FromSoftware pioneered the soulslike genre, but its multiplayer components always fell short. Remnant 2 rectifies this issue and understands why co-op is vital.
Saad from eXputer: "Utilizing its myriad strengths and masterful design, Elden Ring ruined gaming for me in a way I'll always be thankful for."
It sounds like you’re just an eldenring fan and not so much a fan of games by and large. Which theres nothing wrong with.
Elden ring ruined from software for me....maybe.
I hope their next game isn't open world too...
I loved it but yeah it is just overwhelmingly massive and confusing, I don’t think I’ll ever finish it.
The large-scale DLC "Shadow of the Golden Tree" for "Elden's Circle" will be released on June 21. This is the only additional content for "Elden's Circle" since its release two years ago, and according to public information, its size will also be the largest DLC since the founding of Fromsoftware.
Obaid from eXputer: "Learn about the location and stats of the Disciple armor set, the newest heavy armor introduced in the second DLC of Remnant 2."
It's not clunky it's intentional. I have no problem playing with friends on elden ring
For MP those games are built around PVP. The "co-op" feature is just tacked on, they aren't MP PVE games really.
I like the co/op for Souls games. What’s the issue ? I talk to my friends we plop our signs down on a designated area and that’s it. It’s easy . I solo souls games first then do co/op but I have no issue with their design choice. Hate these articles
I dunno, the way co-op works for the Souls and Elden Ring games are so fitting. It’s as convoluted and obtuse as everything else in those worlds. I actually admire the setup and once you understand the whole setting up a co-op password and dropping a sign there’s really nothing to it.
Co-op is vital in Remnant cause the game is lame solo. Gear that is locked behind puzzles that have to be done in multiplayer is a system that is going to age poorly.