There's little interest in Assassin's Creed Mirage, which doesn't bode well for games deviating from the open-world blueprint.
Adam Vale of The Koalition writes: I’ve said it once, and I’ll say it again: If you are a PC gamer, then you’re eating like a king! This is true because so many publishers, such as Sony and Microsoft, have hopped on board the PC express train to Funville.
I love the Steamdeck, it's pretty great, also amazing that we can carry a handheld computer around that can play so many games.
Playing Death Stranding on a 6.9-inch screen might be funny but it isn’t the future.
No we can't "stop pretending to be impressed that the iPhone can run AAA game"
Plus its a first gen implementation. First gen implementation always has some drawbacks, as highlighted. The drawbacks will gradually diminish with future apple silicon refreshes.
No, because it's impressive how far phone technology has come. Whether you like the Apple ecosystem or not, the simple fact that we can have phones running AAA games with this level of detail is impressive. And while I agree that phones likely won't be the future for traditional video games, at least not for the majority, the tech inside them could be.
ARM processors are becoming incredibly powerful and efficient, so I wouldn’t be surprised if, in two generations, consoles switch to them instead of the x86 platform they use today. The same is already happening with computers; premium workstations are already coming with Qualcomm solutions instead of the traditional AMD or Intel ones.
I mean, it'd be pretty nice if you had a device capable of doing everything you wanted. I can see the appeal here, even if I prefer traditional hardware for handheld gaming.
This mean consoles and pc are not using it's true power not even close to do so if something 10 times smaller weaker in theory can it also or the power inside this big hardware equipment are not truly been used as they supposed to and or they are using old tech in then while cellphones are using more advance newer tech inside them compare to the bigger more space hardware that in theory should give more space to squish more power into it but they are not.
After a year-long Uplay (Ubisoft Connect) exclusivity, Assassin’s Creed: Mirage has joined its predecessors on Steam. The game is priced at half its launch price and still requires the Ubisoft launcher. As expected, the concurrent player counts are fairly low, peaking at 7,870 players two days ago.
It's a DLC that was turned into a full game in a franchise that has had a game a year roughly for 20 years
It's back to the ones people were already sick of before
It's a Ubisoft game
Many reasons to have no interest
"games deviating from the open-world blueprint"
??
Mirage is open world
yes, because Assassins Creed Mirage carries the entire gaming industry on its back.
sarcasm intended.
Not really
They basically turned DLC into a full on game, used the “it’s going to be like the old games” as an excuse to why it’s not as big as the main titles but even then still lied because there’s things in the game the guy can do which you could never do in the older games…like teleport to a target and stab them like the Blink ability in Dishonored.
If they are going to go back to AC roots then actually do that
I will buy the next RPG AC Im just not a fan of the stealth in video games its jut trial and error till you get it right.