330°

Nope, not a bug: Starfield's city maps just look like that

Starfield players are coming to terms with the RPG's loose approach to cartography.

Sonic1881255d ago (Edited 255d ago )

Lol, at least they sort out most of the bugs. I will say this game doesn't have a lot of bugs like their past titles. The last thing I will say is some of the main quests are boring. I spent most of my time in the menu section then playing the game🤔

OptimusDK255d ago ShowReplies(1)
Bhuahahaha254d ago

yeah, they always let the modder do the work,
and then they charge for it 😁

MrNinosan255d ago

IGN has already made better maps for the game in just over 2 weeks. I know Bethesda said it's a design choice, but why?
Humans can freely travel through space so the technology for having maps should be there as we do have it in real life on our phones.
Trying to find your way around in the larger hubs is extremely difficult without a real map and still after 30 hours played I can rarely find what I'm looking for until I've been running around for 5-10 minutes.

RaidenBlack255d ago

Yea ... the map design choice is weird ... hope the devs patch in a more detailed map system in a future update, lol

Christopher254d ago (Edited 254d ago )

For the one 'find my tablet quest' I was thinking the whole time "I can open my phone and pin a business and get GPS to it right now in the real world but in the future sci-fi game here with spaceships, lasers, and artifacts, I have to run around and look at the names of a business to know where to look for this person's tablet?"

It's an interesting design choice, for sure.

MrNinosan254d ago (Edited 254d ago )

Yeah. The tablet is at Whetstone btw 👍
Which lies in commercial district.

lucian229254d ago

it's a choice to be lazy that's why

badz149255d ago

They intended to create the illusion of scale and hide the invisible walls

OptimusDK255d ago

Well it is bigger than any Bethesda games so i think it is big enough and that is in regard to the hand crafted areas - where the procedual just comes extra as a bonus

MrNinosan254d ago

It might be bigger, but earlier Bethesda games were more seamless and the feeling of being able to walk from one end of the world to the other end without hundreds of loading screens in between was way more satisfiying than going through a messy menu system to get you from point a to b to c.

FGHFGHFGH254d ago

The "cities" look more like a shopping mall or something. I know there aren't land vehicles in the game but it looks weird that there aren't any roads at all.

badz149254d ago

Who needs roads when you have fast travels an loading screens, right? In fact you don't even need spaceships!

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50°

Starfield is still broken despite major 25 GB update

Bethesda has just released the latest update for Starfield and players have discovered that the game is still incredibly broken.

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videogamer.com
60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com
140°

How Starfield Remains a Success Story In The Face of Failure

Expectations for Starfield were sky-high, and while many felt it fell short of them, raw sales and other statistics tell a different tale.

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gamerant.com
anast7d ago

The stats can say anything, because they don't release the stuff that counts.

Scissorman7d ago

Agreed. I'd love to know the budget on this one to be honest. What was it? 6-8 years in development?

anast7d ago (Edited 7d ago )

Howard said this game had been a concept for 25 years. Let that sink in.

TwoPicklesGood7d ago

I play it on Steam and it’s phenomenal.

Flewid6387d ago

I have it on GamePass PC and I have yet to encounter a single wow moment.

Vits6d ago

The ship building is kinda cool... And that's about it. In all seriousness, I don't think it's a bad game, but violently mediocre with some really head-scratching choices that made me go "why" rather than "wow" more often than not.

DustMan7d ago

Same here. Not saying it's the best they've ever released, but the hate it gets is pretty absurd. I've been completely enjoying the 50 or so hours I've dropped into it.

Flewid6386d ago

To be fair, I have yet to play a single Bethesda game that I found enjoyable. The whole "talking to cardboard cutouts from the uncanny valley" thing is tolerable in games like Mass Effect, but it loses me completely in Bethesda titles.

Flewid6387d ago

Hunger is the best spice. lol.

Knightofelemia7d ago

I'll never forget advertised as an open world sandbox game but you run into invisible Star Trek barriers when exploring. GTA has never done that and neither has No Man's Sky. If people love this game good for them I am not touching it. And if Microsoft does say port this game to Playstation I am still not touching this game.

DustMan7d ago

I started playing a few weeks ago and am enjoying it thoroughly. Perfect, absolutely not. Yet it's nowhere near as bad as what people make it out to be. Plenty of quests to get side tracked with. The gunplay has been tightened up significantly in my opinion since Fallout 4. I originally listened to the online crowd absolutely crap on the game and made me curious to see if it was that bad. It's not. It's a good and fun game. It just didn't live up to the developer hype and peoples expectations. Which wouldn't be the first time Bethesda, or Microsoft promised the world, and gave us the moon.

I will say that the beginning few story missions really kind of drag, but once you unlock powers it picks up. I think that first few hours soured a lot of folks who left it behind before really digging in to it. Which is understandable.

jwillj2k47d ago

First few hours??? How about the first 130 hours according to the developers. Need to get past 130hrs to start enjoying the game.

Hugodastrevas6d ago

That's when the Stockholm syndrome kicks in

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