730°

90% of the 1000+ planets in Starfield will have no life, according to Todd Howard

Speaking on the Kinda Funny Xcast, Todd Howard outlined that only 10% of Starfield planets will have life.

Read Full Story >>
videogamer.com
400d ago Replies(1)
Aloymetal400d ago

I saw a post here like 2 hrs ago saying that no other game can't touch the immense scale Starfield has. There goes that scale...

Old McGroin400d ago

100 planets is...small now?

Sephiroushin400d ago

@old mcgroin
it's not small but no man sky has a few quintillion planets which starfield is basically a clone of it, with some things that up to now look better and others are a worst implementation..

S2Killinit400d ago (Edited 400d ago )

“100 planets is…small now?”

Yes it is, compared to the previously touted 1000. That’s 900 planets not worth venturing to! (Presumably). That is a lot of empty.

Obscure_Observer400d ago

"I saw a post here like 2 hrs ago saying that no other game can't touch the immense scale Starfield has. There goes that scale.."

Lol. There´s nothing in gaming close to Starfield!

You can scream and shout all you want but that´s nothing but a fact.

I don´t think anyone was expecting to find and explore 1000+ planets filled with life. This game will get an insanely amount of content over time and I believe you won´t even be able to reach the vast majority of those planets in the first year of content without relying on some kind of unknown/alien technology.

This game is gonna be alive for at least ten years so there´ll be plenty of time to fill it with amazing and unexpected content.

Crows90400d ago

@oldmcgroin

So yeah what he said is that 90% have no life...he didn't say anything about the remaining 100...will they have much? Nobody knows. Don't pretend that what he didn't say makes those 100 actually meaningful.

This is a Bethesda game. Expect a Bethesda game.

THEzRude400d ago

Except No Man Sky and Star Citizen.

PhillyDonJawn400d ago (Edited 400d ago )

What game has 1000 exploration planets with 100 being fleshed out at the quality level of starfield? And omg will you ppl stop comparing that small budget indie title with randomly generated planets with low level detail and nothing significant to do? The only thing Nms have in common is space/planet exploration that's where it stop.

Hofstaderman400d ago (Edited 400d ago )

And this from the dude who was outright lying about the fidelity of Fallout 76. So if he’s saying this one can only imagine what people are in store for…

mkis007400d ago

What is the point of that many planets if you have to walk everywhere on them. With this information I just don't know. You cant manually land either...guessing that is a streaming issue that could have been an ssd show off.

Christopher399d ago

***The only thing Nms have in common is space/planet exploration that's where it stop.***

Someone hasn't paid attention to the NMS updates since release I see.

https://www.thegamer.com/no...

If you honestly think Starfield is doing more than this game solely because it has more handcrafted quests and curated planets but completely ignore what NMS does that Starfield isn't even considering (MP, crossplay, extensive base-building and settlements, companions, breeding, etc.). then you are just downplaying one game to prop up a game that isn't even proven itself with a release.

+ Show (11) more repliesLast reply 399d ago
crazyCoconuts400d ago

Somewhere right now Sean Murray is laughing

Obscure_Observer400d ago ShowReplies(7)
frostypants400d ago

It wouldn't be realistic to have more life than that, though. Hell even 10% is too much IMO. Though the total planet count should also be higher.

4Sh0w400d ago (Edited 400d ago )

Yeah Im wondering how is 100 planets WITH LIFE small? -That's a humongous game and the 900 without life will be for artifact discovery, resources & some for investigating abandon outposts, wrecks, side quests, etc. Its literally as far as scale goes bigger BY FAR than any ps5 exclusive.

Actually in the Direct if you paid attention he already said most of the 1000 planets were "barren". Maybe some dont know what that word means, lol. Please tell me what game has more than 100 planets with unique life, cities, & npcs on them?

Lightning77400d ago (Edited 400d ago )

"Please tell me what game has more than 100 planets with unique life, cities, & npcs on them?"

Funny because there's only 8 planets in our solar system. 8 quintillion planets is a none exist amount of planets hell theres not even that many stars in the galaxy. In other words all those planets aren't unique, dynamic or have hand crafted quests deeply simulated just doing basic procedurely randomized things over and over when compared to Starfield scope with 100 unique planets and civilizations. Even the 900 planets are literally still worth exploring as stated for various reasons as you stated.

No dissing just facts. Yet ppl argue with facts and come up short every time all they have to do is watch DF they'll tell you about Star Citizen and NMS.

Knushwood Butt400d ago

Why would there be artifacts if there's no life on the planet?

4Sh0w400d ago (Edited 400d ago )

Well they could have been hidden there long ago, they could have shipwrecked there, the artifact could be something that is naturally part of the planet itself or even a relic from a now extinct life form that use to inhabit any particular planet= no life on the planet does *not mean there was *never life on the planet before.

