From GameWatcher: "Daedalic Entertainment has a second The Lord of the Rings game in development, set to release prior to the end of August 2024.
The German publisher and developer recently released its first effort based on Tolkien's popular universe, The Lord of the Rings: Gollum, which so far counts among the year's worst-reviewed games."
The move was made “in response to the lower profitability of the European region”
Honestly smart move, there's enough pvp, operator/hero based pvp GAAS games with this same generic style out and upcoming.
That is really sad. Not only cancelling Hyenas, but the other unannounced game and cutting funds yet again for Creative Assembly. This would be the first time in a decade that Sega let those guys do something other than the Total War series and the last time this happened, Creative Assembly delivered one of the best horror experiences out there in the form of ALIEN: ISOLATION.
I get that profitability is low. But maybe it's because Creative Assembly has been stuck putting out yearly releases of the Total War series. Those games are great, don't get me wrong but the market is extremely saturated with them and they are limited in public as they are only available on PC and PC players are know for making their favourite titles last a long time. To the point that people are still playing Total War Shogun 2 from 2011 at reasonable numbers...
So I feel this is a very bad move. It basically boxes the studio in a situation where they are unlikely to improve their profitability. Now not only they will go back to the same yearly franchise, but they will have to do that with a lower budget and likely team as well.
Can't understand how it would save them money.
If the game was basically finished then surely release it and get a little cash. Surely the money has been spent already and now the easy bit is to release it. ?
They could have canceled it months ago already after seeing the reaction to the trailer(s). Nobody was caring or hyped about this.
MiHoYo's concerted efforts to promote HSR to Genshin Impact's existing player base, as well as collaborations with Genshin Impact influencers who switched their focus to HSR, have been witnessed by the gaming community. While leveraging an existing player base is a sound strategy, it's important to remember that both HSR and Genshin Impact require significant time and financial investments from players.
Jim Ryan has departed Sony Interactive Entertainment, after roughly 30 years at the company.
Less live service nonsense, I hope. Maybe more than one or two first-party releases a year would be nice as well. It'd be nice if they fixed the PS+ price hike too, but that's less likely because the only reason they would have increased the price in the first place is if it wasn't making them enough money to satisfy shareholders.
We won't see the real effects of Jim leaving for another 2-3 years and it all depends on who is replacing him.
Hopefully this other does better.
Don't tell me its about Deagol this time.
''has attracted government funding via the German Games Fund amounting to''
Suddenly it all makes sense.
I wonder if their apology statement is also in the works yet, or if that comes later in development?
May want to work on this one longer. But if it has dated gameplay than it is screwed either way