150°

Take-Two says it’s not seeing pushback from players on $70 game pricing

“We’re not seeing a pushback on frontline price,” Zelnick responded (transcribed by VGC). “What we’re seeing is consumers are seeking to limit their spending by going either to the stuff they really, really care about, blockbusters, or to value, and sometimes it could be both. And the good news is, we have a bunch of blockbusters and we have a wonderful catalogue.”

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videogameschronicle.com
Kaii769d ago

Probably doesn't account for people changing their spending habits, I'm sure 4-8y ago I bought multiple games per quarter and now it's probably 1 for Q1 and 2 for Q4.

Profchaos769d ago

There also seems to be far less coming into the market compared to previous generations where you might get 4 to 5 high profile games around Christmas now you might only get 2

sadraiden769d ago

They literally account for people changing their spending habits in the article blurb.

CrimsonWing69769d ago

I thought data showed people spending less on games?

https://www.makeuseof.com/w...

Look, I’ll give you push back on the price raising. But wtf am I going to do? Wait another year after a game’s release to play the damn thing? Can’t wait for the inevitable, “Nobody’s complaining about the $100 standard MSRP on games,” quote when that happens.

Vengeance1138769d ago

That is the standard price in Canada. Jedi Survivor standard edition is $89.99 + tax = $103

porkChop769d ago

Bruh Square Enix charges us canucks $93.49 for FF7, $105.64 after tax.

CrimsonWing69769d ago

@Vengeance and @porkChop

It sucks, guys. I feel like this guy’s got his head up his corporate… well, you get the picture. It’s just wild to me that they decided to do this price hike during the pandemic and inflation. And there’s no way in hell it can be justified when Sega literally said it feels iffy about the price hike and Nintendo is picking and choosing games to get the price hike. I want to know exactly what the cost of games are now as opposed to what they were last-gen.

769d ago
darkrider769d ago

We are in 2023 and everything is more expensive. Gamers that want quality gsmes have to pay the price. The problem are games broken, with performance issues, bad quality and asking full price for them. That's the main problem.

The other issue are services an the fake idea that are getting free games with the service. That also got a big price tag, low quality

Crows90769d ago

That makes no sense. Why is it that as we advance in years prices keep going up? That makes no sense and isn't sustainable.

sadraiden769d ago

In the gaming industry, prices haven't been going up really at all. Accounting for inflation, games used to be hundreds of dollars in 80s, and well over $100 in the 90s. Games in 2023 are $70-90 depending on where you live, which is literally the cheapest price AAA games have ever been. Quality on the other hand...

darkrider769d ago

Because making games get much more expensive. Like everything else. A game isn't make by 10 dudes on the basement

Gamble20769d ago (Edited 769d ago )

Do you not understand the concept of inflation? Blockbuster games accounting for inflation are WAY cheaper than they were 20 years ago. Now that being said, they’ve made up for it through higher volumes and selling DLC etc. However base game prices, especially for single player experiences like God of War, are indisputably cheaper (adjusted for inflation) than 20-30 years ago.

-Foxtrot769d ago

Lol

The issue these days is that these “quality games” end up turning out to be shit or just plain average

So no…why should we pay the price when some don’t deserve it

There was a $100 Redfall edition, let that sink in

darkrider769d ago

Don't pay that's why we get review and trailers

Gamble20769d ago

There were a lot of really awful games 20 years ago selling for 49.99 (which is more expensive adjusted for inflation than 69.99 today). It seems worse because you have gotten older and your tastes are maturing. It is natural.

chobit_A5HL3Y769d ago

i wait for sales before i buy pretty much everything now. i can't remember the last time i bought any full-price games. i've got a decent back-log of games at this point so i'm ok waiting for a few months.

Inverno769d ago

That's cause those who are buying games at that price point are casuals who consume without question. Gaming is too mainstream now, the hardcore have no sway in the shite decisions these companies make. Which is why mtx have gone unchecked for so long. It really makes no difference to those who won't pay that, we'll just keep waiting for price drops.

