A brand-new trailer for Final Fantasy VII Rebirth debuted at State of Play.
The highly anticipated new standalone story in the critically acclaimed Final Fantasy VII remake project will release on February 29th, 2024 for the PlayStation®5 (PS5™) console.
The Unknown Journey Continues...
After escaping from the dystopian city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant and vast world – sprint across grassy plains on a Chocobo and explore expansive environments.
Players wishing to experience the Final Fantasy VII remake project so far can pre-order the Twin Pack, which includes Final Fantasy VII Remake Intergrade, the graphically enhanced and expanded version of Final Fantasy VII Remake.
Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.
Discounts on the likes of Dynasty Warriors: Origins, Final Fantasy VII Rebirth and more for a limited time.
VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.
In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."
To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast
One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter
Why don't we have more 12-15h single player stories for $45 is beyond me.
Totally agree. I'm tired of the same bloated fluff that games present as 'content.'
i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author
OH MY F*CKING GOD
VINCENT
WEAPONS
CAIT SITH
MIDEEL
GOLD FKING SAUCER
i need to stay away from the internet until then haha.
There's more story related things in this one than I thought they'd get to surprisingly
Hopefully after this finishes IX and VIII will get some love...just maybe not 3 games and stretched out
Literally had tears in my eyes watching this. I couldn't have asked for more... They're hitting all the right notes, and keeping all the parts and mechanics I was scared they'd scrap! Like the colored chocobos (please tell me that means breeding is still a thing!) Not to mention the Gold Saucer mini games, and Midgar Zolom looked wild! This was more than I could have imagined for a trailer. I thought for sure it'd just be a small teaser or something, haha.
I can't believe we are getting to the Weapons revival portion of the story in this part. That is absolutely mind-blowing.
Looks a million times better than FFXVI!
Wow. What a trailer. They've shown so much. Looks like they're hitting it out of the park... again. February can't come soon enough.