Turns out that a big, empty planet is the perfect environment in which you can contemplate your insignificance in a cold and uncaring universe.
Rare, the developer behind pirate adventure Sea of Thieves, has introduced a dedicated dog park to its studio grounds for employees' good boys and girls.
Nice thing they did, but not actually gaming related, not sure why this article was approved. Also strange informing us what game Rare worked on, as if we don't know their legacy.
I went to look at new apartments and saw only dog parks, no kid parks. We're so screwed.
A new PlayStation Malaysia tour video shows what looks to be concept art for Bluepoint's next game.
Another shooter? Yawn. Thought the prevous concept looked more fantasy.
Looks like my dream of them remaking Metal Gear Solid is over, still cant wait to see what they are cooking up.
The new unit comprises over 500 developers representing the entire World of Warcraft development team.
I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.
Because everyone wants a barren wasteland with a 1km barrier when exploring a planet.
Let’s see…
You can’t continuously walk the circumference of a planet: you'll hit a boundary eventually
You can’t fly your ship anywhere on a planet: Landing and taking off are purely cutscenes, and there's no way to fly to a different region without returning to orbit first
You can’t run out of oxygen: You have an oxygen meter, but it's not real. "Oxygen" is just Endurance from Skyrim and Fallout 4. A sprint meter, essentially.
You can’t fly to every planet: Saturn for example, you can’t land and you must fly for hours to get closer in which eventually you’ll just clip through the planet as It’s basically a giant prop.
So why bother making it then? Seems like it's just a ploy to be able to say big worlds
That’s actually good. Kinda gives that feeling of discovery.
I like how Forespoken (and other games) got spam comments about having an empty world even though it was explained in the game.
But for Starfield it is justified because it's in space?
I guess i shouldn't be surprised about hypocrisy here...it all depends on what system it's on here.
No Man's Sky got absolutely destroyed their false promises. A team of 17 people.
Bethesda gets a pass though apparently.