TheGamer Writes "Tears of the Kingdom's fatal flaw is its poorly optimized menus."
"When all's said and done, Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition is a fantastic revamp of perhaps Nintendo's most sublime sequel. What was once a technical marvel on aged hardware now has a chance to truly shine, with visual and performance boosts undoubtedly making it the definitive way to play.
Nothing will ever match the feeling of playing it for the first time, of course, and some bonus content would have been welcome, but armed with Zelda Notes and the promise of buttery smooth upgrades, I'd challenge anyone to dip back in without losing hours to its unrivalled wonder." - Jim Norman | NintendoLife
Ben of Netto’s Game Room discusses the Zelda Notes App and why he feels it is actually pretty impressive, and well worth checking out!
Prices revealed for all Nintendo Switch 2 Upgrade Packs, coming from both Nintendo and third-parties.
Weird the Jamboree pack being 20 with no new boards or minigames for party mode, way to miss the mark. Minigame variety is seriously lacking for the party mode compared to superstars, my biggest issue with the game, think I'll pass on that.
I wonder if there will be supply issues (unable to find the system). Interesting that they are launching in the middle of the year as well.
Yea agreed. I was really hoping as well that you could do presets for armor, favorite items and armor, manual sort, more QOL...but no, it's pretty much very the same as botw. I also really hate the dpad up and throw item selection where it's all in one row lol like wtf.
"thegamer writes"
Ah that explains it
The menus are a bit messy and very similar to the layout of Horizon. It's a big mess. There are so many types of items. I always felt that way about BotW but it was still manageable. Maybe they could have isolated the consumable items from combat items a bit better. IMO, It doesn't break the immersion of the game though.
I kind of agree but not to that extent. They’re messy, but honestly with THIS many items you can pick up, how to you make it better? Every massive RPG with a ton of items you can carry has messy menus and it’s common complaint. Genuine question, does anyone know of any games that are similar that has a better menu style? Be interested to see them.