110°

Battlefield 2042 Poor Launch Reception Instigated Battlefield Mobile's Cancellation

According to Industrial Toys' founder, Battlefield 2042's poor reception at launch instigated Battlefield Mobile's demise.

TheEnigma313757d ago

And whose fault is that? For all the crap CoD gets, rightfully so; they never launch broken like BF has continuously does in recent years.

ElendilsSorrow757d ago

Significantly less money hungry than CoD though

excaliburps757d ago

Yep. It's insane how DICE fucks up their own games.

Fans want bigger destruction, more vehicles, more weapons, more maps, more gadgets.

DICE: Here's gimmick 1 and gimmick 2. NO! You aren't getting what you asked for. We know what's fun for YOU!.

Viljong757d ago

Bf2042 is fine now and free on gp

Pocahontas757d ago

It’s still garbage by its own standards

TheEnigma313757d ago (Edited 757d ago )

I played it on PS+. It's fun for what it is but for full price, not at all.

PapaBop757d ago

It's BF in name only. The game direction shows they prefer adding gimmicks instead of actually making a proper Battlefield game that does it's name justice.

SICKINDIVIDUAL757d ago

It's 💩.

I fell for it don't waste your time.

BrockEmSockEm757d ago

False, I just played a week ago and still so many bugs.

+ Show (2) more repliesLast reply 757d ago
isarai757d ago

The fact that this was intended to have a tandem mobile port actually explains a lot of why this game is crap. Every shortcoming and dumb aspect is characteristic of mobile games.

Nitrowolf2757d ago

The mobile game was actually being well received by players though, as in it was more battlefield than 2042 was lol

HyperMoused757d ago

Good, they killed a beloved franchise by trying to make it something it isnt, and yet i hear they are still banging on about BF as a service, nope, still havnt learnt, the franchise is dead.

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused1d 14h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19921d 11h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon1d 4h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

310°

PlayStation Plus Game Catalog for June 2025

This month, join forces to tackle the paranormal crises of a mysterious federal agency under siege in the cooperative first-person shooter FBC: Firebreak, lead your team to victory in the iconic all-out warfare of Battlefield 2042, test your skills as a new Fazbear employee managing and maintaining the eerie pizzeria of Five Nights at Freddy’s: Help Wanted 2 or live for the thrill of the hunt in the realistic hunting open world theHunter: Call of the Wild. All of these titles and more are available in June’s PlayStation Plus Game Catalog lineup*.

Read Full Story >>
blog.playstation.com
OtterX2d ago (Edited 2d ago )

theHunter Call of the Wild is the best hunting game ever made. I understand it may not be everyone's cup of tea, it can be really slow going. But the environments (they look phenomenal, especially for a 2017 game!), the satisfaction of finally landing a Gold or a Diamond keep you coming back for more. I have over 600 hours in it, my dad in his 70's has around 1,500 in it! The only game he plays, even bought a PS4 Pro for it back in 2019 lol We get on almost every week to catch up bc we live about 4,000 miles apart overseas. New Snowy Canadian map is coming out this next Tuesday. I highly recommend this one! 👍

**I'm really happy to see Eiyuden Chronicles on here. I was about to buy that one after replaying the Suikoden Remasters recently!

jznrpg2d ago

How’s the ballistics in the game? If it’s done well I may check it out.

OtterX2d ago

they've gotten better with some updates throughout the years, but I wouldn't say they are perfect. But they're good enough that it's still a lot of fun. If you hang around their discord a while, you'll see quite a number of avid real life hunters who are pleased enough.

andy852d ago

Yeesh. Pretty awful tbh and the PS premium support is shocking

repsahj2d ago

They should combine the premium and extra subscriptions and use the extra pricing for it.

OtterX2d ago (Edited 2d ago )

Yea, that was my biggest complaint. If it weren't for my Portal, I would have cancelled my Premium. But it looks like they've leaned in on the streaming aspect as a selling point of Premium now, instead of the Classics. :\ I do like the streaming on Portal!

Npugz72d ago

Ps plus extra has been garbage this year

KwietStorm_BLM2d ago

Firebreak has been surprisingly fun. Can't wait for the full game. And Deus Ex!

Profchaos2d ago

Will be giving dues ex a crack

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90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack3d ago

NOooooooooooooooooooooo....... ..............

mkis0072d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.