From PSU: "As arguably the biggest, full-fat PSVR 2 first-party release since Horizon: Call of the Mountain, it's clear that Firewall Ultra doesn't quite match the deservedly lofty expectations that have been set for it. This is thanks in no small part to a modest amount of content and a progression system that is currently grind-heavy to say the least. However, it's also clear that this is a gorgeously realised tactical shooter that approaches excellence when everything falls into place with your fellow human players - it's just that, as of right now, such occasions are more fleeting than I would like thanks to so much for Firewall Ultra's promise being locked behind promised future updates that have yet to arrive."
Gematsu says: "The studio recently released the Sony Interactive Entertainment-published Firewall Ultra for PlayStation VR2 on August 24, and was announced to be working on Solaris: Offworld Combat II."
This is sad. Firewall Ultra didn't get the reception that their earlier hit got, which probably didn't help.
But I believe what they're saying, it's gotta be hard to justify big spend on such a small population of potential customers
VR is still a bit niche. To really hit the big time, we need more affordable hardware, especially standalone options. But with most devices needing a processor box (like a PC or console) being pretty pricey, and the market all divided up with these walled gardens, the journey ahead won't be a cakewalk.
What they shouldve done is the capcom route. Make a good game that can also translate to VR.
Oh dear, was about to pick up a PSVR2 after Xmas and this game was on my list. Shame, VR just isn't catching on as well as they hoped.
Find out how the ambitious and evolved sequel to the beloved VR FPS shapes up on PSVR 2 for PS5 with our detailed Firewall Ultra review.
Ok. This is below what I expected. Hopefully they patch some of these issues.
Despite the lack of content at launch and the long waits to join matches, I still can't seem to put Firewall Ultra down.
Having more fun with Sierra Squad currently.
only drawback currently is the game is missing a lot of features.
- Progression system doesn't work yet, so leveling up takes forever
- Matches don't start until you get a full 4v4 which means you can wait a while before a game starts
- No manual reloading (I personally don't even understand this one being VR)
- Limited play modes
I know the game will be more fleshed out in time but I wonder why they were so desperate to get it out the door in this shape rather than waiting a month and releasing it with more.