Shaz from GL writes: “Tears of the Kingdom retreads many of the same waters as Breath of the wild, taking away much of its magic and outlining its many frustrating elements”
"When all's said and done, Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition is a fantastic revamp of perhaps Nintendo's most sublime sequel. What was once a technical marvel on aged hardware now has a chance to truly shine, with visual and performance boosts undoubtedly making it the definitive way to play.
Nothing will ever match the feeling of playing it for the first time, of course, and some bonus content would have been welcome, but armed with Zelda Notes and the promise of buttery smooth upgrades, I'd challenge anyone to dip back in without losing hours to its unrivalled wonder." - Jim Norman | NintendoLife
Ben of Netto’s Game Room discusses the Zelda Notes App and why he feels it is actually pretty impressive, and well worth checking out!
Prices revealed for all Nintendo Switch 2 Upgrade Packs, coming from both Nintendo and third-parties.
Weird the Jamboree pack being 20 with no new boards or minigames for party mode, way to miss the mark. Minigame variety is seriously lacking for the party mode compared to superstars, my biggest issue with the game, think I'll pass on that.
I wonder if there will be supply issues (unable to find the system). Interesting that they are launching in the middle of the year as well.
Wow, I had no idea creations start disappearing like that. I haven't played yet and the building of machines seemed pretty awesome.. but if they get destroyed after a short period of time, what's the point? I would want to keep my favorite creations across the entirety of my adventure. :\
I sure hope they rework this on the next console after Switch. I'm actually surprised this didn't lower some of the 10/10 scores.
I mean, I've always hated weapon deterioration and that's normal for the game, so those creations have a limited lifespan built in. As far as creations in the world, I think it's a bit much to expect those to last. That's a lot for the game to remember and track let alone with how many things can and are created.
Switch doesn't have the option to cut its FPS in half like the excuse Bethesda is pushing for Starfield's 30fps. Vanishing items or 15fps Zelda.
But the game got multiple 10s right?
Tldr; author is annoyed they can't make a permanent sandwich mountain in ToTK.