CG writes: In this video featuring the game Captain Hardcore (a VR and Desktop Game in-development), we show off some nifty posing of characters. It feels like an acrobats act in a circus, but also shows-off the future of AI characters if they react to the player’s every move. With chat AI becoming a thing, it won’t be too long before the characters you interact with become more…personal. Is that a good or bad thing for gaming?
CG writes: We play around with the standalone Meta Quest version of Captain Hardcore using our lovable Quest 3. In these videos we use the Quest 3 passthrough and place props within our real world environment before placing female characters in the mix. This is really neat and suggests that in the future (once the characters are able to navigate spaces and perhaps move around on their own) players can almost be living inside games like, The Sims. There are two safe (ish) for work videos here on Youtube, but as you might not be aware, the game Captain Hardcore contains adult content which is demonstrated in the over 18s link provided. Let the Blade Runner 2049 Joi fantasies commence.
CG writes: In this video, I manage to transform my office into an AI art driven gallery of cyberpunk themed images. I accomplished this by creating AI driven artwork in the VR game Riff XR, then using said images in the game Captain Hardcore (Quest version). The results are spectacular despite the poor visual quality of the Quest 3 passthrough mode.
CG writes: In this video we take a look at the (now on Steam) desktop/VR game Captain Hardcore (in development) and showcase what you can do with the sandbox. We came-up with the concept of a ship tour because the game features a really nice spacecraft to mess around in (especially for VR gamers). Not only that, but it has a gameplay element of searching for planets, landing on them and either exploring or some basic first-person shooting action making it quite unique for a VR game especially.