FromSoftware pioneered the soulslike genre, but its multiplayer components always fell short. Remnant 2 rectifies this issue and understands why co-op is vital.
It comes as no surprise that some dialogue was recorded, given the enormity of the roles these two bosses play.
If you're struggling on a particular Elden Ring Boss, then you just might need to check out our Most Ridiculous Boss Cheeses in Elden Ring Guide
RPGs like Borderlands, Destiny 2, and Elden Ring all become much more enriching experiences with the inclusion of buildcrafting.
It's not clunky it's intentional. I have no problem playing with friends on elden ring
For MP those games are built around PVP. The "co-op" feature is just tacked on, they aren't MP PVE games really.
I like the co/op for Souls games. What’s the issue ? I talk to my friends we plop our signs down on a designated area and that’s it. It’s easy . I solo souls games first then do co/op but I have no issue with their design choice. Hate these articles
I dunno, the way co-op works for the Souls and Elden Ring games are so fitting. It’s as convoluted and obtuse as everything else in those worlds. I actually admire the setup and once you understand the whole setting up a co-op password and dropping a sign there’s really nothing to it.
Co-op is vital in Remnant cause the game is lame solo. Gear that is locked behind puzzles that have to be done in multiplayer is a system that is going to age poorly.