Twinfinite: "These days, modders can do some truly bonkers things to newly released games. Turn the big bad villain into Thomas the Tank Engine? Pfft, easy-peasy! Uproot the entirety of London and relocate it into Fallout 4’s post-apocalyptic landscape? Mere child’s play, good sir! Take an old title from years ago and make it look and play like a game that came out last week? Wait… They can actually do that? Crikey."
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Tom Warren, senior editor at The Verge, claims on The Xbox Two + 1 podcast that a PS5 port of Starfield "should be ready" this year.
i believe that 100%
but not cause its difficult to work the ps5, its cause the game itself is fundamentally broken asf
Hope it does pretty good, big fan of Bethesda.
But not gonna lie this game was fucking ass.
Probably my least favorite Bethesda style rpg ever.
Regretted paying to play it early.
The official PlayStation logo has been spotted in one of Starfield's mods on Bethesda's own creations site.
They should try to remove the stupid overabundance of ridiculous loading screens for the PS5 version. But I assume it's not possible because of their crap engine and/or their laziness to do anything about it. But it is possible in some instances as some modders have done so a few times for PC from what I have seen.
It will be super jarring and weird for PS5 players to see so many loading screens, I worry it will destroy any potential immersion. I don't think I could handle it honestly lol. Combining that with the uninspired gameplay, I expect it would tank my motivation to play and finish the game.
I have zero interest in this game but there are people who like it. People have their personal preference.
Why would you want easy speech and easy digipicking it's part of the fun of the game?
Also if you go into the forums there are issues with the achievement enabler. The way it's designed the mod will break when the game is updated so if you're not paying attention and keep playing when that happens you will miss out on achievements. You have to reinstall the mod or wait for it to be updated for a patch to avoid missing achievements. There is a new one called Baka Achievement Enabler that supposedly fixes this problem but it seems like it disables controller support on PC. There is a third one that came out recently that possibly fixes both problems but it's unconfirmed since it's so new and it doesn't work on mods that use .esp files.
These are mine so far:
UpscalerBasePlugin
Starfield Upscaler (you really need this if you are playing with an rtx or intel card, it also gets rid of the FSR ghosting)
Starfield Script Extender
StarUI Inventory
Starfield FOV (just an .ini change)
Neutral LUTs - No Color Filters
Real Flashlight
Achievement Enabler (If you want Steam Achievements)
After watching the DF review this game has unbelievably not yet been optimised for Nvidia and Intel on release, fingers crossed they will sort this out soon.
Any eta for mods on the Xbox?