310°
7.0

The Legend Of Zelda: Tears Of The Kingdom - Like Tears In Rain | Jimquisition

Jim writes: "Nobody has ever been enjoying a videogame and thought, “this would be more fun if my sword broke.”

That is an absolute statement, and literally nobody on earth is more averse to absolutes than I am, but for as long as I live I’ll assert this particular statement on weapons to be 100% true. Those who argue against my assertion will be quick to defend weapon durability systems, to go so far as to say they actually enjoy them, but in doing so they miss the point of what I’m saying. You can defend them all day long, but if you claim to have ever wished for weapon durability in a game without it, if you tell me you’ve ever longed for your beloved sword to shatter in the middle of a tense fight, I will not believe you, and my disbelief will be absolute. "

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thejimquisition.com
721d ago
SullysCigar720d ago

Has anyone clicked through to The Jimquisition lately? I'm sure I'm WAY behind on this one and everyone else was already well aware but... wtf happened there??!

He's on one lately, anyway - giving out lower than average scores to high profile games. While I get everyone has differing opinions, I think he's seeking attention.

BrainSyphoned720d ago (Edited 720d ago )

BotW was scored 7/10 because of the weapons system and they made it even more fiddly so not sure why this score is a surprise. It's not worth knocking off 3/10 to me but it is definitely worth deducting score. Not sure about other game's scores because I'm not a fan but this is 100% consistent with the BotW score.

SullysCigar720d ago

Yeah, not a fan of his either - he's always courted controversy for clicks, but I did at lease appreciate his use of language, on occasion.

I accept that Zelda isn't perfect, but I can't help feel - valid criticisms aside - he's chosen to release his review after the dust has settled so that he didn't blend into the mass of reviews around release. That just typical Jim.

-Foxtrot720d ago

Weapon breakage and the system in general is one issue of theirs but they go into other things. I doubt they’d knock 3 points off for just that.

senorfartcushion720d ago

The industry itself largely simps to major studios. AAA games get a relatively safe ride due to being AAA. They even have reviewers challenged and blacklisted for posting negative reviews.

ModsDoBetter720d ago

100% seeking attention, this one.

Used to be a fan years ago but most of Jim’s videos have become rants involving sometimes questionably little relating to the subject game and more tangents.

-Foxtrot720d ago

The thing is though whether you like them or not they explain in full detail the reasonings behind their scores

Like some reviews are baseless, they are short, a few paragraphs and that’s it.

Jim goes into length behind the chosen score at the end and even does videos which really go into detail.

May I just remind people that when he gave BotW a 7 the fanboys literally tore them apart and they got Doxxed. Glad they didn’t back down after that.

So no, I don’t think they are seeking attention, they are just being honest unlike a lot of other journalists.

SullysCigar720d ago

I agree with 99% of what you said - I even agree with his criticisms and accept his score - but Jim Sterling is, and always was, an attention seeker. I'm not implying that makes him wrong in his appraisal of TotK. It won't detract from my enjoyment of the game.

neutralgamer1992720d ago

It is really funny to me that we as gamers Want the publishers to listen to us to make proper changes that make games more fun and fair for the gamers.

And then, when we have someone criticize the game to make a point, we said this person is out of date and it’s just looking for clicks. We cannot have it both ways.

Many of the issues that existed in the original breath of the virus are still here so if someone brought up those issues in the first game and those still exist in the second game, then what should be done? Seriously I know this is a Nintendo, but they have been in the business long enough to where they should not be given a free pass each and every time.

While so much of the anger and frustration and nasty comments, go towards PlayStation and Xbox Nintendo, always given a free pass. They literally can do whatever they want and get away with it. They charge a premium for their consuls which are outdated. The second they come out on the market and it is shrugged off like it’s Nintendo.

Journalist should stop reviewing Nintendo games because all of them or 10 out of 10 Nintendo as a company is 10 out of 10 dear technology is 10 out of 10 even if it’s a literal cardboard box near selling for $60 is 10 out of 10

We want journalist and the Youtubers, who reviewed games to do a fair job, but then, when they do, we are the ones criticizing them, and accusing them of looking for clicks

BOTW wasn’t 10/10. It was still an excellent game
BOTW2 isn’t 10/10 because it still has some of the same issues but it’s still a great game

But the whole point of sequels are to make improvements on the original

SullysCigar720d ago

^ Lol @ "breath of the virus" typo!

Fair points - some missed mine. I don't necessarily disagree with the score - it's opinion based and totally fair - but the timing and Jim's predisposition for attention are questionable. Anyone that watched his old YouTube videos back in the day when he was still relevant will recall he was renowned for poking gamers with a stick and watching them rage lol

ChasterMies720d ago

I commend anyone in the games media industry for posting an outlier opinion. Reviews scores are inflated and on the whole, should be “lower than average”. The internet is also prone to dogpiling. Remember the ending of Mass Effect 3? It wasn’t that bad. Conversely, not every game that “everybody” agrees is great will be that good. That doesn’t mean an outlier opinion is gets free pass from criticism. The value of Siskel and Ebert was that they constantly argued with each other. I would love to see that for game reviews.

