240°

Redfall Follows Halo Infinite's Footsteps, And it's Disturbing

The recent release of Redfall is eerily similar to Halo Infinite's launch, signaling a problem that Xbox exclusives need to solve in order to succeed.

Read Full Story >>
gamerant.com
-Foxtrot149d ago

Along with Sea of Thieves and Grounded

Get them out as quick as possible, put them on Gamepass, update after release and turn things around enough where people will call you an underdog story, patting you on the back for “supporting your game so well”.

Obscure_Observer149d ago

"Get them out as quick as possible, put them on Gamepass, update after release and turn things around enough where people will call you an underdog story, patting you on the back for “supporting your game so well”

GaaS is coming to Playstation including multiplayer modes for established franchises like Horizon. We´ll see how well it will perform on launch, and how you´ll react.

-Foxtrot148d ago

This comment is a bit of a stretch, you have basically commented a reply just so you can take a shot of Sony somehow.

1) The article isn't primarily talking about GaaS

2) I have been pretty vocal about Sony's GaaS plans since they were announced, I don't trust them and if it was up to me I wouldn't want them. This is unlike you who would just make excuses for MS when they do it. We've all seen your comments are here...

3) Even with Sony's GaaS titles, they aren't replacing the main games, not at this moment anyway.

Bathyj148d ago

If they're crap we will call them out without a doubt. PlayStation gamers have high standards and don't want terrible, or even mediocre games from their first party. That's part of xboxes problem. guys like you just let them slide.

Obscure_Observer148d ago

@-Foxtrot

"This comment is a bit of a stretch, you have basically commented a reply just so you can take a shot of Sony somehow."

Last time I heard, 10 out of 25 upcoming games for the PS5 are GaaS so I´m no sure how my comment is shot at Sony. My comment was about how such games will perform at launch and how you´ll react when games like Sea of Thieves finally arrive on Playstation.

@Bathyj

"That's part of xboxes problem. guys like you just let them slide."

BS! Since Arkane Austin announced that Redfall would run at 30fps SX and SS I gave them hell. I gave Redfall a hard pass and expressed my disappointment many times.

"If they're crap we will call them out without a doubt."

You? Gimme a break! Every time Sony f$%# up, you just disappear.

notachance148d ago

If it’s shit then we’ll call it shit, that’s how you get great library of games, unlike you who accepts everything MS throw at you and when people call out their BS you somehow feel attacked.

Bathyj148d ago

Haha. Well good for you, after 10 years of crap Redfall is the straw that broke the camels back hey?

I'm hearing that a lot.

Just because you don't hear me whinging about PlayStation much doesn't mean I don't. It just means they don't deserve it as much.

Elda148d ago (Edited 148d ago )

This is not about PS this is about MS/XB. "Everytime Sony f*cks up you disappear" You did the same thing, especially at most of the bad reviews of Redfall, especailly at the fact you were saying & gloating that the reviews & scores of Redfall were going to be through the roof...lol!!

DarXyde148d ago

True that GaaS will hit PlayStation, most notably The Last of Us' multiplayer. But it's also taking quite some time to get any piece of info on said titles. Sounds like it's very interested in getting it right. Typically, this kind of wait warrants concern...but it's also Naughty Dog. They simply don't do half baked games and they have a stellar reputation. Sony is not willing to risk that and I think they would outright cancel it before they let them release rubbish. And before you mention the PC port, that was indeed a misstep, albeit not Naughty Dog's. Sony and Iron Galaxy, yes.

Let's dispel the idea that all such games exist in the same tier of quality, but we'll see what comes of GaaS efforts on PlayStation. I'm largely agnostic, but I have quite a bit of faith in their first party studios. These games are not bad in and of themselves and adding features is fine. The problem with the approach taken thus far is stringing gamers along in anticipation of features expected or promised at launch. Halo Infinite broke tradition and Redfall didn't even properly update the box art to say 30fps on X|S.

The concept of living games should involved a strong product in the beginning and I still think Miyamoto's axiom holds weight. A game that is truly unfinished is rarely forgiven. Just make a great, fun game in the beginning and explore its potential with future updates. That's it.

BehindTheRows148d ago

Y’all shouldn’t even reply to this. It’s an obvious deflection towards PlayStation because he can’t stand the heat towards Xbox.

Look at how he was able to steer the direction of the dialogue.

Obscure_Observer148d ago

@DarXyde

"And before you mention the PC port, that was indeed a misstep, albeit not Naughty Dog's. Sony and Iron Galaxy, yes."

It was Naughty Dog, they don´t need you to make excuses for them. They already did it themselves:

https://twitter.com/TheCart...

