"The London-based (the UK) indie games publisher Kepler Interactive and Belgrade-based (Serbia) indie games developer Ebb Software, are today super thrilled and proud to announce that their philosophical atmospheric horror game “Scorn”, is now available for the PS5 via PSN." - Jonas Ek, TGG.
"Feardemic are today very thrilled & proud to announce the winners (yes, "Resident Evil 4 Remake" is on the list) of its Fear Fest Horror Game Awards 2023 event." - Feardemic.
"This October, PlayStation 5 devotees will at last be able to delve into the unsettling universe of "Scorn", the acclaimed first person horror adventure. Ebb Software in collaboration with Kepler Interactive revealed the Tuesday, October 3rd release date during the Future Games Show at this year’s gamescom." - Ebb Software and Kepler Interactive.
Glad it comes to PS5, it was a really interesting experience.
Some parts were awfully bad, but it reaches some remarkable peaks. I think I'll replay it someday.
50$ is a crazy asking price. When it hits the 5-10$ bargain bin I may grab it then. I doubt it takes too long
PlayStation Blog writes: Explore a new dimension of the nightmarish labyrinth with the exclusive features brought by the DualSense wireless controller.
I imagine it will be better thanks to the haptics of the controller. I tried to get into it on SX but it just didnt 'feel' right.
If they don't fix the combat which was a problem on the XB then it's not even worth it. It'll be dead when it comes to sales on the PS5.
Another lost exclusive for Xbox, not much hope for this one being any good though, so maybe it should have remained on the other side of the fence.
But MS doesn’t do timed exclusives.
Anyway this game got good scores but looked like a mediocre game , I wonder why that is ?
It got 10/10 from some sites.
My main issue was is that the game doesn't tell you anything. It needs to have pointers
Very lackluster game. Had high hopes for it, but it didn't cut it. Really only for people who appreciate the art of it all. It really doesn't deliver as the Myst title with obscene imagery it was trying to be.
To anyone that is interested this does have a physical release coming.
This game is great, but it's not for everyone. It doesn't hold your hand nor does it try to be accessible, combat is slow and you are always at a disadvantage so if you do engage you must make your shots count because the penalty for missing is often dying and that can reset a lot of your progress. Puzzles are in my opinion the best part, there are enough of them, they offer a good challenge and are also the best moment to appreciate the art style of the game.
The closest comparison that I can give would be with the original Echo Nights. And just like that game, I feel that you have to approach it with the mindset that it's not an action game and that you will get frustrated if you try to play it as one.
Tool album cover: the videogame.
Solely PS5 owners don't bother.