380°

Bethesda On Starfield's Big, Empty Planets: Not Every Location "Is Supposed To Be Disney World"

Turns out that a big, empty planet is the perfect environment in which you can contemplate your insignificance in a cold and uncaring universe.

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gamespot.com
Jin_Sakai328d ago (Edited 328d ago )

Because everyone wants a barren wasteland with a 1km barrier when exploring a planet.

Let’s see…

You can’t continuously walk the circumference of a planet: you'll hit a boundary eventually

You can’t fly your ship anywhere on a planet: Landing and taking off are purely cutscenes, and there's no way to fly to a different region without returning to orbit first

You can’t run out of oxygen: You have an oxygen meter, but it's not real. "Oxygen" is just Endurance from Skyrim and Fallout 4. A sprint meter, essentially.

You can’t fly to every planet: Saturn for example, you can’t land and you must fly for hours to get closer in which eventually you’ll just clip through the planet as It’s basically a giant prop.

lelo2play328d ago (Edited 328d ago )

Absolutely! When the human race reached the Moon, it was filled with Disney parks and attractions.
When they reach Mars, it will be filled with 7 Star Hotels, 20 Eiffel Towers, 15 Big Ben's, and so on...

Both the Moon and Mars are lovely places to live.

Jin_Sakai328d ago (Edited 328d ago )

Because in real life humans land on a planet with a cutscene and can only explore a 1km barrier.

Obviously he’s figuratively speaking when referring to Disney Land…🙄

lelo2play328d ago (Edited 328d ago )

@Jin_Sakai

Starfield is a game that's suppose to imitate real life, you explore... Lets say in the future you can take a ship and start visiting several unexplored planets. Not taking into account things like gravity, high/low temperatures, breathable air, etc, most of the planets you visit would be uninteresting, barren wolds.
There are other games out there where you can visit many worlds, each filled with lively colors, beautiful landscapes, lots of animals, and so many other things. Starfield isn't that game.

As for invisible walls, it's unfortunate, but like or not most games have invisible walls. Starfield is not the first game with invisible walls, and won't be the last. Played Baldur's Gate 3 last month, it had invisible walls. Played Uncharted 4 PC few months ago, it had invisible walls.

Palitera328d ago (Edited 328d ago )

Wouldn't it be easier to just admit already that they made empty worlds just for marketing's sake, to fool idiots?

"MORE THAN ONE THOUSAND PLANETS TO EXPLORE!!!"

Not only you fell for it, you are fighting for it lol

neutralgamer1992328d ago

Let’s be real here we play games to get away from reality. So yes give me less planets but all fully exportable and full of interesting content

lelo2play328d ago (Edited 328d ago )

@Jin_Sakai
Bethesda have been saying for ages that most planets from the game were barren and empty. You could visit the planets, but likely find nothing of interest there. If idiots weren't paying attention to Bethesda's words, then it's their own fault for believing something diferent.
Starfield is an RPG with some exploration elements, among other things. If you wanted Starfield to be essentially about exploration, you have the wrong game. So the question is... were you paying attention?

toutmanifik328d ago

That's real life though. Starfield is a game so I would like to have a little fun with my $70 purchase. Speaking only on the topic of exploration in Starfield.

328d ago
raWfodog328d ago

“Played Baldur's Gate 3 last month, it had invisible walls. Played Uncharted 4 PC few months ago, it had invisible walls.”

BG3 and Uncharted 4 devs never intimated that exploration was free roam. Todd Howard’s opening statement in the Starfield Direct suggested exactly that.

lelo2play327d ago (Edited 327d ago )

@mrxo

When someone like you relies on name calling to make a point, just shows off your ignorance, immaturity and lack of intelligence.

Binarycode327d ago

Nobody has reached the moon, other then rovers. Nobody has ever left LEO.

Rocketisleague327d ago

You know how other games handle this? You can fly around the planet and spot 'interesting points' and then land there, or else don't land. Its up to you. Its part of the mystery and exploration to be engaged in the seemlessness. What's it called...immersion? Something bethesda tossed away a long time ago

SyntheticForm327d ago

To be fair, no location should be Disney.

iEatNapkinz327d ago (Edited 327d ago )

I think the point is that the game isn't a real life sinulator. It's a fantasy/sci-fi game that could have been more imaginative with its planets, landscapes, and lore behind those properties

It's definitely not a bad game but it's 100% underwhelming from expectations

+ Show (11) more repliesLast reply 327d ago
Outside_ofthe_Box328d ago

"You can’t fly to every planet: Saturn for example, you can’t land and you must fly for hours to get closer in which eventually you’ll just clip through the planet as It’s basically a giant prop."

