170°

Metal Gear Solid 3 - Original vs Remake Early Graphics Video Comparison

Here's an early graphics video comparison between the original and the remake of Metal Gear Solid 3: Snake Eater.

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dsogaming.com
just_looken128d ago

ps2 from 2005 vs modern era

It better not look worse ha ha

SullysCigar128d ago

Just looks the same to me. If there is a difference, it's subtle.

/SARC!

lucasnooker128d ago

Honestly I was kind of hoping it would be going for a more MGSV route to transform and widen up the original game instead of a shot for shot remake… but I’ll still take it I suppose…

KyRo127d ago

Praise the lord it's nothing like MGSV. That game butchered everything that made MGS a true MGS experience

Becuzisaid127d ago (Edited 127d ago )

Funny how people praise Peace Walker but not Phantom Pain. MGS5 does everything that PW does but better. And if the complaint is the story is barely there, then clearly we've forgotten all the complaints Sons of the Patriots got for it's long scenes and codex calls. Phantom Pain still has the story but it's in optional recordings you can listen to during gameplay in the background. MGSV is objectively the best playing Metal Gear. If it's to be looked down on for anything it's that it's unfinished, which is Konami's fault.

Huey_My_D_Long127d ago (Edited 127d ago )

@Becuzisaid
Look Gameplaywise MGSV is fucking great, brilliant even. Definitely felt updated at the time.
But for a MGS to have a barely all there story kinda makes not feel MGS as it should have.
I know a complaint about MGS series is long cutscenes and codex calls...but I don't care. MGS3 was the pinnacle, with MGS4 right behind it.
I gave no fucks about how long the ending in MGS4 was when I got to it, I understand its not for everyone...but so what? I feel like a lot more MGS fans prefer us getting the Kojima Movie Cinematic Treatment, than ones who would actually play it if the cutscenes were more manageable.
But I will definitely agree gameplay wise MGSV was the shit

neutralgamer1992128d ago

Just the updated controls will be worth buying for. MGS3 has very clunky controls for today’s gaming. We need proper 3rd person shooter control

masterfox127d ago

"Why WHY!!! even bother god damnit!, graphics aren't all!, is gameplay what matters, visuals are ok back then, just release again the old MGS and I will happily pay 100 dlls for it, so I can make a giant robot constrictor that pisses fire"

That's what well Im not sure but maybe a Sw1#$tch Owner would say imo. :D

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70°

Metal Gear Solid Delta Has to Overcome an Obstacle That Tripped Up Metal Gear Survive

Metal Gear Solid Delta is going to have to overcome the same obstacles that helped sink the franchise's last installment, Metal Gear Survive.

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gamerant.com
gaffyh106d ago

I wonder if they will remove the load screens? I kind of hope they do.

Tankbusta40106d ago

"In addition, the game will likely lack the bizarre charm, humor, and depth that can only be found in games that Kojima himself worked on."

If its a remake that stays loyal to the source material how is this an issue?

Kojima cultists are wacky

jznrpg106d ago

If they change the script that’s where they would f up big time. They would be stupid to do that

MIDGETonSTILTS17105d ago

Try not to pivot from the smartest enemies ever to zombies.

40°

More Metal Gear Solid Delta Remakes Would Have an Obvious Direction to Go In

If Konami decides to develop more Metal Gear Solid Delta remakes the franchise would have an obvious direction to go in after Snake Eater.

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gamerant.com
105d ago Replies(3)
103d ago
140°

Metal Gear Solid Delta: Snake Eater Has the Perfect Chance To Follow Up on a Major Revelation

With a remake of Metal Gear Solid 3 on the horizon, game developers have a chance to tie in one of the series' biggest narrative reveals.

Syphos112d ago

Just remake the game, don't add anything I don't trust Konami to change anything and pull it off properly at the same time.

So no thanks :>

112d ago
bababooiy112d ago

God no, the studio in charge of this has made 2 games so far both of which were awful. I dont want these people to be rewriting anything. Just give us better visuals/controls and thats it.

Abear21111d ago

Giant snakes hiding in caves, this was the scariest part of the game, think I’ll pass on this one bc I can’t take that jump scare again l. 100 serious

Chocoburger111d ago (Edited 111d ago )

Not a good idea, and here's why:

- This is a medium budget remake, its going to be as close to 1:1 as possible from the PS2 game. This isn't a re-imagining like FF7 or RE 2 / 3 / 4. This is cheap-ass Konami, not actually willing to add much budget to their games, but only willing to go so far as to profit off nostalgia and not much more.

- The game is using the PS2-era voice acting, so adding new dialog or lore would feel out of place with the old recordings from 2003 - 2004.

- Changing the cut-scenes and the lore by adding new characters who don't belong in the background is absurd.

- This doesn't even make sense for a forward-progressing linear game. Only a few locations do you return to, you're not going to see the clean-up crew for most of the game anyway.

- Its a bad idea, the clean-up crew most likely arrived AFTER the mission was complete (and Snake flew away on the MIG), they're not actually tailing Snake throughout the entire freakin' mission. That's just a stupid concept all around.