VanHalen720d ago

So, someone doesn’t give Zelda another 10 and there must be something wrong with the reviewer? Everyone’s allowed to have their own opinion. I myself found BOTW boring and repetitive. Never even finished it, because I lost interest. Shrine after shrine, sorry but that got boring. Weapons breaking was the least of my problem with that game.

TOTK is just sitting here still, so not everyone is going to lose their pants over this game. TOTK better have improved over BOTW.

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senorfartcushion720d ago

I love how consistent they are with this 😂

SullysCigar720d ago

^ Oh, I see what you're doing. I thought you meant Nintendo - clarity be damned!

TheEnigma313720d ago

Perfect unbiased review. Not falling into the nostalgia and Nintendo hype. I'm sure it's a great game, but to say it has no flaws like other reviews, are disingenuous.

goldwyncq720d ago

They're complaining about weapon degradation which the game was built around on. That's like complaining about managing stamina in Souls games.

Kakashi Hatake720d ago

No it's not. When a weapon breaks, you have to find/use another one. When stamina is depleted, you simply wait until it replenishes.

-Foxtrot720d ago

That makes no sense, such a bad example

The stamina system has been in every dark souls game since Demon Souls. It was literally born with that, becoming a core part of the Souls like franchise

The weapon degradation has never been a Zelda thing until BotW.

When your weapon breaks that’s it

When your stamina depletes you just wait literally a couple of seconds (based on play style) and poof…it’s back

Elda720d ago

That analogy is wrong.

--Onilink--720d ago (Edited 720d ago )

@fox

What does it have to do when it was introduced?

He is talking about the durability being a core gameplay feature for which other core features revolve around (fuse, ease of finding other weapons, increased inventory size, crafting, etc)

If none of those other features were balanced correctly to address the decreased durability, then yes, it would be badly designed. But given how you would really have to go out of your way to run out of weapons or materials to fuse with, I’d say the mechanic is well designed and balanced.

You dont have to like the mechanic, just as you dont have to like the stamina system in a souls game, or the stance system in Sekiro, but the mechanics work as intended

+ Show (1) more replyLast reply 720d ago
Levii_92720d ago

Who ever said that this game has no flaws ? It’s biggest flaw is it being on Switch and yes the game is pretty great. And also this is a guy who gave Metroid Prime Remastered a 7.5 because the game didn’t hold his hand and because some of the original developers werent credited by the current team working on the game.. like seriously ? Cry me a river Jim the ever champion of the common people lol.. i wouldn’t take anything this guy says seriously after that.

--Onilink--720d ago

Well, thats just a fault on your side because at this point in time you really have to go out of your way to find a site that doesnt very explicitly mention that a 10/10 does not mean a game is perfect

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210°

List of all prices for Nintendo Switch 2 Upgrade Packs

Prices revealed for all Nintendo Switch 2 Upgrade Packs, coming from both Nintendo and third-parties.

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nintendoeverything.com
IanTH14d ago (Edited 14d ago )

I argue that simple res/FPS bumps should be free, and then you can charge $10 if it includes actual extra content. That seems to be what has been settled on.

Many PS4 games got free upgrades for PS5 when just increasing res/FPS. Days Gone, for example, got a free FPS bump to start the generation. Now it's getting a "remaster", improved visuals/extra modes/content for $10.

I know they have *some* free upgrades - though we don't know what they entail - but the Zelda games just seem like they know they can get money from eager new buyers, so why not. Zelda Notes doesn't quite seem to justify $10, but hey, let us choose. Make it a $10 app, and give the res/FPS upgrades for free.

CrashMania14d ago

Weird the Jamboree pack being 20 with no new boards or minigames for party mode, way to miss the mark. Minigame variety is seriously lacking for the party mode compared to superstars, my biggest issue with the game, think I'll pass on that.

L3e14d ago

I wonder if there will be supply issues (unable to find the system). Interesting that they are launching in the middle of the year as well.

gold_drake13d ago

some of these are abit pricey.
like why?

neutralgamer199213d ago

It's Nintendo they know they can get away with it. Bits that simple

Dhika13d ago

Why the differences in prices?

160°

2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

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vgchartz.com
Profchaos54d ago (Edited 54d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake54d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204954d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer54d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos54d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

23d ago
SimpleDad54d ago (Edited 54d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos54d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman54d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein54d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername54d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast54d ago (Edited 54d ago )

BG Act III is dense. It's the opposite of bloat.

andy8554d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast54d ago

There is some much unique content in that ACT.

gold_drake54d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

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100°

Zelda: Tears of the Kingdom - Why You Should Start Over in 2025

With its quantity of content, approach to problem-solving, and library of fan-made creations, Zelda: Tears of the Kingdom is worth restarting in 2025.

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gamerant.com
Zeldafan6465d ago

Once they give us Master Mode I'll replay it.

OtterX65d ago

Only because the inevitable Remaster will launch on the Switch 2 this Fall.

SoloGamer165d ago

no thanks...Nintendo is notorious for poorly designed dungeons/temples etc...and the recent Zelda games are no exception.

Inverno65d ago

I'd argue it'd be better to give BoTW another go. BoTW was better imo *shrugs*

jznrpg65d ago

I own it but I didn’t get far into it. Maybe someday

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