480°

The Legend of Zelda: Tears of the Kingdom Runs at 8K and Locked 60FPS on PC via Yuzu

The Legend of Zelda: Tears of the Kingdom can run at 8K resolution and locked 60 frames per second on a high-end PC thanks to the latest Yuzu Early Access release.

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wccftech.com
darkrider714d ago

Well with that kind of pc and the type of graphics...

fr0sty713d ago

8K only means that the polygons themselves are rendered at that resolution, the textures will still be the same quality as on switch... you can render Mario 64 at 8K, but it'll still be a blurry mess texture-wise.

moongrim713d ago

you have no idea what you're talking about, you sound like a fool who believes his own made up nonsense

Tapani712d ago

People may disagree with you, but resolution is not an answer to everything in game design. I agree, the textures don't look anywhere near the standard of 4K, but the fps is much better.

I would like to play this at say locked 1080p or 4K at 60fps, but only with improved textures. I think the eventually remastered version for Switch's successor is the way I will go. Wife doesn't care about the fps, she just wants to play the game itself at whatever resolution and simply loves the visuals. I bet most gamers are like that, and that's why the game is selling.

I would say that your Mario Kart 64 example does not work here well, though. There's a difference between slow 4MB RAM and fast 4GB RAM (N64 vs Switch), plus the compression techniques, so TotK textures are way above what Mario Kart 64 had.

In principle, though, I actually like the original look of the PSX and PS2 games as they are more uniform than the "crisp" emulated versions.

fr0sty712d ago (Edited 712d ago )

Moongrim, then enlighten us all to what is wrong with my statement, instead of just tossing out insults and then running off... which only shows you actually don't know what you are talking about. I develop games, do you?

Rendering resolution doesn't magically upscale the textures as well. Those are separate image files that are at a set resolution. Unless you do some AI upscaling (which is limited in what it can do, it can make it look better, but you're not going to get 4K textures out of a N64 game's textures, for instance).

This is why they have to "remaster" games... it isn't just flipping a switch and telling a game to render at a higher resolution and bam, it's done... they have to swap out every texture in the game with a higher resolution one, and often times that requires the texture (depending on the age of the game) to be recreated entirely. You can take HD textures and upscale them to 4K using AI, and it'll look good... but not as good as just recreating the original texture in native 4K resolution.

So again, prove me wrong or STFU.

fr0sty712d ago

*crickets*

Thought so... The ignorant can disagree all they want, but until they can prove me wrong, that's all they can do. Go take a course in game design, build a game or two of your own, then get back to me.

Elit3Nick712d ago

Polygons are related to 3d objects, namely the number of planes that a given 3d model possesses. Polygons are completely unrelated to render resolution, which determines the number of PIXELs on screen, and are unaffected by a resolution bump just like with texture resolution. So yes, you are incorrect, although I don't know if it was just a simple word slip-up or not.

dadavis1992712d ago

Elit3Nick

He didn’t say the polycount increases. When you increase render resolution, you increase the number of pixels that the polygons are displayed with. He’s not wrong

711d ago
+ Show (4) more repliesLast reply 711d ago
fr0sty713d ago (Edited 713d ago )

Case in point, this Mario Kart 64 emulation at 4K... doesn't look much better than the n64 game aside from the sharper polygon edges. The textures are still just as blurry as N64.

https://www.youtube.com/wat...

moongrim712d ago

Sorry but you're still absolutely clueless, go back to elementary school and then get back to me cause you're brain needs to be rebooted.

dadavis1992712d ago

@moongrim He's right though, so why do you keep talking?

abstractel712d ago (Edited 712d ago )

Well, there is some filtering going on that will make the textures look better even though I get your overall point. However, I'll gladly take sharper image and I'll absolutely take the higher framerate (for some reason we only forgive Nintendo for making 30fps games). Nintendo has its brand, they know they can sell old hardware at a premium price and spend less on development costs and, while some of us feel conned, others will feel it's fine.

712d ago Replies(1)
Jin_Sakai714d ago

I’d hope so with this expensive setup.

CPU: I9 13900K P [email protected] E [email protected]
GPU: RTX 4080 Founders Edition
Motherboard: ASUS Z690-PLUS TUF Gaming
Power Supply: Corsair RM1000x
System Memory: 64GB G.Skill Trident Z RGB DDR4 4000MHz
Boot Drive: Samsung 970 Evo 500GB NvME

Levii_92713d ago (Edited 713d ago )

What the hell is founders edition.

