Jake and Dan played roughly five hours of Baldur's Gate 3, and they both walked away impressed.
Danish from eXputer: "DLC for Baldur's Gate 3 could resolve some unanswered questions and offer more sought-after content for what is otherwise one of the greatest RPGs in recent memory."
See this is what damn near killed gaming in the first place, DLC! I respect a good game that’s already heavily content driven. Whatever happened to having a good game, playing it from start to finish, and then enjoying it for what it was and waiting for a sequel with a whole new outlook? I hate the fact that there are people out there willing to get nickeled and dimed by developers then complain about how we get pelted with unnecessary dlc.
I feel more devs need to do what they are doing. Tbh, I couldn’t care less if dlc was gone completely. I could go as far as saying dlc ruins game preservation as well. Not going to go too deep into that but basically Baldur’s Gate devs gets my thumb of approval.
Learn how to create a character, camp, improve relationships, customise controls and enjoy a great first playthrough in Baldur's Gate 3.
Baldur's Gate 3 developer Larian Studios is looking to build its own IP, and currently has two new projects in the pipeline.
Honestly, I'd like to see their take on a more science-fiction or space-based setting. But frankly it will be worth paying attention to anything they do.
No PS5 disc release --> pass (which pains me because I really enjoyed both D:OS games. Oh well---I vote with my wallet!)
This will end up being the biggest rpg of the year and definitely GOTY contender
It has "instant classic" written all over it.
What a good year for gaming. Not that innovative-but very good quality.
I think Larian definitely deserves all of the success and accolades that I believe this game will bring. I can see why a bunch of developers are coming out and saying that they hope this game doesn't become the standard that all other RPGs are judged by. It is rare to see a 'true' RPG videogame this deep with choices and consequences in this day and age (if ever). It was a perfect storm of quality developers, tools, time, subject matter, resources, etc. that all came together to produce this potential classic.