Digital Foundry - A compelling unified Apple ecosystem for top-end games takes shape.
Resident Evil has always toed the line between action and traditional survival horror, and Resident Evil Village offers a great balance.
RE franchise is my favourite, it’s so awesome. There’s so much variety and many great games. That is why i hope we’ll get at least one more RE with first person perspective. I want that RE7 experienece one more time! The RE9 director is the same one as RE7 so i’m expecting it to be amazing.
I loved the similarities between Village and RE4. I guess the main thing that felt similar is they both seem like sprawling “villages” and the action was well balanced. Both incredible games in VR too.
The top 10 most terrifying moments in Resident Evil history, from Mr. X to the Baby Monster, exploring Capcom's masterful horror design.
The shadows of rose DLC (REvillage) mannequin section is definitely top 10 worthy but is missing...
Resident Evil Villages sales numbers helped the videogame series hit a staggering 157 million sales 28 years after Resident Evil came out.
Lol I doubt iPhone contributed much to that figure, the vast majority would have been PS5 and PC.
Yeah, of course the mobile sites are going to make news out of the couple digit in-the-thousands or so downloads as a major contribution. The original story was that Village hit the 10 million mark across all the platforms, nice for mobile fans to take it up a serious notch like it was due on behalf of mobile.
You really truly want to play AAA games designed for massive TVs on a 6.1 inch screen?? Where your battery will die in probably less than an hour?
Talk about a compromised experience, zero immersion.
Yea, no, I’d rather play a game on a console with a large TV. Not hunched over holding a phone to my face.
I mean it’s cool that the phone can play these games, but I wouldn’t ever game on a phone.
The implications are zero. Mobile players are into pick up and play titles like Candy Crush, Angry Birds and Bubble Shooter. You know, the kind of games made for killing time by conveniently pulling your phone out of your pocket for some quick levels. It's a completely different market and it blows my mind that some people still don't understand that.
People who are into big budget AAA games do not want play play the worst version where all that glorious detail is squeezed onto a tiny screen with shit touch controls. Sure you can you use a controller backbone, but then where's the convenience that?
So the new Iphone is capable of runnning AAA level games now comparable to console. Big whoop. Do you honestly see people flocking to play, for example, a whole bunch of battery destroying hours in a game such as Baldur's Gate 3 on their phone while taking a dump or at the doctor's office? Surely your phone is the way to go to experience the new Cyberpunk expansion maybe?
Sure, whatever.