960°

Bethesda’s Todd Howard Confirms Starfield Performance and Frame-Rate on Xbox Series X and S

Starfield runs at 30 frames per second on both Xbox Series X and S, Bethesda’s Todd Howard has confirmed.

sparky77411d ago

Expected considering how immense this game is.

Jin_Sakai411d ago

Yes but it sucks. I can’t go back to 30fps after playing games at 60fps or even better 120fps.

darthv72411d ago

When choices are available, I will choose performance mode no question. If there is only quality mode, it is what it is.

Jin_Sakai410d ago

“When choices are available, I will choose performance mode no question. If there is only quality mode, it is what it is.“

I think developers should always offer a performance mode even if it involves more than a drop in resolution.

AuraAbjure410d ago (Edited 410d ago )

"I can’t go back to 30fps after playing games at 60fps..."

Haha, sucks 4 U. That means there are countless legendary video games already released you will never experience. Unless you already played all 5,000 of them.

Jin_Sakai410d ago

“Haha, sucks 4 U. That means there are countless legendary video games already released you will never experience. Unless you already played all 5,000 of them.“

I guess so. I just don’t care for 30fps and the laggy controls that come with it.

kneon410d ago

60 fps is overrated. the difference between 60 fps and 30 is 16.7ms , your reaction time is more than 10x that. It's just not that important no matter how much you try to convince yourself

DarXyde410d ago

kneon,

No. It is not overrated at all. There is a reason that competitive games (racers, shooters, and fighting games especially) all prioritize it.

Ever play Dark Souls at 60fps? How about Bayonetta on PS3 and Xbox 360? Drive Club feels nowhere near as good, immersive, or fluid as Gran Turismo.

It matters.

MadLad410d ago

@kneon

I can definitely see and feel a large difference than even 30 and 60; let alone higher.

So either what you're saying simply doesn't track, or I'm perpetually fooling myself literally every time I'm playing a game.

shinoff2183410d ago

There's nothing wrong with 30 fps, it isn't gonna make or break a game for a majority of us. As a Sony fan truth is starfield looks awesome as fk, and sony doesn't have anything to match it in their catalog. Shame because we would have gotten this but it is what it is. Now I've gotta buy a used series x starfield looked fantastic.

neutralgamer1992410d ago

Jin

I understand your point but when done right 30FPS could be smooth too. Issue here is Bethesda and they don’t have any excuses now they are only supporting 2 platforms so their available resources should be correctly utilized

Si-Fly410d ago

Get a PC then 👍🏻

Yui_Suzumiya410d ago

How would you do with 15fps?

+ Show (8) more repliesLast reply 410d ago
Christopher411d ago

Disagree. 60fps as a mode should be a focus of any AAA game today.

sparky77411d ago

For linear games or basic open world games sure, but something like Starfield with all those interactive objects would be a massive feat to get to 60fps especially considering how good it looks already.

He mentioned in the articles it hits 60fps a lot but they wanted it consistent so they locked it at 30fps, so it's possible we might get a 40fps mode sometime in the future.

Christopher411d ago (Edited 411d ago )

***For linear games or basic open world games sure, but something like Starfield with all those interactive objects would be a massive feat to get to 60fps especially considering how good it looks already.***

What? This is nonsense. Your interaction with objects is in its own mode and not live gameplay. You're not shooting in a blast out in space and modifying your ship in real-time. I'm not sure you understand that detail-oriented things are done in their own space and without relationship to those same levels of interaction once they are done. It's similar to gun mods, you are assigning attributes to things and shape boundaries to them, but you're not constantly calculating their attachment points during gameplay. Let alone if that's a reason then why is it not 60fps when outside of your ship and during the action elements of the gameplay?

Let's not try and make excuses here, let alone ones that don't make sense.

I get development is hard, but this is Bethesda and Microsoft. If anyone has the ability to make a 60fps mode it's the company that takes almost a decade to make a game and the company supporting them that's spending $64B to buy up more of the industry.

If No Man's Sky can do 60fps and native 4k on PS5, there are no excuses here, IMHO. The development team sizes alone should give Bethesda the massive advantage let alone the much longer history and the direct association with the hardware. Let's not forget that Starfield also has hub-styled cities, so you're not loading all those NPCs and city areas in the open world regions. They've literally set themselves up so they should be able to do 60fps, but Bethesda just isn't working towards 60fps. They're working towards 30fps. That's on them.

sparky77411d ago

Actually I am a software engineer (not game dev) so I have some idea of how these things work. Having a bunch of interactive objects affects how high you can get the frame rates. Have you never seen a video when someone throws a fireball in a store in Skyrim? The frame rate plummets since all those objects have physics, Bethesda games are unique like that. Most other games have no interactive objects and everything is just static.

