280°

Alan Wake 2 Excels On Consoles; PC Will Run "As Good As It Can"

Remedy's Director of Communications, Thomas Puha, said in his X post that Alan Wake 2 has been performing perfectly on consoles.

Zenzuu207d ago (Edited 207d ago )

Good stuff.

GPU prices continue to get ridiculous, especially here in Australian. 4080/7900xtx costs nearly 2k while the 4090 is pushing close to 3k.

Given the now the never ending rise of inflations, I'll most likely just play it on my PS5. Even if it doesn't perform perfect, it'll still be running the game a lot better than my PC setup. Still on the good old 1080 Ti...

Sonic1881207d ago

I don't even think a 1080 TI would be able to run it.

Zenzuu207d ago

Yeah, I'm suspecting won't be able to run it well.

BeRich233207d ago (Edited 207d ago )

"AW2 will only support Mesh Shaders, meaning the GTX 1080 Ti and the RX 5700XT are out of the picture despite being more powerful than the RTX 2060"

BeRich233207d ago

update! the game will work on a 1070 but u get a message saying it doesn't support all features. It runs at 1080p @16fps on low settings.

Crows90207d ago

The 1080Ti can probably run it. Im able to run any game this gen on a 2060 laptop gpu. Actually playing Lies of P at a constant 60fps...greatly optimized game that one.

Si-Fly207d ago

What resolution is that laptop though?

Number1TailzFan207d ago

Picked up a 4090 for just over £1300 when the very codes were active, only a bit more than a 4080 here so was a no brainer for that price.

FinalFantasyFanatic207d ago

Most 4090's are hovering at the $3000 to $3200 price point, they've actually come down in price.

+ Show (1) more replyLast reply 207d ago
GoodGuy09207d ago

This year is just full of absolutely trash pc ports lol.

ProjectVulcan207d ago

Alan Wake 2 isn't one of them though, it seems closely built around Nvidia's PC technology rather than bolted on later. Everything is pretty much within expectation.

It runs fine on PC. Pretty scalable. It's only when you try and turn everything to maximum, enable path tracing which the consoles don't do at resolutions the consoles don't do are you looking at a highly demanding game that'll live through a couple of GPU generations as a good benchmark.

Ultimately PS5's highest visual mode runs high/medium settings, 1270p natively and 30FPS. No ray tracing.

You're getting a similar experience with something like an RTX3060/2070 Super, albeit they have DLSS which is a lot better at image scaling than FSR on console.

You do need a GPU made since 2018 to run the game at all, but then you need a console made since 2020 too so eh.

Petebloodyonion207d ago

But PC scalability wasn't an issue unlike Series S according to Thomas Puha

“Series S, the CPU is pretty much the same as on Series X,” Puha said. “But the GPU is an issue. It really is. And then, having less memory is a pretty big problem. And we often get, ‘okay, you make PC games, surely you know how to scale.’ Well, memory is not a problem on PC. It really isn’t. And that’s one of the struggles when you talk about resolution and framerate."
"It’s a lot easier to scale on the PC because of memory, and it’s not like there’s one super PC and one weaker PC."

https://www.ign.com/article...

Well I guess it must be Xbox's fault

Crows90207d ago

So you dont know what youre talking about then...

Petebloodyonion207d ago

Well perhaps you could explain to me then since this dev went on record about the Serie S GPU memory being quite a problem but they still managed to get that 30 fps/1080 visual on Series S.
Yet here we are with a tweet saying on PC it's gonna run as well as it can (that's reassuring) with PC configs that destroy Serie X and PS5...

Destiny1080207d ago ShowReplies(2)
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80°

Take-Two CEO: We're So Focused on Delivering More Value Than We Charge

Take-Two head honcho Strauss Zelnick states every time they establish a price, they want to make sure it's "good news for consumers."

Petebloodyonion1h ago

It's the why we close servers after 2 years, why we re-use the same assets every year, and why we bundle our game with enjoyable microtransactions.

neutralgamer19923m ago

Running digital casinos in every game

neutralgamer19924m ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions

70°

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Nintendo of America has posted a fascinating new job opening that could signal significant changes for the company’s future products.

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80°

Take-Two Head Denies Closing OlliOlli World, Kerbal 2 Devs

Take-Two head Strauss Zelnick has denied closing Rollerdrome developer Roll7 or Kerbal Space Program 2 studio Intercept Games.

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techraptor.net
-Foxtrot3d ago (Edited 3d ago )

That's hilarious because he did and said the same thing with 2K Marin who developed Bioshock 2

They've been closed since 2013 but not officially acknowledged

He just doesn't want the backlash so pretends there's no issue.