According to financial projections released as part of the Xbox data leaks, Bethesda expected to make almost $1 billion on Starfield.
That estimate comes over a four-year span. In year one, the company projected $600 Million followed by $215 Million in year two. Years three and four see the numbers fall a bit as the game’s lifecycle moves on with projections of $50 million and $35 million, respectively.
Discover the latest news from Bloober Team: they are working on 2 new games, including a new IP in partnership with Private Division.
Steam is changing its refund policy, but you probably won’t be affected
Should have happened a long time ago. People wanting refunds after 50 hours in game.
Daily reminder that 'TheGamer' is a corporate-generated, anti-gamer, anti-consumer, clickbait web site. They are mostly A.I. generated articles that villainize gamers. They provide nothing positive and actively try to provoke and divide the community through extreme view points and politics. Do not give them any clicks.
Only scumbags? As if people don't play their games on console put in the most amount of hours and return it to GameStop and trade it in for another game. But also how many people are actually do this? And what games have been allowed to be refunded?
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.
I don't think it's going to happen as only one platform is paying full price and that platform as of right now has double the amount of people currently playing Baldurs Gate 3 then Starfield also Starfield is currently fallen to a 75% rating on Steam.
I'm enjoying Starfield to a point, the problem is a vast universe of reused locations and no real exploration. There's one reused location that confused me for a while, the one where a sniper is on a roof of a science facility. The sniper sits next to a cool box thats surrounded by empty beer bottles and I always wondered how they would drink anything outside with zero air, then I landed on a planet with a breathable atmosphere and it all made sense. The reused locations are not atmosphere dependant, they just turn up on any planet with the same loot, the same enemies in the same location talking about the same thing. Very disappointing, I can't see me filling this with over 300+ mods and spending a years playing it like Fallout and Elder Scrolls
Developers only make a fraction of retail. The cost of development supposedly started at $200 million and ended up being $400 million with 500 developers. However I do see $1 billion being possible. Revenue vs. profit would be interesting.
1bn down, 6.5 to go.
I don't see it given the bulk of players will be subscriptions but there's probably some internal metric that translated gp plays to a $ value
The only way this game would be long term profitable is if it loses its exclusive status
With the leader console it could easily be achieved but without it I got my doubts it’ll get close to it but only time will tell IF they do get their billion in for years.