170°

Phantom Blade Zero Game Length Is 30-40 Hours, Multiplayer Confirmed

The Phantom Blade Zero game length will clock in at 30-40 hours and multiplayer has been confirmed Reveal trailer combat was all in-engine but was set in a more "cinematic" camera.

Magog757d ago

Sounds like the perfect length. Games these days have too much filler. Give me a nice tight experience any day.

excaliburps757d ago

30-40 is long enough as it is. There are side quests and multiplayer too. I really hope this game pans out.

Abracadabra757d ago

Curious question they made the dev...

"Question 6: Will it be time exclusive or release at the same time on other platforms?
For now we don’t have any exclusivity on any platform."

anast757d ago

I can play a game for 10hrs to 1000hrs. It depends if I am interested. Making a game fit to a time standard means nothing.

ElendilsSorrow757d ago

Some real doubt being cast on this game's release date like there was for Black Myth: Wukong. I hope it releases soon

Magog757d ago

All the different scenes being shown and how tight and varied the combat looks says to me it's close to finished. There were a whole lotta assets on display.

__SteakDeck__757d ago (Edited 757d ago )

Don’t trust Chinese devs, until you see the final product and that’s if you actually see it.

Flawlessmic755d ago

Apparently development only started in 2022, it's impossible they could have the game looking and running like this in a yr and half.

I'd be very wary of this game guys, could be vapour ware from another no name Chinese dev.

Sonic1881757d ago

I'm curious about how the multi-player works

raWfodog757d ago

I’m thinking maybe like Nioh or the Souls games where you can summon co-op (or even PVP) at certain areas.

CrimsonWing69757d ago (Edited 757d ago )

That’s a bummer it was shown with a “cinematic camera” that’s not what will be in the actual game. I was hoping it used that angle for the gameplay.

MADGameR757d ago

Wow, and it has a multiplayer??? I have to admit I didn't expect that. Certainly more excited for this game.

RedDevils757d ago

I rather not, this would make it take longer.

Show all comments (16)
80°

Everyone Now Knows China-Made Games Have the Potential to Sell 30M Units Says Phantom Blade Zero Dev

Phantom Blade Zero dev S-Game admits there is now more pressure on the studio and game due to Black Myth Wukong's success.

Sonyslave387d ago (Edited 87d ago )

Bruh chinese always made mad cashbif you count gacha games the $$$ it brings is crazy.

100°

Phantom Blade Zero aims to beat Black Myth: Wukong and revive the golden age of kung fu cinema - EG

When Chinese action game Phantom Blade Zero was first revealed to the world, it drew countless comparisons to FromSoftware's Souls games, to the point its director (the appropriately-nicknamed "Soulframe" Liang) had to repeatedly downplay the influence. More recently, as more of Phantom Blade Zero has been shown, it's been compared favourably to the Ninja Gaiden series for its combo-led combat. So where exactly does it sit on this spectrum?

Read Full Story >>
eurogamer.net
jznrpg88d ago

Black Myth WuKong was great. Even if they don’t surpass it and just come close to as good that is a win in my eyes as that’s how good Black Myth was to me

Miacosa88d ago

Phantom Blade Zero made the bold decision to include difficult settings so this instantly opens up the game to more people and increased potential of success. Given that Black Myth WuKong was a low 80s rated game this leaves a lot of room for a higher score.

60°

Phantom Blade Zero Will Have Three Game Modes and Eight Different Endings

On March 19/20 (depending on your Time Zone), Kinda Funny Games had another broadcast where they talked about some popular games of today. On the topic of Phantom Blade Zero, Andy shared his impressions and a couple of peculiar facts about the game: Phantom Blade Zero will have three game modes/difficulty levels and eight different endings.