Isn't Saturn just a planet made of gas? So I don't think it has an actual surface you can land on and big gas planets like like that usually crushes whatever ever object penetrates the atmosphere because of the insane pressure.

Jin_Sakai328d ago (Edited 328d ago )

It is but that fact that it’s just a prop you can clip through and not even 3d rendered is ridiculous.

DOMination-327d ago

I've not played it so I am basing this purely on what you've said - it sounds like it wasn't really intended that the players would visit Saturn so I can understand that decision. Having said that, our you'd think the planets in Sol would have had more effort put into them.

jwillj2k4327d ago

Not my words but I agree “Don’t talk science landing on gas planets but be okay with your character becoming super human with space magic.”

Nothing in this game is possible it’s all fake we can’t make spaceships, we can’t fly to other planets, we don’t have these make believe guns and suits. It’s a game you should be able to land on ALL types of planets if you have the right ‘make believe’ equipment. Stop being a hypocrite.

VariantAEC324d ago

@Jin_Sakai
Apparently it is a 3D object with a low resolution image plastered on top of it. Nothing remotely difficult to render at all especially on Xbox Series PS5 consoles and modern PCs.

+ Show (1) more replyLast reply 324d ago
Bobertt328d ago (Edited 328d ago )

The uproar about the barrier is dumb. I have played it and the area you can walk in is huge i wasted hours exploring it without hitting the boundary. You can easily return to your ship and just fly to another spot on the planet to walk past the boundary. Who cares if you can't walk across an entire planet in one shot you can still explore the entire planet and logically it wouldn't make sense to walk to the other side of a planet and leave your ship behind.

I do agree it sucks you can't fly on the planet but i never expected that from the marketing. I do wish there were vehicles like Mass Effect but i figure that was more for balancing as it's still a Bethesda game at it's core and they probably want you to fight the enemies and not use a vehicle to run them over. Like in Mass effect there was no reason to get out of the vehicle unless it was to pick up an item or enter a building since you could easily kill everyone outside.

I also agree the Oxygen meter is mislabeled but why would we want an actual oxygen tank meter in a game like this? You complain about not being able to walk the entire planet in one go but if they used an actual Oxygen meter you would constantly have to return to the ship to refill the tanks anyway.

As for Saturn it's a gas planet there is literally no solid matter there that's why you can't fly there. I am still early on but as far as i know only it's only the gas planets you can't fly to because that makes sense.

If i had to make some complaints about Starfield it would be about the broken HDR. The way the game doesn't explain or tell you about a lot of abilities/features like the location of the storage on your ship or how you can charge the cutter to do more damage or mine metals way faster. Hell it didn't even tell me i had a scanner i walked around for a long time on Kreet looking for the location for my quest before i clicked the scanner button by accident and found it showed a route to the quest, could highlight items, reveal unknown markers, and fast travel.

MrNinosan328d ago

No, you can't explore the full planets. You can explore some zones of a planet.
In No Man Sky, you can explore full planets.

Instead of making a very cool looking Starmap, they could've had a list:

Galaxy A:
Planet A:
Location A, B, C

Planet B:
Location A, B, C

Etc, because that's how limited the exploration is.

Notellin328d ago ShowReplies(2)
porkChop327d ago

It's genuinely hard to take your criticisms seriously when you complain about not being able to land on Saturn, a planet made of gas. From what I understand the only planets you can't land on are exactly that, gas giants. Which makes sense.

OptimusDK327d ago Show
+ Show (4) more repliesLast reply 324d ago
Magatsuhi328d ago

So why bother making it then? Seems like it's just a ploy to be able to say big worlds

CobraKai328d ago (Edited 328d ago )

That’s actually good. Kinda gives that feeling of discovery.

VersusDMC328d ago

I like how Forespoken (and other games) got spam comments about having an empty world even though it was explained in the game.

But for Starfield it is justified because it's in space?

I guess i shouldn't be surprised about hypocrisy here...it all depends on what system it's on here.

ravens52328d ago

Funny thing is Forspoken world wasn't empty lol. 🤷🏾 There was an agenda with that game.

darksky327d ago

I played Forspoken recently and it's a decent game.

CS7327d ago

Lol. Agenda?

Where was this agenda for FF XVI, God of War, deathloop, returnal, R&C, Horizon, Miles morales, TLOU2, FFVII remake, GOT.

You guys really need to get a grip.

OptimusDK327d ago

This willl be a modding heaven gooing forward - and everybody said it was pure stupid to have 1000 planets - but the game is bigger than any bethesda game anyway in regard to the handcrafted planets - the rest is just extra and somthing that can be eveolved over time.

But hey i guess when you can not have something it has to be shit on. As for Forespoken is was a bad game pure and simple and the empty part was not the reason.

rippermcrip328d ago

No Man's Sky got absolutely destroyed their false promises. A team of 17 people.