I am sure they could get it to 60fps is they really wanted but I would rather they get it out and polished then added 60fps later.

GhostScholar411d ago

You really just compared no mans sky to starfield? Some of the things you said about how frame rate works is correct, but if you think the scope of no man’s sky is anywhere near starfield you’re either a troll or insane.

Sonic1881411d ago (Edited 411d ago )

@Ghostscholar

I would compare No Man Sky to Starfield. It looks very similar to it and No man sky had a lot of updates and couldn't even run in 60fps during launch. It took a few updates to get it to run in higher resolution and 60fps. No man sky is a bigger game now and the scope is bigger as well after all the updates as of today and it has a lot of planet's just like Starfield. A matter of fact you can fly in every planet's atmosphere unlike Starfield. I'll be playing Starfield on PC

https://youtu.be/sMT-Mz1D4p...

darthv72411d ago

60fps is ideal for fast paced games. This is not that.

Christopher410d ago (Edited 410d ago )

***Actually I am a software engineer (not game dev) so I have some idea of how these things work. Having a bunch of interactive objects affects how high you can get the frame rates. ***

1. https://i.kym-cdn.com/entri...

2. Nothing shown in the gameplay showed anything more interactive than most games out there. Let alone those interactions are limited to tool use and are handled procedurally just like No Man's Sky. Things like mining. Not destruction was otherwise lacking as were a world filled with unnecessary individual objects or physics. Sorry, no. And even then... They aren't doing a 60fps mode even if it has drops due to player derived shenanigans. They are focused on 30fps. That's the issue. And it's not because there's too many interactive elements. Plenty of games are 60fps and deal with that. Plenty.

*** You really just compared no mans sky to starfield? Some of the things you said about how frame rate works is correct, but if you think the scope of no man’s sky is anywhere near starfield you’re either a troll or insane. ***

Hey, folks, if you haven't played NMS in the last three years, please don't provide input or act like it's a simple game. It's not. And, furthermore, fps is about optimization and you think a team of 20-something can optimize a game better than a company with hundreds of people? C'mon. Stop giving Bethesda a pass on this.

DarXyde410d ago (Edited 410d ago )

Completely agree. Hardware is powerful enough now that you can always crank out a great looking game at 60fps. Maybe no ray tracing or fewer shadows and particle effects. Who cares?

More importantly, game can be played in first person, which I would say absolutely should be incentive to make a 60fps mode.

All games should feature performance options in this age, and the game has really had more than enough time in the oven to ensure that this happens.

At the end of the day, it's a Bethesda game and it looks like it'll be a great title of you enjoy those games. Maybe the fans don't mind the game being 30fps and options will come later on. Really, who knows? Assuming it doesn't, maybe the most important part of the conversation for consideration is whether it launches at a stable 30fps.

Won't really know until you get your hands on it, I suppose.

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shinoff2183410d ago

Christopher

Maybe should be but isn't a dealbreaker.

PhillyDonJawn410d ago (Edited 410d ago )

I disagree. 60fps would hold back immersion and next gen graphics for many games you won't get both of those with 60fps. You think GTA 6 is gonna be 60fps?
If it's not a competitive FPS, Fighter, Racer. 60fps is not needed

And you just compared No man's sky being able to run 4k 60fps to Starfield smdh. Thise meat on both game aren't even comparable. Starfield has way better animation, graphics, lightning, combat, etc. You gotta be joking

frostypants410d ago

It should always at least be an option. I am fine with 30fps quality mode...as an option.

410d ago
+ Show (14) more repliesLast reply 410d ago
potatoseal411d ago (Edited 411d ago )

No way. It should be 60 on Series X. Dynamic res and 60 fps. It can be done, they're just not good enough to get it done.

darkrider411d ago

It's because of the series s.... No doubt. It will hold back every single x game...

410d ago
jznrpg411d ago (Edited 411d ago )

Not really.
There is a thing called performance mode.

For the S it makes sense since it’s a low end machine but the X should have performance mode.

Forbidden West Burning Shores had 3 modes 30fps 4k , checkerboard 4k 40fps balanced mode and 60fps 1800p checkerboard and that’s an open world game with lots going on flying robots, flying mounts , underwater stuff etc .

