Games Asylum: "This interactive visual novel, henceforth just called Inescapable, is set on a tropical desert island. You find yourself kidnapped along with ten other seemingly unrelated individuals and forced to participate in a six month long social experiment. Think Love Island with a murderous Big Brother twist. At the end, as the last person standing, you’ll receive half a million Euro. There are no rules, and no laws are in force other than the usual reality TV impositions – such as messing with equipment. Other than that, pretty much anything goes."
With some of the worst writing, voice acting, dialogue, and misleads in the history of video games, this rip-off of Danganronpa is an achievement unto itself.
WTMG's Fernando da Costa: "Inescapable: No Rules, No Rescue is the definition of a hidden gem marred by choices made. Where the art’s gorgeous, and the still CGs are beautiful, the pacing is bothersome. I wouldn’t recommend it to a casual player of VNs. It becomes evident that, unless you love exposition that gives everyone dimension, mileage will vary but likely veer towards boredom. It’s a shame because it’s delightful, and the majority of characters are memorable, but it takes too long for the nitty-gritty to begin."