80°

Resident Evil 4: How Luis Serra Bridges the Gap with RE3’s Nemesis

Game Rant Writes "Luis Serra's newfound connection to Resident Evil 3's Nemesis helps bridge the gap between the game and the new remake of Resident Evil 4."

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gamerant.com
140°

Resident Evil 1996 - 2023 - A Look at some Resident Evil games and how the visuals improved

CG writes: In this video we take a look at the original 1996 release of Capcom’s Resident Evil on the PSOne, then go through most of the more popular games in the long-running series. You can see the full list below in chronological order of release (or thereabouts). Sure, there are some notable omissions such as Resident Evil Chronicles and Resident Evil Outbreak 1 & 2 etc. but the video does a great job of highlighting how the game’s visuals progressed over 25 years. The last game in the video showcases the Resident Evil 4 remake which released earlier this year.

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cramgaming.com
bunt-custardly4d ago (Edited 4d ago )

Quite amazing how in late 90s those pre-rendered static backgrounds were like the bees knees. I am wondering what a game would look like today if it used the same pre-rendered backgrounds. Are we looking at photo-realistic environments or is there no need when you have games like UNRECORD using UE5?

Spenok4d ago

I would say no need when you consider games like Unrecord.

ApocalypseShadow3d ago

Not just the visuals. But the immersion since 3 of them are in VR

anast3d ago

I can't wait to rent these on my iphone...

60°
9.0

Resident Evil 4 Remake Separate Ways DLC Review | TheSixthAxis

Ada Wong's Separate Ways side-story from Resident Evil 4 has been restored to the RE4 remake with this must-play DLC.

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thesixthaxis.com
90°

Resident Evil 4 “Separate Ways” DLC Walks a Bolder Path than the Core Game

Is Resident Evil 4 Separate Ways a new high-water mark for RE DLC? Or should Ada have stayed in the shadows?

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wccftech.com