Bethesda gets a pass though apparently.

JEECE327d ago

Even at launch NMS has much more advanced flying mechanics than Starfield, and obviously that game has improved leaps and bounds since then. I already prefer Starfield's on foot segments though.

badz149327d ago

And Starfield even has the team at DF supporting it! 30fps, all the loadings, lots of broken promises and all...

Show all comments (74)
90°

Sea of Thieves Developer Rare Now Has a Dedicated Doggo Park

Rare, the developer behind pirate adventure Sea of Thieves, has introduced a dedicated dog park to its studio grounds for employees' good boys and girls.

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techraptor.net
CrimsonWing691d 7h ago

Is the industry hurting for money or not?

Hofstaderman1d 7h ago

They belong to XBOX. Its a dog's life....

Chocoburger1d 7h ago

Nice thing they did, but not actually gaming related, not sure why this article was approved. Also strange informing us what game Rare worked on, as if we don't know their legacy.

Tacoboto1d 6h ago

Sorry you hate dog news - here's a game-related headline for you, the latest: "Deathsprint 66 is a hyperviolent freerunner that proves game journos suck at games | Video Gamer"

Yeah we need more headlines like *that* on this site, instead of news about a studio's employee perks.

GaboonViper1d 6h ago

Its actually nice to see a story like this instead of the usual doom and gloom but people still moan, anyhow hope these beautiful doggos have a great life.

1d 7h ago
GaboonViper1d 6h ago

Really nice story, kudos to Rare.

Mulletino13h ago

I went to look at new apartments and saw only dog parks, no kid parks. We're so screwed.

270°

Concept Art For Bluepoint's Next Game Spotted In PlayStation Tour Video

A new PlayStation Malaysia tour video shows what looks to be concept art for Bluepoint's next game.

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thegamer.com
phoenixwing1d 10h ago

Damn was hoping for a fantasy setting. Looks futuristic

jznrpg1d 9h ago (Edited 1d 9h ago )

I think that’s a screensaver if you look to the right it looks more like a fantasy game and so does the concept art leaked earlier. Who knows though

phoenixwing11h ago

Unless that structure/pillar thingy in the right picture is long forgotten technology it's futuristic.

Name Last Name1d 10h ago (Edited 1d 10h ago )

Another shooter? Yawn. Thought the prevous concept looked more fantasy.

just_looken20h ago

With there same look on the right a arena setting this might be live service game #5 from sony

So a live service shooter like concord.....

StormSnooper19h ago

It looks like a fantasy game on the right screen. You are looking at a screensaver.

Goodguy011d 10h ago

Been looking forward to what they have next. Looks interesting.

Eonjay1d 10h ago

Really excited to see them release an original IP

GaboonViper1d 6h ago

Looks like my dream of them remaking Metal Gear Solid is over, still cant wait to see what they are cooking up.

Show all comments (17)
90°

World of Warcraft developers form wall-to-wall union at Blizzard Entertainment

The new unit comprises over 500 developers representing the entire World of Warcraft development team.

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gamedeveloper.com
2d ago
XiNatsuDragnel1d 20h ago

Unions in gaming are necessary fr fr

montebristo1d 8h ago

I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.

shinoff21831d 8h ago

Unions are necessary regardless of how you feel. You know how fked the working class would be without them. As if we're not already.

montebristo1d 7h ago

No they aren’t, regardless of how you feel. Unions make zero sense for skill based labor. They are for people who press a button every 10 seconds on an assembly line. “working class” is a made up term. I don’t care about corporations or developers, I just want good games lol. Killing your incentives to appease the lowest common denominator doesn’t lead to great games imo

montebristo1d 1h ago (Edited 1d 1h ago )

I wasn’t trying to be offensive if I came off that way. The Union is an old mentality and I can see their usefulness but also the danger. We’re in the age of AI and robots and skill based labor. Unions can be dangerous these days. You could replace your entire workforce in one move. Checkmate. Look to the kiosk replacing workers in the 20 dollar minimum wage era.

Well run businesses don’t need unions. If you need a Union that business won’t survive anyway. Unless it’s propped up by the government with corporate welfare (which is the real issue). If you’re not going to spend some on your workers (Amazon, Google) then your welfare is cut off. No tax breaks. All you put together don’t match their wealth and resources, the union is a traditional memory at this point and counterproductive with this new enemy we face. They need a flying elbow from the top ropes. And by “working class is a made up term” I just mean we’re not a class system and even CEO Bobby Kotick puts in a days work lol. Or did.. It’s just a vague term that doesn’t mean anything no offense lol. People say “middle class” but that can change quick right? Up or down. That’s not a “class system”.