RaiderNation713d ago

Bullshit marketing term to sucker people into day one adoption.

sadraiden713d ago

The shitty overpriced OEM GPUs that you see in official marketing with only a single fan.

Pyrofire95713d ago

RaiderNation is just wrong. It's just the Nvidia produced models. It has nothing to do with day one.

713d ago
Binarycode712d ago

The founders from america built it back in 1760.

FinalFantasyFanatic712d ago (Edited 712d ago )

You generally don't want the founders edition that Nvidia sells as after market coolers/shrouds are generally better, or each AIB partner tweaks the board/design a little for better performance.

jeromeface712d ago

I love when people don't stay up on tech but think they know what they are talking about.

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TheEnigma313713d ago

Mid game. Not different from the first.

jznrpg713d ago

Similar to the first for sure but has some differences. They are a little overrated but still really good games. I wish Switch had more power but I still play them because they are good especially the bosses are cool.

SullysCigar713d ago

The trouble is, I already have a backlog. Clearly, this has just been added to the queue, but but the time I'm near reaching it they'll have announced new hardware, so I might as well wait it out and get the 'complete edition' we all know is coming at launch on the next gen Nintendo.

Levii_92713d ago

Maybe you need constant character talking with dumb dialog, forced slow walking, overly long cutscenes and some boring ass story to keep you company while you play and make you feel like a big boy for playing video games ? This game is the opopsite of that it just focuses on getting straight to the point and fun. I know it isn't for everyone.. i mean who wants fun in their video games right.

Knushwood Butt712d ago

I had tons of fun last night in a 20 car Super Formula race in VR.

Just as well Nintendo doesn't have a monopoly on fun.

713d ago
franwex713d ago

Similar with Dragon Quest, Mario Kart, Smash Bros, Pokémon, Call of Duty, Madden, FIFA, Gran Turismo, God of War, The Last of Us, Resident Evil, Grand Theft Auto.

Not that much different from one another in the series.

King_Noctis712d ago

Have you and the rest of the people who upvoted you played the game, like at all?

+ Show (2) more repliesLast reply 712d ago
Flawlessmic713d ago

After playing 8 hrs straight today wishing for the game to look better, and now I see this!!

Dam you Nintendo for making us play this on your old busted ass hardware.

Just want the eventual re release on nintys new console.

Graphics aside the game has been brilliant so far even if familiar.

sadraiden713d ago

Another day, another Nintendo owner lamenting that they aren't playing on a PS5.

ThePacemaker713d ago

What a foolish comment. Who brought up PS5 topic in here? I for one completely agree with him, NS is an ancient piece of hardware. Its GPU was released way back in 2015.

RedDevils712d ago

They should release their games on PC.

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160°

2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

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vgchartz.com
Profchaos38d ago (Edited 38d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake38d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204938d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer38d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos37d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

7d ago
SimpleDad38d ago (Edited 38d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos38d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman38d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein38d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername38d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast38d ago (Edited 38d ago )

BG Act III is dense. It's the opposite of bloat.

andy8538d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast38d ago

There is some much unique content in that ACT.

gold_drake38d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

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100°

Zelda: Tears of the Kingdom - Why You Should Start Over in 2025

With its quantity of content, approach to problem-solving, and library of fan-made creations, Zelda: Tears of the Kingdom is worth restarting in 2025.

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gamerant.com
Zeldafan6449d ago

Once they give us Master Mode I'll replay it.

OtterX49d ago

Only because the inevitable Remaster will launch on the Switch 2 this Fall.

SoloGamer149d ago

no thanks...Nintendo is notorious for poorly designed dungeons/temples etc...and the recent Zelda games are no exception.

Inverno48d ago

I'd argue it'd be better to give BoTW another go. BoTW was better imo *shrugs*

jznrpg48d ago

I own it but I didn’t get far into it. Maybe someday

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70°

Top 10 best Nintendo Switch exclusives

NE: "As the Nintendo Switch's life cycle comes to an end, we rank 10 of its greatest exclusive games and experiences."

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nintendoeverything.com