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One thing that is evident from the start is that Foamstars isn’t similar to Splatoon or other competitive shooters. In both modes, the primary goal isn’t to cover the stage with your foam; instead, you should strategically use it for both defense and offense strategies. Additionally, you can slide over your own foam, and each character has two sub-weapons that you can trigger using the shoulder buttons.
Was pretty fun once I adjusted my playstyle but they should've had 3/4 maps and I'm not really enjoying the whole zero-character challenges to unlock cosmetics.
It's a bummer that hardly anyone played the beta on my friend list, I was hooked for that whole game after game thing as I had back in the day on black ops 1/2. but yeah mode/map got boring but I intentionally ignored that.
The starting area could've been a multi-player hub In all honesty (perfect hotel/lobby) setting
Balance issues? Maybe the shotgun guy, flashback to GoW with the sawed-off shotgun but holy hell if that guy gets in your face bye bye.
Man, I usually buy anything Square Enix, but this is hard pass for me. Glad people who are into it enjoy it,
Awesome