It’s not like Starfield you can go to any planet and land on it manually you have to load every planet so it should be very possible.

It can be done but they obviously didn’t even bother.

darkrider411d ago

Up. But beteshda ain't that good...

ApocalypseShadow411d ago (Edited 411d ago )

So, basically wait for another patch for another game is what you're saying sparky?

As Chris said, they were gunning for 30 rather than 60. But if they designed the game to hit 60 all the time, we wouldn't be having this conversation. And Microsoft is supposed to be a huge software company. With billions in resources and wealth. But that wealth is being used to buy something else than help their existing developers make their games the best they can be.

Many games today have graphics mode and performance mode. They could have done it too.

EvertonFC411d ago

I'm gonna wait another year and play starfield sept 2024 tbh.

Sonic1881411d ago (Edited 411d ago )

It's funny how everyone talk about tears of the kingdom running in 30 fps on the Nintendo switch 😂 and now the Series X/S don't even have an option to run 60fps in Starfield but locked in 30fps

AuraAbjure410d ago (Edited 410d ago )

It's cuz heartfelt gamers care about awesome video game experiences; experiences that blend technical science with art so well it legitimately feels magical. Zelda games offer a magical experience. Look at this educational, entertaining video below about how thought-provoking Majora's Mask is as it pertains to the Gods of Esoteric Buddhism, namely Fudo Myoo [1].

That video by the way doesn't even touch base on the humongous theory that Link is dead the whole time in MM and going through the 5 stages of grief, personified by the Deku of Woodfall representing extreme anger. Darmani's desperation. The singer of Great Bay's most beloved band is depressed and hopeless. Sharp comes to terms with how he mistreated his brother. Lastly Link learns acceptance atop the Stone Tower Temple and acquires enlightenment.

Even Robin Williams said Zelda games are magical [2].

Now that I think about it, I think the five stages of grief do not pertain to Link's death, but rather the moon child's ascension to Heaven, delivered BY Link. If you watch the video you can see the narrator compares the moonchild to Buddha's enlightenment and ascension to Heaven, delivered by Fudo Myoo. Akin to how Odin did not die in the movie Thor: Ragnarok, rather he ascended to Heaven, delivered by his kin.

[1] https://youtu.be/IlEnGbsnnU...

[2] https://youtu.be/09wBn4ux3N...

410d ago
Rimeskeem411d ago

Their slogan is literally "power your dreams". I guess they believe people dream in 30fps.

AuraAbjure410d ago (Edited 410d ago )

People dream of awesome video game experiences. Vague, I know; notwithstanding, it's true.

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raWfodog411d ago (Edited 411d ago )

If this game performs the exact same way on both the X and S, then that is a shame. They should have taken extra time to ensure that it runs at 60fps on the X with higher, graphical fidelity. But, on the bright side, then that means I can save money by just getting the S instead of the X.

andy85411d ago (Edited 411d ago )

No it isn't. Stop excusing mediocrity, youre allowed to say bad things about Xbox sometimes. This game looks no better than any AAA game but yet they run at 60+. If it can be 30 on the S it can be 60 on the X, they just can't be bothered, the same as Redfall. Forbidden West had 60 fps day one, which is the better looking game? Xbox keeps touting this worlds most powerful console but their big 2 releases this year are locked to 30? If it was a seamless world then I'd expect the 30 more. It's not. The planets load.

Shadowsteal411d ago (Edited 411d ago )

No reason a 1440p 60fps mode isn't available for Series X. If PCs can play Starfield at 1080p 60fps, heck i wouldnt be surprised if the Steam Deck can run it at 800p 60fps.

Most of Sony exclusives like God of War: Ragnarok, Spider-Man, Horizon: Forbidden West, Ratchet & Clank: Rift Apart, and etc. all sport balanced Fidelity modes at 40 fps and can include ray-tracing as well.

Not even a mode like that for Starfield? Very disappointing. You'd think purchasing Bethesda would've led to better optimization of Xbox versions. Shame that, that's not the case.

shinoff2183410d ago (Edited 410d ago )

It wOuldve probably ran better on the ps5 had it not been canceled.

anast410d ago

You might need more experience in your field. There is no reason to settle for mediocrity. This is a billion dollar company.

seanpitt23410d ago (Edited 410d ago )

12 TF and can't hit 60fps wtf it's not like it looks amazing as well the character models and graphics look last gen the decent looking thing is the lighting global illumination.. yes it's a big game but it should be 1440p upscaled 60fps on x
It will be super choppy at 30 all Bethesda games are it's a massive L
Hopefully the mid gen refresh the series XL will do 60fps upscaled 4k max settings

ChasterMies410d ago

How is this expected? Games don’t render every part of the game all at the same time. Call of duty is like 200GB and it runs at 60fps. Size doesn’t matter for framerate.

meanmallard410d ago

That's fair, you should expect rushed and unfinished products from Microsoft.

