John Borba:
Hey friends and colleagues,
Sadly, due to a large pivot on the AAA multiplayer game I've been working on, there was some restructuring within our studio and I was one among the people let go to support the new budgetary needs. Basically, the industry is tightening belts all over the place and I ended up where a lot of folks are right now. I love the people I got to work with and the projects I worked on and I'm sure you'll love them too.
That said, my time at PSVA (PlayStation Visual Arts) will soon be coming to a close and I am looking for new production opportunities in game development. Please feel free to reach out. Also, if you're passing by, it would help tremendously if you shared this post so there's a greater chance some awesome new opportunity comes my way! (If you share, thank you so much!)
I'll share my sentiment from a meeting earlier that I wholeheartedly feel. I'm gonna miss these awesome folks.
“ changes due to a large change in an unannounced multiplayer titles”
Figures. Multiplayer strikes again. What are they thinking with this multiplayer / GaaS plan
They were doing so well before any of this, they only need or two good multiplayer titles. Maybe bring Killzone back or Resistance.
Is it worth throwing everything they’ve gained over the years for the GaaS lifestyle. Whether or not people want to admit it or not over time the single player side of them will suffer, it will take longer for them to come out because the second teams will be too busy
Layoffs are never easy to bear. I hope that person gets a new job soon!
Welcome to the Jim Ryan effect. Wish we had Shawn Layden back.
It was probably the Bungie effect again, likely saying it won't monetize well.