Crows90769d ago

The hardcore do have a say. They're the guaranteed day 1 spenders for the most part

Inverno769d ago

But the hardcore have pushed back on the 70 dollar price tag. Maybe they cave and buy the one game they really want, but at the end of the day advertisment pulled in enough casuals that don't really care to spend 70. And if the hardcore are entirely to blame on this new standard I have no hope for this industry lol

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60°

Blacknut Announces a New Partnership With Kalypso Media

Blacknut has announced a brand new partnership with Kalypso Media. This will see Kalypso's gaming portfolio arrive on Blacknut.

The partnership will take hold from June 27th with the arrival of a selection of Klaypos Media titles onto the Blacknut cloud gaming platform.

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clouddosage.com
170°

It Shouldn't Take Expedition 33's Success to Remind Square Enix That Turn-Based Still Sells

TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.

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thenerdstash.com
Relientk771d 5h ago

True, but if it does get it through their thick skulls, then that works.

Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.

thorstein1d 1h ago (Edited 1d 1h ago )

DQIII HD Remake was turned based and very successful. Then there was a really obscure turn based game came Balder's Gate 3. I heard it might have done well.

Profchaos22h ago

I wouldn't be shocked if they switched ff to the vii remake combat system

PapaBop18h ago

It won't get through to them though, despite E33's success, they still won't risk going fully turn based for their big budget projects simply because they are still in the mindset that it needs to be action combat to appeal to the mainstream audience. I hope I'm wrong but don't underestimate just how stubborn Japanese execs can be

barom11h ago

Ya'll are hyping up Expedition 33 too much. Reminder that FF XVI sold 3 million in a week and it took Expedition 33 approximately a month to get to that (33 days to reach 3.3 million).

+ Show (1) more replyLast reply 7h ago
DivineHand1251d 4h ago

While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.

Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.

When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.

I personally would be happy with either turned based FF or the real-time combat version we see today.

Shane Kim1d 3h ago

Remake and Rebirth have "turn based" if you set it in the settings.

Lexreborn21d 1h ago

Dang wish I saw your post before I made mine because we definitely feel the same way lol

Profchaos22h ago(Edited 22h ago)

Yeah hit the nail on the head but its like ww2 games we get hundreds of them then a decade of nothing and people start missing them i think we're going to start seeing them return

Claire, dragon quest even yakuza have seen turn based return

Runechaz5h ago

Every Pokémon game is also a Turn Base RPG.. and selling millions

andy851d 4h ago

Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF

Runechaz5h ago

you can also look at the Pokemon game number

Tacoboto1d 4h ago

Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.

The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.

Redemption-641d 3h ago

I was just about to say the same thing.

anast1d 2h ago

This comment should have a 100 upvotes, at least.

CrimsonWing691d 3h ago

Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.

The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.

Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…

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140°

Sony Faces Class Action in the Netherlands Over Allegedly Inflated PlayStation Store Prices

Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.

dveio3d ago (Edited 3d ago )

My personal opinion:

Manufacturers and publishers have indeed inflated the industry.

From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.

Sometime in the future, this bubble will collapse.

They should know better, but they just can't help themselves and suck even the last penny out of our wallets.

BeHunted3d ago

Because Sony knows people will be forced to pay those prices for single player and multiplayer games, not everyone prefers PC gaming. Sony also has a monopoly on PlayStation digital games. In 2019, they stopped allowing retailers and game key sellers to sell PlayStation digital games, making them available only through the official PlayStation Store

anast3d ago

The Dutch gov. wants a piece of the pie.

Eonjay3d ago

They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.

BeHunted3d ago

"How is suing Sony going to make Microsoft not charge $80 for the next COD"

Because Microsoft doesn't have a monopoly, I can purchase Call of Duty at a huge discount from CDKeys or other gaming retailers. The only way to purchase digital PlayStation games is through the PlayStation Store.

djl34852d ago

Weird, I swore GoW, Stellar Blade, Horizon Zero Dawn, TLoU, etc. were on the steam store....uh.....

BeHunted2d ago (Edited 2d ago )

@djI3485

I'm talking about PlayStation games that you can only purchase on PlayStation. I can purchase Steam and Epic games from 3rd party retailers and key stores.

"Sony to stop selling full-game download codes at retailers"

https://www.videogamer.com/...

Killer2020UK3d ago

About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.

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