140°

Top 10 Best Starfield Mods You Can't Play Without

Twinfinite: "These days, modders can do some truly bonkers things to newly released games. Turn the big bad villain into Thomas the Tank Engine? Pfft, easy-peasy! Uproot the entirety of London and relocate it into Fallout 4’s post-apocalyptic landscape? Mere child’s play, good sir! Take an old title from years ago and make it look and play like a game that came out last week? Wait… They can actually do that? Crikey."

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twinfinite.net
Bobertt595d ago

Why would you want easy speech and easy digipicking it's part of the fun of the game?

Also if you go into the forums there are issues with the achievement enabler. The way it's designed the mod will break when the game is updated so if you're not paying attention and keep playing when that happens you will miss out on achievements. You have to reinstall the mod or wait for it to be updated for a patch to avoid missing achievements. There is a new one called Baka Achievement Enabler that supposedly fixes this problem but it seems like it disables controller support on PC. There is a third one that came out recently that possibly fixes both problems but it's unconfirmed since it's so new and it doesn't work on mods that use .esp files.

MrDead594d ago

These are mine so far:
UpscalerBasePlugin
Starfield Upscaler (you really need this if you are playing with an rtx or intel card, it also gets rid of the FSR ghosting)
Starfield Script Extender
StarUI Inventory
Starfield FOV (just an .ini change)
Neutral LUTs - No Color Filters
Real Flashlight
Achievement Enabler (If you want Steam Achievements)

After watching the DF review this game has unbelievably not yet been optimised for Nvidia and Intel on release, fingers crossed they will sort this out soon.

90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199218d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast18d ago

I'm not sure too many people want to play Starfield.

Profchaos18d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator18d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

16d ago
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260°

Tom Warren: Bethesda Have Been Working on PS5 Starfield "For a While"

Tom Warren, senior editor at The Verge, claims on The Xbox Two + 1 podcast that a PS5 port of Starfield "should be ready" this year.

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powerupgaming.co.uk
28d ago Replies(1)
gold_drake27d ago

i believe that 100%

but not cause its difficult to work the ps5, its cause the game itself is fundamentally broken asf

RaidenBlack27d ago (Edited 27d ago )

Yea they need to fix it and I think they teased some major updates and patches this year. And as the norm we know even those won't be perfect and it'll take another year or two to reach a better state.
What Starfield also need is few more DLCs to fix the barrenness. .... and especially a substantial banger one with story and exploration to coincide with the PS5 launch and renew some interest.

dveio27d ago

"its cause the game itself is fundamentally broken asf"

Thanks.

I hate the rambling around pretty obvious things.

Such as, like you said, Starfield is just a big pile of broken code.

The latest news about Starfield's developmental environment just proved it.

badz14927d ago

If they release a PS5 version and it's still a loading screen simulator, they will just embarrass themselves.

Abear2127d ago

Corporate greed is the sole reason it’s coming to PS5. Expect the same game. This is M$ and Bethesda trying to recoup losses and capitalize on huge PS5 player base in an attempt to fund their next lame project.

neutralgamer199227d ago

Hopefully there is a huge major patch that gives the game a fresh chance

rudero27d ago

I believe it 100% because it was already being developed for PlayStation before they were acquired.

Not a rumor or a magical Microsoft push…
It was already in development.

-Foxtrot27d ago (Edited 27d ago )

They are going to have to do something to make you want the PS5 version

They can't escape all the negative coverage it's received since launch so they will need something to draw people in and honestly I can't think of anything.

It will sell, it just won't sell as well as they would have hoped for a Bethesda open world game now that they are launching late when opinions have already been made.

+ Show (3) more repliesLast reply 27d ago
pwnmaster300027d ago

Hope it does pretty good, big fan of Bethesda.
But not gonna lie this game was fucking ass.

Probably my least favorite Bethesda style rpg ever.
Regretted paying to play it early.

moomoo31927d ago

It was so disappointing.. its not horrible but its a solid 7/10

UnbreakableAlex27d ago

Have fun with this ginormous bore fest!

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250°

Report: Starfield on PS5 Seems to Be Loaded in Backend According to Mods

The official PlayStation logo has been spotted in one of Starfield's mods on Bethesda's own creations site.

B5R43d ago

Just announce it already.

lukasmain43d ago

They should try to remove the stupid overabundance of ridiculous loading screens for the PS5 version. But I assume it's not possible because of their crap engine and/or their laziness to do anything about it. But it is possible in some instances as some modders have done so a few times for PC from what I have seen.

It will be super jarring and weird for PS5 players to see so many loading screens, I worry it will destroy any potential immersion. I don't think I could handle it honestly lol. Combining that with the uninspired gameplay, I expect it would tank my motivation to play and finish the game.

Profchaos42d ago

Yeah I feel like it was also the creation engine it was core to why I gave up on the game the forced tutorials I was still getting 4 hours in just annoyed me it did t help I had just played through tears of the kingdom st the time which had zero tutorials and being forced to stop for a guided tutorial every 20 minutes killed me I have up at 6 hours despite being a huge fallout fan

Armaggedon42d ago

If one doesnt like the screens, just dint olay the game. Just like if one doesnt not like being handcuffed, dont play a fromsoft souls game. They are integral to the games design.

BISHOP-BRASIL42d ago

Are you seriously trying to push loading screens as a voluntary design choice rather than a technical limitation in 2025? Good luck with that...

Armaggedon42d ago

I dont know… is me having input delay when I try to roll in elden ring a technical limitation?

Bathyj42d ago

Meh.
I just started Death stranding. I don't have time for that.

LoveSpuds42d ago

I am trying to wrap up my Elden Ring playthrough so I can get a replay of Death Stranding in ahead of the sequel. That new video last week has be really excited, I loved the first game, one of my fave platinum trophies.

Bathyj42d ago

This is my first playthrough.
I didn't really get it when it released.
But after that trailer I decided to give it another look.

After 5 hours, I've built my first bridge. While ïts to early to be 100% sure I think I'm hooked. I'll see how I go. It feels like a game that hard to sell to someone but if you know you know

There's just so much Kojima in the game.

LoveSpuds41d ago

Just wait until later in the game when you start building a network of zip lines. Journeys that used to take 20 mins are done on a couple of minutes, it feels so satisfying 😀

Hope it continues to resonate with you dude, enjoy!

Profchaos42d ago

If what never a matter of if but when

MaximusPrime_42d ago

I have zero interest in this game but there are people who like it. People have their personal preference.

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