

Anyway, amazing work by a very talent non-lazy developers at Larian Studios!

I can´t wait to play BG3 on my SX!

Babadook7579d ago (Edited 579d ago )

It’s ironic isn’t it? Nothing to do with the S being a capable machine. Quite the opposite. But the game needed optimization and were getting it now. Had there never been an S we might have got it sooner as it certainly would've freed up developers and testers.

Notellin579d ago

Such spectacular insight @Babadook7!

This is why I'm thankful that Microsoft bought all those developers so we could get updates faster. Having to develop for PlayStation too was holding back all those developers and Microsoft finally freed them up.

/s

anast579d ago (Edited 579d ago )

He/she got you there @Obscure.

Neonridr579d ago

or you may never have gotten it..

StarkR3ality579d ago

Tbf, that's what a lot of what Digital foundry have said, having a baseline as the S means that Devs have to optimise for that, and those optimisations get passed up to the Series X and PS5.

Overall I've not really been impressed with this consoles gen in regards to performance anyway, most are 30fps locked now and to get to 60fps a lot of titles offer below par image quality, it's why I decided to jump to PC as my main and PS5 for exclusives. 720p in some titles 3 years in just isn't excusable to me.

darthv72579d ago

@dook... Larian may have not found the problem and left things the way they are had it not been for tweaking and optimizing the S version. It was by pure accident they found the problem in the first place as they felt things were just hunky dory on the PS5 and SX versions having ported from the PC.

Babadook7579d ago (Edited 579d ago )

@darthv72

Thanks for the comment. But I disagree about Lorian optimizing because of the S. They knew there was a big problem since the PC version shipped, or even before that. And yes, they struggled for a long time with the S version specifically, but not all of that was helpful in the long run. It's tough to say whether the S actually helped the other platforms overall, or hindered them, because the "S" certainly seems to have used a lot of resources.

--Onilink--579d ago

Whats the point of disagreeing with the comment here when the tweet confirming the work on the Xbox version allowed the improvements comes directly from someone in Larian?

This isnt really speculation about whether it happened that way or not, they are the ones saying it did

Babadook7579d ago (Edited 579d ago )

@Onilink

I don’t know who is directly disagreeing with Larian here? Can you be specific?

Obscure_Observer579d ago

"Had there never been an S we might have got it sooner as it certainly would've freed up developers and testers."

Highly unlikely. There wasn´t an Xbox Series S holding the PS5 version back and split-screen mode on PS5 still end up running like crap.

It was the Series S optimizations that made it possible to PS5 to have better performance, that´s what the developers said themselves, so armchair developers on N4G got slapped in the face from Larian themselves.

I mean, the weaker console that were supposed to hold back the generation actually end up helping the more powerful ones.

You can´t make sh!t It is what it is.

Babadook7579d ago (Edited 579d ago )

@obscure_observer

“Highly unlikely. There wasn´t an Xbox Series S holding the PS5 version back and split-screen mode on PS5 still end up running like crap.”

Very likely. There was indeed a major attempt to develop and launch the S version with PS5 version. That sucked dev time, therefore just because they failed to launch on that platform does not prove your point. It’s evidence for mine.

“It was the Series S optimizations that made it possible to PS5 to have better performance, that´s what the developers said themselves, so armchair developers on N4G got slapped in the face from Larian themselves.”

It wasn’t S optimizations that made it “possible”. Poor choice of words. It was work done on Xbox that applied to other versions as well. The same thing happens all the time and most likely happened the other way too, while optimizing for ps5 and pc. Theres nothing magical about working on S that gives you free PS5 optimizations. I’m an actual game dev, you seem extremely ignorant about how this stuff works.

“I mean, the weaker console that were supposed to hold back the generation actually end up helping the more powerful ones.”

Nope. Larian never said that S is helping here more than it’s hindering.

maniacmayhem579d ago

What's even funnier, is that it's LITERALLY and actually Larian studios saying thanks to the Xbox for the optimizations coming to the PC and PS5 and we still have people on this site that says it has nothing to do with that.

