Last year, Ubisoft announced that the Prince of Persia: The Sands of Time Remake project was moving to Ubisoft Montreal, where the studio that created the 2003 original would take over development. While the project is still heavily under wraps and won’t be at Ubisoft Forward in June, it’s very much alive – and Ubisoft News had a chance to speak with Producer Jean-Francois Naud and Game Director Michael McIntyre about its status, what it means to Ubisoft Montreal, and what made The Sands of Time such a unique experience.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
I love they are acting how much they love this and the care about the game
If they did they wouldn’t have given it to a lesser studio with nothing under them.
Shows you how much things can change with backlash
I am just wondering if Ubisoft will botch it like they did with the Ezio trilogy.
Where the f**k is Beyond Good and Evil 2?
They avoided the GTA remaster issue, but the language around it is funny. They’re hiding a badly-developed remaster behind false passion.