Lightning77

Yeah I know, it's funny how some just pretend that a few higher raw numbers actually decide the breath of a game vs another. It's like saying X game is bigger & better than game Z because X game boasts more granules of sand on the beach than game Z. I know they have to be smarter than that? Other than Star Citizen which is pc only & long from ever being done, Starfield is in a league of its own as far as pushing the scale of what's possible on a console, lots of other great games but it's exciting every once in awhile to see one so ambitious, the hate only comes bc its not on ps5, thats why I get disagrees but no logical counter, which I take as a compliment.

Reaper22_399d ago

Reminds me of that Infamous game...lol

DarXyde399d ago

To me, 1,000+ planets with life is like a level cap in a SoulsBorne game: it's there... But realistically, why would you even think about it? In a weird way, we have 9 planets in our solar system, one with life, so... Statistically, it's reasonably accurate.

I should add, the criticisms do make sense. Todd Howard didn't lie it seems, but he definitely oversold the vision.

+ Show (4) more repliesLast reply 399d ago
darthv72400d ago

Does he mean life in general or naturally occurring? Because i can see how many of those planets may not contain life by default but there would be life as it relates to settled colonies of other explorers / pirates.

VenomUK400d ago (Edited 400d ago )

They may function like the radiant quests in Skyrim which can lead you to a cave with, for example, a vampire coven.

Lightning77400d ago (Edited 400d ago )

Radiant Quest in past Bethesda games is what keeps the players engaged and constantly exploring the world, area biomes. I remember playing a quest in Skyrim that lead me in a cave then that cave led me down a underground world with even more quests down there. I suspect that's exactly what they're doing here. Continue to lead you down rabbit holes of areas and constant exploration.

zeuanimals400d ago

@Lightning77
Preston Garvey's quests in Fallout 4 were also radiant quests, and everyone hated them. It's the source of many memes. Since Morrowind their quests and writing have just gone downhill, but atleast Oblivion had some fun side quests. I doubt they've improved on that, especially when they've gotta spread their resources across a galaxy.

HyperMoused400d ago

Wouldnt a vampire, mean...in a weird way...life

Crows90400d ago

Think of planets as the caves in Skyrim. Each planet will likely have something you can. Do. They also have a resource system so I'm guessing the majority of planets will be used purely for resources or discovery XP,etc.

PhillyDonJawn400d ago (Edited 400d ago )

Life as in animals, people, etc. Just like in real life. Mars and every other planet in the galaxy other than Earth for example is lifeless. Let's say there's 100 galaxies. And 10 planets per. Probably 1 out of 10 would have life. The others will have resources you could harvest for XYZ. Some may even just be gas giants. Actually think real life but futuristic/fantasy.

4Sh0w400d ago (Edited 400d ago )

Disagrees incoming but you are correct.

Actually its estimated theres about 300million planets in our galaxy alone that could support life. 99.9% are too far away for any of our instruments to ever reach, we've sent radio waves, etc to about 30, no signs of life yet. If we're around another million years we still might not find life, thats how huge space is.
https://www.seti.org/press-...

Now realistically nobody wants to play a REAL space game like that so yeah 100 planets with life will be alot of fun.

RupeeHoarder400d ago (Edited 400d ago )

So a bunch of randomly generated loot planets with no land vehicles to explore..... sounds kind of like it defeats the purpose. I'd love to be able to cruise around barren planets.

Sonic1881400d ago (Edited 400d ago )

The more I hear the more it's reminded me of No man sky but not in a bad way

BriBri400d ago

I'm looking forward to Starfield but I'd be surprised if there's even 10 planets that are interesting so I'm not buying this 90% quote, although there could be quite a lot of recycled, randomly generated filler side quests I suppose

Crows90400d ago

The place to explore on each planet will likely be small.

VariantAEC397d ago

Like a moderately sized level...
I don't doubt that for a second.

badz149400d ago

Unpopular opinion here - I think Starfield will be more like Ratchet & Clank than No Man Sky. it has already been confirmed that there will be no seamless ascend or descend between planets and space thus implying that every place you can land on any planet will be just levels you can explore and with land vehicles already ruled out, there is just no way you will be able to travel or explore the whole planet on foot or just jetpacks. the area of the planet that you can explore will be relatively small compared to the "endless possibilities" claimed by Todd because you can't fly across the planets with your spaceship because spaceships are only for flying to space and flying in space. the scope of the game is getting smaller the more interviews Tood is doing.

+ Show (1) more replyLast reply 397d ago
Show all comments (151)
290°

10 "Bad" Games I Actually Enjoyed

TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."