BurritoWarrior410d ago

fps has nothing to do with how large a game is, just has only to do with what's being displayed on screen at once. hardly any moving parts in this game and this is entirely on programmer and coders to develop an engine capable of such tasks.

+ Show (12) more repliesLast reply 410d ago
RaidenBlack411d ago

Locked at 30 FPS for both Xbox consoles: 4K for Series X, 1440p for Series S.

411d ago Replies(1)
deadfrag411d ago (Edited 411d ago )

It's actually very lame to not add a 1440p@60fps on Xbox Séries X.The system has VRR and LFC support not to mention that FSR exists and it's also supported , not adding a performance mode to a system that Microsoft touted has the most powerfull console ever seems off and lame.If i have to guess Bethesda is going to milk this game just like they did with Skyrim....expect 60fps on the next Xbox generation.. Another game that lacks optimization and it's just running by brute force the max and lock were it's stable.

Kurt Russell410d ago

Yep. 30 FPS, no thank you very much.

Gardenia410d ago

30fps is unacceptable today, at least for Series X it is. Them not lowering the resolution for whatever reason is also not a good sign.

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ChasterMies410d ago (Edited 410d ago )

Some games are fine at 30fps. I thought Control looked too good with RT to play it in performance mode. If Bethesda has a slow moving tactical shooter, I’m all in. But what bothers me is the 30 fps on Series X and Series S. Is this a Microsoft decision from on high to keep console parity? Is this a gameplay issues tied to framerate issue like some of the glitches in Destiny 2? Is this a Cyberpunk 2077 issue that will be improved over time? Folks aren’t spending $500 for a 30fps machine.

Abear21410d ago

Turn based strategy is fine at 30…that’s it imo but we’ve been spoiled, game design has fallen off the pace of the hardware and it looks like Starfield is here to fix that—problem is devs have already laid down the precedent of 60fps. Bethesda is their own beast though, it’ll be interesting to see what Rockstar does with GTA6.

NoFanBoy410d ago

I just think that getting 60fps would require more work than they are willing to do, Bugthesda want to release it asap.

meanmallard410d ago

But then they would also have to have a 720p version for Series S.

NoFanBoy410d ago

Yeah 30fps for Starfield and a crap looking game like redfall, pathetic. 1440/60 over 4k/30 anyday. I'll play it on PC anyway.

+ Show (2) more repliesLast reply 410d ago
purple101411d ago

It's clear it runs less than 30fps from the footage released
Screen tearing too I saw on a tree to the left a couple seconds into the trailer (towards the end of the xbox xhowcase, not the direct)

sparky77411d ago (Edited 411d ago )

Dude you are trying too hard man just stop.

Would love to know the timestamp since I don't see it

purple101411d ago

Not really trying mate. Just pointing out what was there. This is choppy as hell, anyone with eyes can see it

sparky77411d ago Show
potatoseal411d ago

I actually think you're trying too hard. Almost like desperation in a sense.

EvertonFC411d ago

"Dude you are trying too hard man just stop"

Says you who sucks di"k, it's OK to point out issues fella, it's what makes games better.

ChiefofLoliPolice410d ago (Edited 410d ago )

No he is not trying hard. Hell I noticed it too. Look I get it man you want Starfield to be Xboxs saving grace but criticism is deserved. If you want to play this above 30fps then either better hope they release a performance mode for Series X or play on a powerful PC.

anast410d ago

The game is going to be jank. But it doesn't matter people pay for Bethesda's stuff.

meanmallard410d ago

Let's be fair, you don't have to try very hard to be skeptical of "another"30 fps game coming from Microsoft and Bethesda.

+ Show (4) more repliesLast reply 410d ago
darkrider411d ago

That will be even worse when we find that it's not even locked at 30 frames

Lightning77411d ago

Knew it and not surprised at all.

Show all comments (227)
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290°

10 "Bad" Games I Actually Enjoyed

TNS: "We're shining a light on a bunch of "bad" games that may've been left wanting when it comes to their critical or audience reception."

