70°

Starfield StarUI Inventory Mod Massively Improves Crude Default Interface

Starfield has an inventory problem: especially if you use keyboard & mouse, the inventory UI is dreadful. Luckily, the StarUI Inventory mod can help.

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techraptor.net
Snookies12313d ago

Might have to give this a go... The UI is just bad... The PC port seems pretty good so far though, at least.

130°

Starfield DLC needs to be as awe-inspiring as Shadow of the Erdtree to win players back

Shadow of the Erdtree saw a 1000% player count surge at its launch. Will Starfield’s Shattered Space be able to do the same?

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starfielddb.com
Brazz4d ago

Spoiler... It Will not. Bethesda is outdated.

anast4d ago

If it gets rid of the loading screens and adds space exploration, it will.

phoenixwing3d ago

loading screens and zones are hardboiled into the game, they would have to remake it to change it. which if they had just made a new engine or used someone else's they wouldn't be in this mess

purple1013d ago

only PSpro release will get rid of there loading, at at minimum, half the time it takes.

lucian2293d ago

nah cuz game has multiple things that have to happen before transition to outer space; issue is it isnt seamless

BoneMagnus3d ago

I played Starfield this past weekend. I enjoyed it and overall was about 30 hours in, but as soon as I got the e-mail about the GamePass price increase, I cancelled my account and deleted Starfield, Halo, Forza and others off my Series X.

If I want to play those games, I’ll just buy them outright - and truth is, I’m pretty sure I won’t. They aren’t worth it to me.

Ninver3d ago

Brutal truth. Thanks gor being honest.

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270°

Mods Shouldn't Be Required To Make Bethesda Games Playable

Hannan from eXputer inquires: "Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Obscure_Observer4d ago

"Bethesda games' fans will likely be familiar with using mods to make its titles playable, but why do players do what Bethesda should?"

Because players won´t have to do the heavy lifting job, which is: create, planning, test, and pay 5 hundred developers out their pockets.

Because it´s easier to create mods that breaks a game when you won´t face the consequences of your failure, you don´t have to endure pressure of any kind by higher ups or have to put yourself at risk of losing your job. That´s why.

H94d ago

Players are players, not creators and they shouldn't be required or preferred for them to do any type of creating

GamerRN4d ago (Edited 4d ago )

What about low level creators who enjoy doing it?

Also I'm pretty sure it's not required.

thesoftware7304d ago

H9,

But only... it's not required, and some people like modding. There are thousands of mods for thousands of games.

every one of their games can be played from beginning to end.

Notellin4d ago

Your comment makes no sense. Most modders are doing it on their own free time and aren't expecting anything in return.

The Bethesda games are playable without mods.

This article all the way down to the comments is just knee jerk hyperbole.

purple1014d ago (Edited 4d ago )

"test, and pay 5 hundred developers out their pockets."

500 devs, but spaceship space travel in a space game is missing. good one.

meanwhile on 'No mans sky': https://www.youtube.com/res...

shinoff21834d ago

Obscure that's a bs excuse. No way around that. I'm saying that as someone who generally likes their games.