They should have done market research — the public reaction to even the idea of the game was quite negative right from the start. This was a game nobody asked for or wanted, even aside from the bugs.
I liked their older games (Edna breaks out, Deponia series, Silence) which were 90s style adventure games. But this is such a niche and maybe to most nowadays outdated form of games, you rarely win over the majority of reviewers if it isn't a extraordinary life changing experience or build on nostalgia.
Pity. But whoever greenlit a gollum game? It's the laast character that anyone will play anyway. There's literally an array of other characters in lotr world. Gandalf, Aragorn, Legolas, gimli etc..
The LotR IP has been in terrible hands ever since Christopher Tolkien died. EVERYTHING gets geenlit regardless of quality...this game, that terrible Amazon series, and likely endless other bad ideas to come.
not really sure what to say about this, or how to word it. I'm sympathetic to those who lost a job, but also the studio was just very dumb. Too ambitious when they lacked the talent, and a clear direction. The price and the fact it was broken really didn't help either. A real shame
Whoever has the rights to Lord of the Rings and is making decisions must be an idiot. They chose this game company for not 1 but 2 lord of the ring games when they have never put out a AAA game. They are mostly known for point and click or visual novels and their other games have ps2 era graphics so it's no wonder we saw that in Gollum.
That didn't take long at all.
That's a shame, but they should have at least done more to release the game in a better state.
I hate to see studios close but they made a really bad game. The studio has actually never made a decent game from what I’ve seen.
Pity. But whoever greenlit a gollum game? It's the laast character that anyone will play anyway. There's literally an array of other characters in lotr world. Gandalf, Aragorn, Legolas, gimli etc..
not really sure what to say about this, or how to word it. I'm sympathetic to those who lost a job, but also the studio was just very dumb. Too ambitious when they lacked the talent, and a clear direction. The price and the fact it was broken really didn't help either. A real shame