The game developer is best known for Borderlands, which has generated more than $1 billion in revenue
- Xbox Wire - Mark your calendars! The Xbox Games Showcase followed by [REDACTED] Direct airs June 9. More info inside.
Danish from eXputer: "The Witcher's upcoming sequel needs to overhaul the series' combat system if it wants to make a big splash among gamers."
after what we see ( 2015 - 2024 ) in dark souls 3, blood borne , sekiro , dragon's dogma 2 , rise of the Ronin combat they should really careful and bring very good combat in Witcher 4 this time
Saad from eXputer: "After suffering from massive financial hits, Square Enix & Bandai Namco appear to be turning over a new leaf but I'm still unconvinced."
I was talking about games with some Japanese guys here in Japan, and it seems like around here Bandai Namco has a fame of making low-quality games, with the occasional gem.
About Square Enix, I believe they lack the capacity to improve. They should learn with Capcom (although even Capcom still makes some bad mistakes), but I don't think they ever will. They keep chasing whatever is new at the time (blockchain, AI...) to say "we innovate", without considering the public perception and if these things actually improve the games or not. Them releasing too many small games with no advertising also shows a lack of trust in its own products. Even with their biggest games, like turning FF into an action game with XVI and the very divisive plot changes regarding whispers and timelines in VII Remake, shows them trying to attract a new generation of gamers without understanding what made the series so big in the first place.
I don’t know why NOW they decide on this, but I guess later is better than never.
Hey n4g, can we maybe not allow articles where you can only read 3% of it before hitting the pay wall?
They just bought them not long ago. This is absurd. Embracer owns so many gaming studios and IP’s. They just don’t know to manage them right TBH
Give us saints row 1-2 proper HD remaster (3-5 million in sales confirmed as long as no major bugs)
Focus on AA games that cost less than 40 million go develop while funding 2-3 major AAA titles. Those smaller titles should aim for 8/10 type games with focus on fun and be released within 2 years while bigger games are given 3-5 years
Sounds like a multi-million dollar "oops"
If they would have bought Bethesda their stock would have crashed and sunk the company a couple days ago.
I’ll be the jerk that says it
Get’m Microsoft get’m, or Sony 🤷🏿