PS5 was the No.1 console of the month once again, followed by Nintendo Switch and then Xbox Series S and X.
PS5 sales fell 35% over March, but is up 15% compared with April last year. Meawhile, Xbox Series S and X sales are down 32% over March, but up 8% over the same period the year before.
However, the big winner of the month was the Nintendo Switch, which was up 26% over March and 30% up over April 2022. This was mostly due to the new Zelda edition of the console, which was released right at the end of the month (and two weeks before the game), but it still managed to account for 29% of all Switch consoles sold last month.
Hardcore Gamer Writes "Assassin's Creed has been going through many changes recently, but Assassin's Creed Mirage is the return to form that the series needs."
After the reveal of the release date of Horizon Forbidden West Complete Edition on PS5, details are now arriving on the space it will occupy on the console. The complete adventures of Aloy require over 100 GB of free space and for this reason the physical edition includes two blu-ray discs.
The base game alone is like 97GB... with the DLC that's an extra 25-27GB... I will gladly take two discs vs a DLC slip
Forza Motorsport is brimming with new features across the board, from its muscular new multiplayer to its much-improved handling, but its new RPG-inspired upgrade system feels like a step down.
say hello to a $36 or £29.99 premium car pack ONTOP of your gamepaass too.
incredible.
Sounds like there's overall less content then 7 but they tried to make the mechanics deeper by building rpg like systems. It's a interesting take but I find the reduction in tracks and cars a little disappointing especially Bathurst.
Another boring mainstream racing game that I might buy when the complete edition in 2 years is available for less than half of the initial price.
Its definitely a step down in regards to content in comparison to Forza's 7
500 cars and 20 tracks vs 700 cars and 32 locations .
In any case, if indeed 500 are unique cars like the article states, then that is certainly a positive because other games had many duplicate enhanced or racing editions that bolstered the numbers.
The number of cars and tracks per game has been varied for both GT and Forza however.
I recall back in the launch of xbox one where PS fanboys mocked Forza 5 for light content (only around 200 cars which was really bad at that time since it was rushed to meet launch date) and then few years later when GT Sport was launched, it was praised by them despite having less than 200 cars.
My point is that consumers should demand for a game to be released as a full package (car list, sufficient tracks, no main story components missing to be released as DLC, no bugs, no micro transactions for full priced game) and not be blinded by fanboyism that results in supporting such practices.
MS clearly went the GaaS route here as admitted by them after all
https://www.windowscentral....
which means that they are going to monetize this as much as possible.
Remembers that Forza 7 came with microtransactions and was bashed because of it and were later removed.
GT Sport launched with no microtransactions and added them later with an update
https://www.vg247.com/gran-...
Therefore both companies here are trying to find a model to maximize their profits to the detriment of the consumers.
The lull before FFXVI and Spider-Man. I know one person who is holding out for a spidey bundle.
Zelda Switch with no game on card is crap.