320°

Capcom has confirmed several titles for its upcoming showcase

Capcom has announced three of the games set to be featured during a product showcase next week.

Ghost Trick: Phantom Detective, which will be released on June 30, and Exoprimal, which will be released on July 14, will appear at the Capcom Showcase.

So too will Dragon’s Dogma 2, which has yet to be given a release date but received its first gameplay trailer during last month’s PlayStation Showcase.

The Capcom Showcase will take place on Monday June 12 at 3pm PT / 6pm ET / 11pm BST.

VersusDMC737d ago

"As well as a few other updates" better mean RE4 DLC reveal...

SullysCigar737d ago

Hopefully! And a little more RE4 Remake PSVR2 gameplay. And a release date! I'm not asking for much..

Venoxn4g737d ago

Just finished today the main campaign of RE4 Remake..man, what a ride that was! Will be such a thrill to play on PSVR2 one day! I hope we will hear some updates about RE4 DLC..and hopefully announcement RE7 PSVR 2 Patch (one can dream, right?), plus RE: Village PSVR2 DLC support too.. or at least some of them.. I would even take RE2 Remake PSVR2 patches too! 😀

shinoff2183737d ago

Any breath of fire ?

That's what Capcom has that I want

Relientk77737d ago

Yeah, we wish. I'd love to see Breath of Fire return.

CrimsonWing69737d ago

god, I wish! 1-4, hell even out Dragon Quarter in for the lulz. But an HD collection with trophies would be amazing to me!

I hope Konami’s Suikoden Remasters do well so Capcom can consider this.

Chevalier737d ago

New BoF, new Rival Schools, New Onimusha, New Darkstalkers would be fantastic. While I'm dreaming I might as well ask for Remakes and sequels to Aliens VS Predators and DnD Shadow of Mystara too

FinalFantasyFanatic736d ago

Ports/remasters of the first 4 games and a brand new BoF please! I really want it.

+ Show (1) more replyLast reply 736d ago
ziggyzinfirion737d ago

Show me Dino Crisis or Breath of Fire I'll be happy.

LOGICWINS737d ago

Anyone think there's a chance that we get Dragon's Dogma 2 this year?

anast737d ago

I wish, but it doesn't seem likely.

MWH737d ago

Onimusha and Maximo, come on.

Show all comments (14)
90°

Famitsu Sales: 6/2/25 – 6/8/25

Famitsu has published its estimated physical game software data for Japan for week of June 2, 2025 to June 8, 2025.

ZeekQuattro2d ago

Hardware Sales (followed by lifetime sales)

Switch 2 – 947,931 (New)
PlayStation 5 – 14,535 (5,690,661)
Switch OLED Model – 8,040 (9,060,680)
Switch Lite – 6,089 (6,581,795)
PlayStation 5 Pro – 4,230 (218,056)
Switch – 2,482 (20,109,545)
PlayStation 5 Digital Edition – 2,017 (974,094)
Xbox Series S – 163 (337,686)
Xbox Series X – 113 (320,660)
Xbox Series X Digital Edition – 57 (20,820)
PlayStation 4 – 24 (7,929,628)

repsahj2d ago

So its official. Switch 2 dethroned PS2 in Japan for the biggest hardware launch ever.

H92d ago

Tripled the switch launch numbers, yeah Nintendo's domination of the Japanese market is going smooth

repsahj1d 16h ago

And take note. This is just for retail sales only; sales from the Nintendo Japanese website are not yet included.

ZeekQuattro1d 11h ago

Not even a full week of sales either.

40°

ASUS ROG Xbox Ally is the “tightest collaboration” between Microsoft’s Gaming and Windows teams ever

Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.

Read Full Story >>
videogamer.com
Jingsing2d ago

This is the tightest collab since the windows key on a keyboard, lol

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused2d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19922d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon2d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.