What is it about cult games that makes them what they are? Is it luck or is there some quality they all share? If there is, perhaps we can identify it and use it to find and predict the classics of the future.
But Microsoft said no.
The WellPlayed team has come together to share which video games they’d like to see turned into a TV show.
VGChartz's Paul Broussard: "Ultimately, I come away from my return trip to Citadel Station feeling very whelmed. It’s very clear that this is a remake primarily for people who feel like the original title has aged like a fine wine (barring its older aesthetics). Unfortunately, it’s tough for me to feel that same level of appreciation. I appreciate System Shock for laying the groundwork for future immersive titles, but it definitely feels dated now, and the few changes made in the remake are a mixed bag that don’t do enough to fix its problems, while also adding new ones of their own. If you’re looking for a chance to experience a significant portion of gaming history, or are part of the group that feels the general design of System Shock has aged well, then this is likely worth a serious look. For anyone else, consider waiting for a sale or skipping it altogether."
Both great games.
System Shock remake seems like it’s been in development forever but I hope it’s made well and doesn’t feel too dated.
I haven’t played it in a long long time it was almost 20 years ago when I was also a PC gamer.
Returnal is also an amazing game. Great fast paced fun and the world , story and atmosphere with top notch gameplay.
Definitely recommend Returnal and if you haven’t played the original System Shock games I’d recommend trying to the remake I have it preordered.
Returnal was very good technically but had it not been a souls like I think it could have been incredible.
There is fun to be had with Returnal and it is a very challenging game that rewards perfection. I haven't completed it as yet and I would not recommend anyone pay full price for this game.
It is simply not for everyone especially when there are plenty of other great PS5 games out there. The problems I have with it is that the story is cryptic and it is a rouge like not a souls game. If you die and don't have any special items in your inventory to give you a second chance, you have to start from the first level. There is no respawning at the last bonfire.
There should be a mode in this game to make it less of a rouge like where you can spawn like the From Software games to make it more accessible instead of losing all your loot and progress.
Not that I am hating on the genre because I enjoyed Risk of rain 2 and Wizard of Legend. What made those games great is that even though they were rouge like, the length of the game is reasonable. Returning feels like a full length game with rouge like elements. A mistake in my opinion.