Babadook7579d ago (Edited 579d ago )

“LITERALLY and actually Larian studios saying thanks to the Xbox for the optimizations coming to the PC and PS5“

Link or quote?

--Onilink--578d ago

“link or quote”

How about literally the tweet that this entire article was made from….

Again, this isnt some random person saying it, its the head of publishing at Larian…

Babadook7578d ago (Edited 578d ago )

This one?

Larian:
"What’s more, performance improvements are coming to both PC and PS5 on behalf of all the work that’s gone into optimising for Xbox"

Notice how different that is form what maniacmayhem quoted.

“LITERALLY and actually "Larian studios saying thanks to the Xbox for the optimizations coming to the PC and PS5“"

It isn't "thanks to" xbox at all. It's thanks to Larian! IE; their work! Which is what I just quoted above him!

Me
"It was work done on Xbox that applied to other versions as well. "

But keep trying you blind biased fanboys. LOL

maniacmayhem578d ago

@babadook

You are desperately trying hard to not give any credit to Xbox. Even when multiple articles have stated they have and the actual quote says otherwise.

"What’s more, performance improvements are coming to both PC and PS5 on behalf of all the work that’s gone into optimising for Xbox."

Because of their work on Xbox, getting things to run smoothly there. They were able to take that work and transfer that over to PS5 which also has a number of performance issues.

You can actually read about it here,

https://www.ign.com/article...

**It isn't "thanks to" xbox at all. It's thanks to Larian! IE; their work! Which is what I just quoted above him!**

Would those improvements have came without work on Xbox...maybe, maybe not...but we're making conclusions on what actually happened and right now Larien is contributing the performance work on S for the improvements going into PS5

Nobody is taking anything away from Larien or saying something different.

**But keep trying you blind biased fanboys. LOL**

...Irony...

Babadook7578d ago (Edited 578d ago )

“Would those improvements have came without work on Xbox...maybe, maybe not...”

Exactly. More or less what I said all along. So stop trying to say that S is helping newer gen consoles. Thats pure speculation at best and at worst, nonesense.

And also, you xboners could not show the contradiction between what Larian and I said. It was you guys misquoting, and putting words in their mouth.

Babadook7578d ago (Edited 578d ago )

“Nobody is taking anything away from Larien or saying something different.“

This quote from you is very different.

“LITERALLY and actually Larian studios saying thanks to the Xbox“

They said no such thing. It was wishful thinking from the Xbox fanboys including you maniac

+ Show (14) more repliesLast reply 578d ago
Games1st579d ago

It's from fixing a bug they made that they applies to all platforms.

Einhander1972579d ago

Well done Series S you delayed the launch and caused 4 months of extra work for Larian... I'm sure they wouldn't have rather used that time doing other things...

And I still haven't heard them say the game is going to have split screen or any other missing features, and getting it to run doesn't mean it runs well....

Mr_cheese579d ago

Obscurer knew the answer to what they typed.

It's pretty simple. If you're forced to truly optimise a game to play on the weakest system then that same optimisation can be used to make the same game run even better on the more efficiently powerful ones.

Great news for all games to be honest.

StoneTitan579d ago

What did anyone exbex from you ey. You dont even know what you are talking about.
That said, Larian did not optimize this game very well. So looking forward to some more optimization.

mkis007579d ago

You are talking about the console that delayed the xbox release...idk what your point is frankly.

Obscure_Observer579d ago

"You are talking about the console that delayed the xbox release...idk what your point is frankly."

Thanks to the Series S optimizations, we gonna get a better and improved BG3 port on Series X than you had on your PS5 at release!

We might be getting the game later, but I rather have a more polished BG3 on my Series X than the version that we got on PS5 on release.

We not getting some hindered or downgraded port because of the Series S like some armchair developers on N4G were predicting. We´ll be getting a superior port instead thanks to the little guy S.

So eggs in their faces.

That´s my point and my opinion.

Mr_cheese578d ago

How can it be superior if the changes will be reflected across the board?

