Due to the version being all but complete still a lot of elements in the game were missing like dialogues, ingame movies and of course a large part of the game itself. Still this preview should give Fragland a good first impression of what's to come.
Damnation actually started as an Unreal Tournament 2004 mod on the PC which competed in the "makesomethingunreal" contest. Due to the positive reactions of the players the attention of Blue Omega Entertainment was quickly drawn and before anyone knew development to make it a full game on PS3, Xbox360 and PC was started with a nice sum of money from Codemasters.
We don’t finish it, but we’re finished with it.
We feel pretty damned in this steampunk shooter.
This Week on Digital Fiasco: Gearing up for PSX 2016, Duke Nukem (Who wants some?), Nintendo quashes VGA nominations for fan games, Square-Enix hates sharing. Also we take No Man’s Sky down to the Foundation, and talk about the new 1.1 patch and the end of Sean Murray’s long silence, but first, we discuss being buried under our backlogs on Black Friday. All of that and more on this episode of Digital Fiasco.