Grand Theft Auto 5 became a behemoth title for Rockstar Games, and now GTA 5 turns 10 years old. As we all wait for GTA 6, the game's legacy is complicated.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
GTA v the average GTA game that caused industry wide problems as everyone saw that GTA online money.
Seriously as a GTA diehard I really did enjoy it at launch but the story never hit the heights of IV, sa or VC and felt far to disjointed and gave me no reason to care about the protagonists the older I got the more I disliked Trevor and came to the realisation that he's only there as a token psycho Franklin and Michael never honestly developed either and there was no strong supporting characters like like Jacob, brucey, ceaser, or solid antagonists like big smoke plot twists were highly predictable.
It felt like this was the biggest misfire sure the world featured a lot to do but it didn't have that same sense of exploration everything's was open from the jump and the storyline forced you to spend 24 hours driving up and down the same routes whereas previous GTA games wiggle you from island to island always giving you something new until the 3rd island where missions take place acrostic the entire map and often in the sky.
Going back and replaying the original 3d games along with iv recently it's clear how much stronger the writing was for previous games and plot devices like unlocking the map actually helped the game rather than the made for streaming have everything immediately game that v was.
It wasn't really until rdr2 where I saw that strong level of writing come back in for Rockstar games I hope 6 takes more notes from earlier entirely but I doubt it they are making another modern game for a "modern audience" judging by the leaks
The game was a low point in the series and GTA online was a cash grab. Gta iv was a better gta game than v.
My favourite GTA. It improved on IV in every way.