-Foxtrot579d ago (Edited 579d ago )

The reason the Series S is providing these benefits to other versions is because they are literally working non stop trying to find a way around the shitty Series S specs so it can run on the console. They succeeded because they’ve went the extra mile, probably some deal or whatever with MS over their parity rule and because of trying even harder they’ve discovered some things.

If it ran kind of okay on the Series S where they didn’t have to look into it and it was released at the same time as the other versions these things wouldn’t have been discovered.

Sephiroushin579d ago

It doesn't take a Genius to know that If you optimize a game to run on a toaster it will perform better everywhere else as well …

Chevalier579d ago

Exactly if it wasn't an issue like Observer suggests then gamers on Xbox would already be playing this instead of waiting

Soulsborne579d ago

Ironic how an entire platform cant play GOTY because of poor decisions by M$, but youre used to it arent you

KwietStorm_BLM579d ago

I'm convinced you're just on here trolling 24hrs a day and watching people fall for it. There's no other explanation for these things you say.

CombatEmu579d ago

"I can´t wait to play BG3 on my SX!"

Considering how much time you dedicate on this site (and who knows how long on others), yeah... I'm pressing X to doubt on this one.

maniacmayhem579d ago

What's funny is, a lot of people (especially on this site) don't realize that BG3 didn't particularly run very well on PS5. The co-op split screen that some here were so concerned for, ran like trash and considerably dropped the framerate of the game.

So these optimizations and improvements are an actual good thing, so thanks to them spending more time on the S and figuring it out.

mjchitown579d ago

53 clowns who dislike your comment eating crow

579d ago
Babadook7579d ago (Edited 579d ago )

@Above.

I don’t know who is directly disagreeing with Larian here? Can you be specific?

Binarycode579d ago

I would more likely say, since both Consoles use similar architecture and AMD hardware that any main code that is nothing to do with DIRECTX would transfer over.

itsmebryan579d ago

Xbox to PS5 and PC. " Your welcome. Enjoy. "😉

FPS_D3TH579d ago (Edited 579d ago )

It isn’t a current gen console. It literally cannot keep up and has to sacrifice features lmao. Cope.

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mkis007579d ago (Edited 579d ago )

"downgraded port because of the Series S like some armchair developers on N4G were predicting. We´ll be getting a superior port instead thanks to the little guy S. "

Uh? Did they not drop split screen from the s version? Thats very much a downgrade.

At least it might come after launch...but you dont like that according to your comment.

Kyizen579d ago

Yeah devs had to waste time and effort on getting the game to work on the S

Kaze88578d ago

@Obscure_Observer like you said multiple times XS is not hindering development of games

Larian had to:
- delay the game on Xbox
- get special permission from Xbox to drop the parity to loose coop on the XS
- do extra 3-4 months work on the XS to make it work properly

I think that is very indicative that XS is hindering development. Also even if there was a PS4 or Switch or X0 version coming out, optimizations learned from there could apply to PS5 and PC. Just because investing extra development XS yielded better performance improvements upwards to other means nothing of the sorts that XS is a full current gen console.

Mr_cheese578d ago

This also proves that the parity clause can't be enforced 100% of the time because of their weaker system which means any big games that struggle will ultimately be accommodated for by Microsoft to ensure that they don't lose out in the long run.

+ Show (20) more repliesLast reply 578d ago
Rimeskeem579d ago

Wonder how long it would have taken if the S didn't exist.

"I can tell a lot of these were 'finally, we did *this*!'"

XiNatsuDragnel579d ago

If the S didn't exist imo this game would have been out the door imo.

sparky77579d ago

Series S continuing to make this generation of games better :)

andy85579d ago

This has to be a parody 😂😂

jznrpg579d ago

Wow. You guys will spin anything

Jin_Sakai579d ago (Edited 579d ago )

“Series S continuing to make this generation of games better :)“

More like causing delays and more work from developers just to get the game out the door.

itsmebryan579d ago

@jin
You forgot " More like causing delays and more work from the developers just to get the game right. " That's better.

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