Push Square writes: "Obviously, Honkai: Star Rail will release on PS5 this coming 11th October, and is already a gigantic hit on PC and mobile. And then it’s got the urban-flavoured Zenless Zone Zero cooking, which was confirmed for consoles late last week. We went hands-on with both games on the TGS show floor.
HoYoverse revealed the details of the upcoming collaboration with the anime Fate/stay night: Unlimited Blade Works.
We had the chance to sit down with Honkai Star Rail’s Lead Game Designer, Chengnan An, to talk all things Amphoreus, Remembrance, and more.
TNS: The Nerd Stash had the opportunity to interview Honkai Star Rail's lead developer Chengnan An during GDC this year!
I didn't mind Genshin, I returned every so often to do the free events/games (with a multiplayer aspect).
But I also limit my spending and only spew resources on units that powerhouse at c3/6.
What was annoying In Genshin for me was the amount of dialogue, holy fudgeballs.
It's Genshin Impact's dev. I think that says it all.
Even though I quit Genshin and HSR didn't interest me as much as I thought it would, I can't wait for this ZZZ game. Looks awesome and the characters are actually unique instead of being copy pasted designs with preset body builds like the previous games