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Profchaos2d ago (Edited 2d ago )

Good list I've had similar reactions to some games even ones on the list like the order and Callisto

Also I recently grabbed forspoken for, 5 dollars at a eb games Clarence sale and I am actually enjoying it more than I thought I would

Sometimes you just need to give critically panned games a chance

FTLmaster2d ago

Oh gosh, good shout on Forspoken! Genuinely forgot about that one, and haven't got around to playing it. It's on my to-buy-in-a-sale list!

Cacabunga1d 15h ago (Edited 1d 15h ago )

Knack was great ! Had a blast with the first one. Haven’t tried the second one though due to backlog

The Fight: Lights Out was also a game i enjoyed very much and highly detailed with great motion control when you understand how they work, which is what pushed people away from this game..

LoveSpuds1d 13h ago

Both The Order and Calisto were harshly treated in my view. I am not saying they are perfect, but the were both really solid games. I personally really liked them despite acknowledging their flaws and coincidentally, got the platinum trophy for both games.

Evil West is another really fun game that's worth checking out for sure.

andy851d 13h ago

Forspoken was great. Never really understood all the criticism. 2nd best traversal in a game after Spiderman

Profchaos1d 7h ago

Yeah gameplay wise I get huge infamous vibes with its combat starting out as low level eventually becoming a unstoppable power spewing killing machine with a wide variety of powers infamous is one of my favourite franchises obviously it's not the same but I love the combat of it so far.

ChasterMies2d ago

I feel like we’re finally starting to see a sea change in how we treat our favorite games. Sure, we all acknowledge that a game can suck and we can still enjoy it. Hopefully this results in meaningful review scores. Personally, I find a lot of bad games are better if you blast through them on the easiest difficulty. Callisto protocol on the image is a good example of this.

LoveSpuds1d 13h ago (Edited 1d 13h ago )

I really liked Calisto, harshly treated for sure and I don't necessarily think it needs to be played on easy to enjoy it. It's not perfect, but it's not the car crash the media portrayed it as either.

I have said it before, but part of the issue is that there is a mind share going on in games coverage, with all the main outfits being personal friends and talking too each other. As such, there is a risk that everyone ends up sharing in the same opinion rather than thinking from themselves. I reckon that's why some games get a universal bashing when consumers actually like the game and equally, games get great reviews across the board and the game doesnt land with consumers.

RaidenBlack2d ago (Edited 2d ago )

Actually, I started liking FO76 after the wastelanders DLC ... it has been my guilty pleasure
other games I can think of Order 1886, Driveclub, Resident Evil 6 (only the Leon part), Alpha Protocol (pretty unique, needs a remake), XIII Remake (after patches), Medal of Honor 2010, Medal of Honor Warfighter, Homefront The Revolution, Enemy Front, Legendary The Box, Faces of War, Conflict: Vietnam, Conflict: Global Storm & Codename: Panzers – Cold War

CosmicTurtle2d ago

Driveclub was genuinely a good game with a poor launch. Alpha Protocol is superb, just a few archaic design choices for the time.

RaidenBlack1d 15h ago

I want past games with interesting setups/mechanics but having some flaws (due to crunch or budget) to be remade so that the gaming community can appreciate and enjoy them as was envisioned and intended by the developers. In contrast to a successful game being remade again just with prettier coat of paint.
Alpha Protocol tops that and I'll include FO:NV as well as an exception (it is popular but features were cut due to limited dev time). And also Vampire the Masquerade: Bloodlines I, Singularity, KOTOR II and maybe Daikatana.
There might be others which I can't recall atm.

SonyStyled2d ago

I loved Enemy Front. I pre ordered it months prior and remember calling the store to check if it came out that day. The guy never heard of it but confirmed my copy was ready to pick up. Game was simple and basic in a good way. Didn’t have any tacked on extras. A simple mission and objectives in each level. Kind of reminded me of the first Crysis in a way

gold_drake2d ago

The Order was really good. abit short

RiseNShine2d ago

I loved The Order, ridiculous graphics for it's time and a very interesting setting, it was linear but not as bad as people say. Similar thing with Callisto Protocol, i admit that i played it a long time after release so maybe issues were fixed by then, but it was a fantastic Dead Space-like horror game with some of the best graphics i've seen in my life.

LoveSpuds1d 13h ago

Yup, I am afraid to say I waited on Calisto and picked it up for around 30 quid. Once I played it on felt really badly for the devs because the game was really decent.

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