Arkane Austin said that Redfall would be its most supported game post-launch. Players have grown unhappy with the team's silence since then.
Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.
Some of the biggest success stories in the history of gaming have happened during this generation of gaming. At the same time, some of the biggest flops in the history of gaming have also happened during this generation of gaming. To this end, a few games particularly stick out as, unfortunately, disastrous flops for those who made the games, sold the games, and ultimately, for many that played the games.
What a strange, short list. There have been many more games that arrived DOA, were never released, didn’t make their budget back, etc. Why cherry pick these games? Is this list based on the size of internet hate boners?
Skull and Bones gets my vote, at this point just completely remake AC Black Flag. If the Concord developers had made the game free to play, and toned down the in your face messaging via the mods and design choices, this game could have been serviceable eventually. I never understand why pandering to 5% of your audience and giving the finger to the other 95% seems like a good idea to these people. They never seem to learn. Disney has lost 1/3rd of its value and they keep doubling down on political messaging. I don’t get it.
Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
Amazes me people have gotten to this point to now be unhappy
Like the launch wasn’t enough of a gut punch
I think anyone who continued to support it are crazy. I think absolute silence from the studio is bonkers.
But I also think anyone having expected a substantial content update by now (3 months) are a bit ridiculous.
why are people expecting a GAAS game doing badly to be getting continuous support regardless of what the devs have promised? are people really THAT gullible?
I'ma be real blunt. Who the actual fudge is still playing this? And how dumb you gotta be to still expect anything good to happen? You got suckered, you didn't ask for a refund, now it's too late, move on. People's lack of common sense is truly worrisome.