When the next PlayStation 5 firmware update will be made available to the public, it will be possible to enjoy multiple already released games in Dolby Atmos, as recently confirmed by PlayStation Senior Sound Design Superior.
"First-person roguelikes like Gunfire Reborn and Roboquest can be quite fun when done well. Another such game is MythForce, which comes from Beamdog, the developer that brought Baldur's Gate 1 and 2 to modern platforms (while mostly ditching the co-op). MythForce features cartoon-like visuals and a fantasy theme, making it quite different from most of its peers. It will soon reach its "final form" via the upcoming Version 1.2 update," says Co-Optimus.
Cyberpunk 2077 is getting a new update after developers previously stated it no longer would, bringing the possibility of more still to come.
I'm hoping the update fixes their poor FSR 3 implementation, and add FSR 4. FSR 2 looks better than FSR 3 in CP2077 by a wide margin. On my 7900XT I just use XESS if I want to add RT at custom 3K resolutions. Already beat the main game, but half way through Phantom Liberty expansion. I would like to get back to it later on this month.
The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.
An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.
I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.
Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.
Even better news. Good start to something they should have supported a long while ago.
So how does this work exactly? Is it converting Tempest 3d into Atmos?
Well, I guess we can listen to the sound of silence about PS5 not supporting Dolby. Even though we know the system has just as good, if not better, 3D audio.
Tell the truth people. Do you actually notice any difference with 3D audio on? I went out and paid over $100 for steel series headsets for the 3D audio experience but couldn't notice much difference from when I was gaming on the PC with my headset. Help me understand in what way the experience is better from someone who has tried it first hand.
Finally ps5 get true home theatre format. Dolby atmos is superior to tempest even with sony own headset. Not to mention 7.1 and higher setups. Tempest is only becouse sony were too cheap to buy dolby atmos license.
Xbox have had dolby atmos for home theatre and headsets for ages also DTS:X. Both are superior to tempest audio. Still people drool like tempest audio is something special. Heck even tvs from 2017 have 3d audio its nothing special.
True multichannel audio is much higher quality than spastial 2.0 upmixed 3d audio for headsets. Games are made in 7.1 default and multichannel provide more data and sounds. Headset 3d audio is always a compromise. Atleast with dolby atmos you havr accrs to headset setup where you can prioritize quality or directionality.