Maybe not everyone wants to support subscriptions? Because ownership matters and people have a principled stance against continued investment in something they'll never own (and therefore are better off just buying it)?
You know what I don't get? People who don't get why others don't like subscriptions where choice exists. I do it for HBO, but you need a sub to consume that regardless.
I've mentioned this before, but I do a lot of national/regional research and very regularly use statistical software for data management (cleaning /analysis). IBM offers software for $99/mo...or $15,000 for s perpetual license. I'm not playing that game, so I taught myself to use other, more comprehensive software for a small fraction of that for a perpetual license.
Some of us simply prefer to own when we can and don't care about subs.
Bethesda (or rather Arkane) is Xbox. You don’t need multiple apologies. Also, apologies are useless. You can’t and shouldn’t release a bad and broken game then offer an apology afterward.
This tweet translates: Thank you for giving us money. We have known exactly in what state was our product when we decided to sell it. We know there are a lot of LOtR fans out there that our decision seemed right to do. We will continue to do our best to manipulate and surprise our audience again... next time.
-“…and deeply regret that the game did not meet the expectations that we set for ourselves…”
-“providing you with patches that will allow you to enjoy the game to its fullest potential.”
To me, the first part just reads as if they knew that the game wasn’t any good and went ahead with releasing it anyway. I wonder how much of the decision was the dev team or if there was any pressure from the co-publisher Nacon.
Second part is their confirmation of abandonment. It’ll get some bug fixes before they wash their hands of it and move on with whatever money they got from sales.
Does anyone care? I haven't heard of anyone looking forward to it. Sorry to the devs that put all that time in but I don't think anybody wanted this game from day one.
F*ck off with your empty apology. You knew the game was garbage yet you released it anyway and now you are attempting damage control. Developers like these need to be blacklisted from the game development industry and never be allowed to work in it again.
Don't blame the developers, blame the executives running the publishing company. They are always the people who knowingly and willingly release broken, unfinished games.
The developers are the people constantly crunching for endless hours trying to meet unfair deadlines set upon them.
Lol I think some people missed the ironic humor in your post. I laughed!
They couldn't even get the apology letter correct without errors, it literally says "The Lord of Ring" in the first sentence instead of "The Lord of the Rings". 😂
Wow Something worse than Redfall! But this apology is BS, because they knew this game suck, and decided to release the game with loads of problems! This is also the first game to ever put dialogue and original voice acting behind a paywall! Precious Edition LOL!!! Watch this BOMB:
What a complete dumpster fire 🔥 and no one believes your corporate apology BS! You want to charge us for dialogue, voice acting and bad grammar errors!
"Our goal as a studio, and as passionate fans of LOTR"
Clearly NOT passionate LOTR fans or you wouldn`t have released it.
"We genuinley value you`re feedback"
Clearly NOT as the fanbase has been giving you feedback on LOTR for about 2 years plus ie; gollum face, clunky animation movement and voice acting dialogue. Yet since THAT 2 years the voice, gollum animation/movement have stayed exactly the same from 2 years ago from the community feedback. I am also guessing they don`t listen to internal feedback either, because if I worked at your studio as a LOTR passionate fan I would have told you how shit it was even if it resulted in the sack.
How many times do we here this PR OH were SORRY BS, 1 thing I know which is true NONE of the devs/pubs listen to any community feedback cause they think were all DUMB.
This game never should have been greenlit. Nobody wanted a Gollum game. Then the only issue would be a bad game people want to play rather than a bad game nobody wants to play.
You seeing this, Arkane?
This tweet translates: Thank you for giving us money. We have known exactly in what state was our product when we decided to sell it.
We know there are a lot of LOtR fans out there that our decision seemed right to do.
We will continue to do our best to manipulate and surprise our audience again... next time.
Right so, $60 for the base game & extra 10$ on top for Sindarin Voiceovers & the lore compendium (WTFudge Greed is THIS).
I don't get the target audience & I can't grasp what these developers have played In the past 2-4yrs and thought this gameplay was good 😩
People giving this 4+/10 🤦♂️
How does this happen? Do you just release a game like this and then immediately start working on an apology before it even gets to public?
Two things stick out for me:
-“…and deeply regret that the game did not meet the expectations that we set for ourselves…”
-“providing you with patches that will allow you to enjoy the game to its fullest potential.”
To me, the first part just reads as if they knew that the game wasn’t any good and went ahead with releasing it anyway. I wonder how much of the decision was the dev team or if there was any pressure from the co-publisher Nacon.
Second part is their confirmation of abandonment. It’ll get some bug fixes before they wash their hands of it and move on with whatever money they got from sales.
Abysmal release.