“We’re not seeing a pushback on frontline price,” Zelnick responded (transcribed by VGC). “What we’re seeing is consumers are seeking to limit their spending by going either to the stuff they really, really care about, blockbusters, or to value, and sometimes it could be both. And the good news is, we have a bunch of blockbusters and we have a wonderful catalogue.”
Probably doesn't account for people changing their spending habits, I'm sure 4-8y ago I bought multiple games per quarter and now it's probably 1 for Q1 and 2 for Q4.
I thought data showed people spending less on games?
https://www.makeuseof.com/w...
Look, I’ll give you push back on the price raising. But wtf am I going to do? Wait another year after a game’s release to play the damn thing? Can’t wait for the inevitable, “Nobody’s complaining about the $100 standard MSRP on games,” quote when that happens.
We are in 2023 and everything is more expensive. Gamers that want quality gsmes have to pay the price. The problem are games broken, with performance issues, bad quality and asking full price for them. That's the main problem.
The other issue are services an the fake idea that are getting free games with the service. That also got a big price tag, low quality
i wait for sales before i buy pretty much everything now. i can't remember the last time i bought any full-price games. i've got a decent back-log of games at this point so i'm ok waiting for a few months.
That's cause those who are buying games at that price point are casuals who consume without question. Gaming is too mainstream now, the hardcore have no sway in the shite decisions these companies make. Which is why mtx have gone unchecked for so long. It really makes no difference to those who won't pay that, we'll just keep waiting for price drops.