Paul Tassi: “I have seen bugs in games like Starfield and Spider-Man 2 weaponized as so-called evidence that Microsoft or Sony, Bethesda or Insomniac, has released an unfinished, technically poor game.”
"Big update coming really soon" has city maps and shipbuilding improvements
The update "should be" properly revealed this week
My my, look at all these downvotes to people that actually like the game. Time to get a mind of your own people.
Thank you Todd! Thank you Phil! Thank you team Xbox!! Thank you Bethesda! Thank you to my mom for giving birth to me so I could experience this masterpiece of a game!! This is the most amazing news I've ever heard!!! DLC to the best game ever made!!!
Let's gooooo!
!!!1!!
Cool so I bet the PS5 version with all the updates and the expansion etc releases early next year then. I'm not particularly fussed or looking to buy it given my time with the game on pc was very "meh" but importantly it will help prove a point to all those in denial claiming the reports about a starfield port were wrong.
I enjoyed the game. I wasnt into Skyrim that much but using a sci fi setting got me into this one
Video games -- particularly AAA video games -- have become too expensive to make. The intel from every fly on the wall in every investor's room is there is an increasing level of caution about spending hundreds of millions just to release a single video game. And you can't blame them. Many AAA game budgets mean that you can print hundreds of millions in revenue, and not even turn a profit. If you are an investor, quite frankly, there are many easier ways to make a buck. AAA games have always been expensive to make though, but when did we go from expensive, to too expensive? A decade ago, AAA games were still expensive to make, but fears of "sustainability" didn't keep every CEO up at night. Consumer expectations and demands no doubt play a role in this, but more and more games are also revealing obvious signs of resource mismanagement, evident by development teams and budgets spiraling out of control with sometimes nothing substantial to show for it.
It’s a question that I’ve pondered myself too. How are these developers spending this much money? Also, like the article stated, I cannot tell where it’s even going. Perfect example was used with Starfield and Spiderman 2.
They claim they have to increase prices due to development costs exploding. Okay? Well, I’m finding myself spending less and less money on games than before due to the quality actually going down. With a few recent exceptions games are getting worse.
I thought these newer consoles and game engines are easier-therefore-cheaper to make games than previous ones. What has happened? Was it over hiring after the pandemic, like other tech companies?
I believe that it is due to this unsustainable rise in production costs that more and more companies are looking to AI tools to help ‘lower’ costs.
I genuinely believe it's mismanagement. Why are we seeing an influx of one person or games with a team no bigger than 10 create whole games with little to no budget? Unreal Engine 5 and I'm sure many other engines have plugins that have streamlined to many things you would have had to create and code back in the day.
For instance, before the cull, there were 3000 Devs working on COD alone. I'm a COD player but let's be real, there's been no innovation since 2019s MW. What exactly are those Devs doing? Even more so when so much of the new games are using recycled content
I've stated this in many other articles, but corporate greed, mismanagement and bloat and failing to understand the target audience and misaligned sales expectations as a result are the big reasons for these failures.
You'll see it in the way devs and publishers speak, every sequel needs to be "three times the size" of its predecessor, with hundreds of employees and over-indulgence. Wasted resources on the illusion of scale and scope. Misguided notions that if your budget balloons to three times that of the previous game you'll make three times the sales.
Compare the natural progression of games like Assassin's Creed 1 to 2 or Batman Arkham Asylum to City or Witcher 2 to Witcher 3 or God of War remake to Ragnarok and countless others. How is it that From Software continues to release successful games? Why don't we hear these excuses from Larian? These were games made by developers with a vision, passion and desire to improve their game in meaningful ways.
Then look at Suicide Squad Kill the Franchise and how it bloats well beyond its expected completion date and alienates its audience and middle fingers its purchasing power by wrapping a single player game in GAAS. Look at Starfield compared to Skyrim. Why couldn't Starfield have 5-10 carefully developed worlds with well written stories and focus? Why did it need all this bloat and excess that adds nothing to the quality of the game? How can No Man's Sky succeed where Starfield fails? Look at Mass Effect Andromeda compared to Mass Effect 3. Years of development and millions in cost to produce that mediocre fodder.
The narrative they want you to believe is that game budgets of triple A games are unsustainable, but it's typical corporate rubbish where they create the problem and then charge you more and dilute the quality of their games in favour of monetisation to solve it.
Greed from everyone involved including game reviewers, which are the greedy little goblins that help the lords screw over the gaming landscape.
With so many PS5 exclusives to choose from, it can be a little overwhelming to pick which one to play. This is especially true for a new PlayStation gamer who has yet to experience the wonder of PlayStation-exclusive storytelling. So, here's KnowTechie's take on the best PS5 exclusives in 2024 and beyond
PlayStation is killing it with the exclusives this year. Exclusive wise, what has xbox released this year?
Returnal, Astro Bot, and Ratchet made having it since day one worth it.
GT7 free updates and Spiderman 2 and others at 60fps have made this last year more than okay.
But yeah, it’s been dry lately. BG3 and third party have made great filler, but we ready for that SOCOM or Killzone announcement and some more 1st party goodness. Crossing fingers for Ghost of Tsushima 2 announcement this summer.
Didn’t know Helldivers was exclusive! Wtf is going on at Xbox that they can’t get these games, series s strikes again.
Looks like they are on par with the previous gens. Solid games all around. Interestingly enough, we can't say they released a bad game yet this gen. Unlike the Quiet Man dustup.
I actually do not mind if Marathon releases on multiple platforms . I just wish that Marathon has a dedicated single player campaign.
nope, its been straight up pathetic console fanboys purposely trying to break both games and then going seeee, look how buggy it is!!
Having played both, the only bug i can think of running into on starfield was floating doors in 50+ hrs lol spider man 2 crashed once on me in 13 hrs and thats literally it it for either of them.
so basically both games came out really good quality wise, but you know xbots and ponys gotta protect there box by dragging the other down.
forza is the one with the most egregious bug iv seen so far where after tuning your car from winning a race it then locks up so you have to close the game and then redo the race you already completed again, was happening to much so ive actually stopped playing it due that bug so until its patched im done and yet that gamw has gotten away scot free in terms of bug critisism, you know why, in the console war its not as big as saying starfield or spider man is broken of which neither is.
either way its been kinda pathetic to see the discourse around both games rather than providing genuine praise and critisism
Some of the Spiderman ones are literally people trying to break the game, going out of their way to find them.
I don’t know about Starfield, but I’ve seen videos of people using the bike on train tracks get hit by a train fly off and the character becomes stuck in a weird pose still trying to ride a non existent bike. But as I said they took the bike to a place it didn’t belong, outside it’s specified mission.
Another vid I saw was people using photo mode to rotate the characters into NPCs so that they merge into one and then taking photos posting them online and calling them glitches.
@forbes
Never ever compare the 2, NXT
I was pretty excited to play Spider-Man and didn't install the day one patch the first session I played (since it was 40gb). Without the day one patch the game was very buggy and looked rough in performance mode.
Not to knock the game for this, post patch it's a night and day difference and I haven't seen any bugs since, though this might explain a lot of the bugs people are seeing, and this opens the door to some disingenuous narrative about the state of the game.
Now Rift Apart on the other hand I played a year later and that was buggy lmao