Read Full Story >>
thenerdstash.com
Profchaos2d ago (Edited 2d ago )

Good list I've had similar reactions to some games even ones on the list like the order and Callisto

Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would

Sometimes you just need to give critically panned games a chance

FTLmaster2d ago

Oh gosh, good shout on Forspoken! Genuinely forgot about that one, and haven't got around to playing it. It's on my to-buy-in-a-sale list!

Cacabunga1d 16h ago (Edited 1d 16h ago )

Knack was great ! Had a blast with the first one. Haven’t tried the second one though due to backlog

The Fight: Lights Out was also a game i enjoyed very much and highly detailed with great motion control when you understand how they work, which is what pushed people away from this game..

LoveSpuds1d 14h ago

Both The Order and Calisto were harshly treated in my view. I am not saying they are perfect, but the were both really solid games. I personally really liked them despite acknowledging their flaws and coincidentally, got the platinum trophy for both games.

Evil West is another really fun game that's worth checking out for sure.

andy851d 14h ago

Forspoken was great. Never really understood all the criticism. 2nd best traversal in a game after Spiderman

Profchaos1d 8h ago

Yeah gameplay wise I get huge infamous vibes with its combat starting out as low level eventually becoming a unstoppable power spewing killing machine with a wide variety of powers infamous is one of my favourite franchises obviously it's not the same but I love the combat of it so far.

ChasterMies2d ago

I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.

LoveSpuds1d 14h ago (Edited 1d 14h ago )

I really liked Calisto, harshly treated for sure and I don't necessarily think it needs to be played on easy to enjoy it. It's not perfect, but it's not the car crash the media portrayed it as either.

I have said it before, but part of the issue is that there is a mind share going on in games coverage, with all the main outfits being personal friends and talking too each other. As such, there is a risk that everyone ends up sharing in the same opinion rather than thinking from themselves. I reckon that's why some games get a universal bashing when consumers actually like the game and equally, games get great reviews across the board and the game doesnt land with consumers.

RaidenBlack2d ago (Edited 2d ago )

Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War

CosmicTurtle2d ago

Driveclub was genuinely a good game with a poor launch. Alpha Protocol is superb, just a few archaic design choices for the time.

RaidenBlack1d 16h ago

I want past games with interesting setups/mechanics but having some flaws (due to crunch or budget) to be remade so that the gaming community can appreciate and enjoy them as was envisioned and intended by the developers. In contrast to a successful game being remade again just with prettier coat of paint.
Alpha Protocol tops that and I'll include FO:NV as well as an exception (it is popular but features were cut due to limited dev time). And also Vampire the Masquerade: Bloodlines I, Singularity, KOTOR II and maybe Daikatana.
There might be others which I can't recall atm.

SonyStyled2d ago

I loved Enemy Front. I pre ordered it months prior and remember calling the store to check if it came out that day. The guy never heard of it but confirmed my copy was ready to pick up. Game was simple and basic in a good way. Didn’t have any tacked on extras. A simple mission and objectives in each level. Kind of reminded me of the first Crysis in a way

gold_drake2d ago

The Order was really good. abit short

RiseNShine2d ago

I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.

LoveSpuds1d 14h ago

Yup, I am afraid to say I waited on Calisto and picked it up for around 30 quid. Once I played it on felt really badly for the devs because the game was really decent.

Show all comments (26)
OtterX2d ago

For me, these Mario + Rabbids games were the best thing Ubisoft has developed in recent years. I'd hate to see Ubisoft drive the series into the ground like their other properties, so I think 2 games are enough. Maybe 1 more.

Inverno2d ago

They can't ruin it because Ninty will send their ninjas to destroy all traces of it. If not for that you can bet that spinoff series would've been milked dry by now.

XiNatsuDragnel2d ago

Good luck in your future endeavors

Hotpot2d ago

Thank you for Mario + Rabbids series, I quite enjoyed it

Einhander19722d ago

Great games, I have wanted Sony to copy these games with their own mascots for years.

Michiel19891d 17h ago

not cinematic or 3rd person enough for Sony

DefaultComment2d ago

I think Nintendo has to hire this guy, I mean the fact that miuamoto himself said to him that he is impressed with this work, speaks volumes. Th possibility on having Mario on Soliani's hand could be incredible and quite possibly a new era for Mario games.

OtterX2d ago (Edited 2d ago )

Yea, these games didn't even feel Ubisoft at all. This felt very authentic Nintendo. This guy's direction is obviously stellar, and Ubisoft somehow managed to not kill it with microtransactions and repetitive, boring tasks.

70°

10 GameCube Games That Actually Need A Remake

Cultured Vultures: We’re going through the Nintendo Gamecube back catalog to find the games most deserving of a remake.

Read Full Story >>
culturedvultures.com
Chard2d ago

Missing the most important game - Rogue Leader