So now Sony is really going after the pc crowd? Amazing how competition changes things from we “believe in generations” to wanting to increase their PC presence. All they need to do for that to happen, is to make sure the ports are solid and they’ll have no problem increasing their fan base on pc.
Even being crossgen God of War and forbidden west looked amazing and between the competition atleast they were putting new games out. Be realistic. As we can tell from sales they clearly weren't putting out the amount of ps5s they or the public wanted. Your severely limiting yourself by releasing those games on only ps5. Personally it didn't bother me at all. I doubt it hampered the games much if at all. It's not like a couple gens ago when one company went bluray for the medium and the other stuck to DVD. That possibly had a worse effect on that Gen then releasing those two games on ps4 and ps5
You know that's bs. I'm certain it helps but I have no doubt the God of War and or horizon that released would've been the same. Anything they did to make it better was already there
What did ms release that was so damn special. To compare I'd take these 2 cross Gen games over anything ms has released this whole generation
Except he did. They deliberately delayed announcing that some of their titles like Miles Morales, God of War, GT7, and Horizon 2 were cross-gen and made it appear like they're PS5 exclusives.
Ratchet - Yes Demons Souls - PS3 game Kena - AA game Horizon Burning Shores - PS5 dlc, but based off a game that was built to run on PS4 Final Fantasy 16 - Not released yet Astro - Pack in game
So you have Ratchet and Astro for 2.5 years on the market. Doesn’t sound too much like “Believing in generations” to me.
The biggest releases of the past 2.5 years were cross gen.
Have you at all considered that plans changed when COVID severely slowed next-gen adoption rates?
Keep in mind not only did the PS5 launch with next gen only games it had a new UI new controller new audio tech and more, I think it's fair to say that the PS5 was BY FAR the most "next-gen" of the two consoles.
We believe in generations, was literally Jim talking about features. But I just love it when some people leave out the rest of the paragraph, almost as if they want to push a different narrative, so they intentionally ignore the rest
This is a direct quote. If you notice, many people who use the We believe in generation quote, always leave out the rest of the quote. Anyway, here you go.
“We have always said that we believe in generations. We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. And that, in our view, people should make games that can make the most of those features.”
They let Xbox test the waters first just like they did with Gamepass, then they´ll make a 180 and release Playstation games on PC and create a Gamepass competitor by merging both PS Plus and PS now.
“Amazing how competition changes things from we ‘believe in generations’ to wanting to increase their PC presence.”
I don’t understand the connection between believing in console generations and increasing PC presence? I do understand going after untapped markets for those sweet, sweet pure profit software sales.
If i remember correctly this gen both consoles have architecture that is very similar to PC for devs to save time on developing multi plat games and getting used to developing games on the new consoles. So it's much easier to port games to PC than before so that could be a reason too.
Interestingly enough, it turns out that the majority of the new studios they recently bought specialize in live services meaning that their other teams are free to make single players bangers. I think the end result will be more games overall in both categories. I'm not worried. I'm glad they are trying to expand.
If Sony wants more active user base then live service is the way. It dont have to take over just spread them out with different genres as they have said. Look at fortnite and many other games they have theres fans. Hell genshin had over 65mil users. Its the right move just like adopting pc was a right move. Cause people still buying ps5s and whoever still dont wanna budge can still play ps games on PC. I still remember the hate towards Sony about pc look at it now people shut up and moved on ans accepted it. Cloud might be the future not anytime soon
All you need to do is look at Diablo 4. Basically, these games will be full priced but designed for seasons and battlepass. I don't want to pay money to grind 10h a day battlepass just to get the skin at the end... that I already payed for.
Oh yes... and increasing PS+ numbers.
We'll see what Sony is cooking on 24th. My prediction...5 live service games, 10 indies, 7 vr2 games and Spiderman2 at the end. No mgs3, no Kojima stranding2, no Wolverine, no Silent hill...
@Shinoff The same can be said about single player, why can't Sony make both?
Thing is Sony has zero big multiplayer exclusives and if Microsoft does aquire ABK, then Sony needs multiplayer games to draw in that crowd. Also these studios that Sony has been buying lately are experienced at making online multiplayer games, not single player, let them do what they know.
Very encouraged by their Super Mario example. Also, we need to have an open conversation with creators about the dangers of generative AI and how we can protect creators and developers alike from being replaced.
Speaking of Mario, they said they want that character world that can live on for many years as Mario etc. I mean they have it RnC, Astro bots and sack boy, they had but lost spryo and crash though.
For indies in particular, AI tools are actually quite exciting. The games industry as a whole is pretty much limited by manpower anyway, so increasing productivity is absolutely necessary if we want the medium to keep progressing. In the long run, production cost could go down significantly and development cycles might become shorter, at least for what is currently considered a AAA production, but at the same time that'll allow publishers to raise the ceiling again, because increasing budgets and team sizes isn't really a viable way to scale things up anymore. And as I've said the production value for self-funded indies will also go up.
For now at least, AI is more of an assistant, than a replacement. Obviously AI technology will keep progressing, but I feel like the larger risk is that publishers and studios won't understand how to effectively restructure the whole development pipeline to make the most of the technology without simply seeing it as a cheaper workforce. Personally I'm more excited than worried, but it's without a doubt a disruptive technology so it needs to be understood and managed properly.
So now Sony is really going after the pc crowd? Amazing how competition changes things from we “believe in generations” to wanting to increase their PC presence. All they need to do for that to happen, is to make sure the ports are solid and they’ll have no problem increasing their fan base on pc.
I only don't agree with making live service games. Every live service game you make is a single player game that you don't make.
I am caricaturizing, but those work force assigned to live service games are not on a single player project ok.
Very encouraged by their Super Mario example. Also, we need to have an open conversation with creators about the dangers of generative AI and how we can protect creators and developers alike from being replaced.