Sora, Donald and Goofy travel down a long road that meanders through endless fields, and come to a crossroads. As Sora stands in the crossroads, he gazes up at the night sky and thinks of his lost friends. Just then, a mysterious man approaches from down one of the branching paths. "Ahead lies something you need," he says, "but to claim it, you must lose something dear." The man vanishes before a single path, leading to a castle that eerily resembles a girl's drawing...In the coming journey, what will Sora and his companions gain, and what will they lose?
Kingdom Hearts: RE: Chain of Memories is a fully 3D remake of the Game Boy Advance title with a newly-redesigned battle system (based on the KHII Reaction system), new cards, new boss battles, new game scenes, and full cinematics and voice dialog.
Kingdom Hearts merchandise might get a little ridiculous at times, but Square Enix has revealed one that makes perfect sense - a deck of cards based on the ones used in Chain of Memories.
Kingdom Hearts is a monolithic franchise that needs little introduction. But the beloved franchise almost never was, being developed as a gamble that two ideas could merge into something great.
Kingdom Hearts had these potentials with really deep atmospheres, then KH2 happened with the overwhelming weird informations and different people with tbe same enitity thing. It became overcomplicated series and never explaining anything in one release. Overall it is weirdly structured. Moreover, it is advetised to have Final Fantasy and Disney with original characters. Now it is all about versions of Sora/his friends and on other hand the versions of Xenoheart/his XIII thing.
Alex S. from Link-Cable writes: "what happens when a remake… just isn’t enough? What happens when a remake… needs a remake. That’s what we are exploring in this week’s Top 10 countdown!"