"Just make a great, fun game in the beginning and explore its potential with future updates. That's it."

That would be the ideal world but in reality it´s not how things work. Some games will require thousand hours of close and open beta to stress servers, identify bugs, glitches, frame pace issues while taking feedback from the community regarding balance and broken mechanics.

Not every publisher will allow studios such luxury. I mean, how exactly do you expect Factions 2 to perform on launch in case Naughty Dog chose and decide to skip the close and open beta phase?

No matter how talent Sony first party studios are, there´re challenges in life that you´ll won´t learn how to overcome before being smack in the face a couple of times.

I´m not here saying Playstation GaaS will be bad or broken at launch like Redfall, but be prepared for those games to face the same kind of criticism that Halo Infinite got on launch, if not worst. Then you´ll understand.

Time will tell.

The Wood148d ago

I just can't

You must be getting paid to be such a lead attorney shielding any and every criticism levelled at xbox

DarXyde148d ago

"It was Naughty Dog, they don´t need you to make excuses for them. They already did it themselves"

Ha, I knew you couldn't resist bringing that up, and I now I'd like to ask: "is that not what you've done for Microsoft with Redfall? You talk about giving them grief and yet all you did was protect Microsoft and blame Arkane, meanwhile Spencer came out and said that's on him. It's too easy sometimes. And for the record, Naughty Dog takes ownership of that, fair enough... But regardless of what they say, you have two studios with one known explicitly for its quality and attention to detail; the other is not at all a stranger to flubs. You can believe that if you want to. I'd say ND is just being diplomatic.

"That would be the ideal world but in reality it´s not how things work. Some games will require thousand hours of close and open beta to stress servers, identify bugs, glitches, frame pace issues while taking feedback from the community regarding balance and broken mechanics."

It isn't unrealistic at all. It just started becoming a big issue this generation. If it's not ready, don't bloody ship it. What are we even talking about? You're more or less justifying broken games. If you think meeting deadlines is more important than being consumer expectations on a game, you've lost the plot.

"Not every publisher will allow studios such luxury. I mean, how exactly do you expect Factions 2 to perform on launch in case Naughty Dog chose and decide to skip the close and open beta phase?"

You assume there won't be any beta. TBD. Again though, they are CLEARLY taking their time with it. They're not out there doing the press circuit to build hype and expectations and the need to drop it right away. Given their past works, online or otherwise, I reckon it's in good hands. We'll see if a beta is announced or not.

"No matter how talent Sony first party studios are, there´re challenges in life that you´ll won´t learn how to overcome before being smack in the face a couple of times."

Insomniac failed with SSO and Fuse. SP's Infamous SS, while fun, was kind of a miss for the studio. Naughty Dog's The Last of Us Part II divided the fan base. Polyphony has certainly had high highs and low lows over the years. Pretty sure they've had their down sides, but I reckon they learned from them quickly.

"I´m not here saying Playstation GaaS will be bad or broken at launch like Redfall, but be prepared for those games to face the same kind of criticism that Halo Infinite got on launch, if not worst. Then you´ll understand."

You're saying nothing of substance here. I already said I was agnostic and very much maintain a "we'll see" approach. What does "then you'll understand" even mean? You somehow wiser because titles you hyped to high heavens turned out badly and you're some jaded and storied veteran of broken dreams? Keep it. I know how to manage my expectations, thanks.

Obscure_Observer148d ago (Edited 148d ago )

@Bathyj

"Just because you don't hear me whinging about PlayStation much doesn't mean I don't. It just means they don't deserve it as much."

Like I said, dude. You´ll just disappear.

https://n4g.com/news/254955...

A Playstation studio was shutdown, as consequence a new AAA game in development was canned and you were nowhere to be found. So just quit with your lying PS fanboy BS.

No matter how big Sony´s f%#* ups, you´ll just give them a pat on the back.

@DarXyde

"is that not what you've done for Microsoft with Redfall? You talk about giving them grief and yet all you did was protect Microsoft and blame Arkane"

And that´s exactly what I´m doing here. Blaming the studio (Naughty Dog) so you can´t say I have double standards. You´ll blame Sony for Naughty Dog´s incompetence and will do same for Arkane as if both Sony and MS were developing those games. I mean, WTF? I don´t think you even realize how stupid that sounds.

Obscure_Observer148d ago

@DarXyde

"If you think meeting deadlines is more important than being consumer expectations on a game, you've lost the plot."

Unfortunately it´s not up to me or you to decide, otherwise both TLOU Part 1 on PC and Redfall wouldn´t be broken at launch. We have to keep in mind that those companies are running a business and not charity, so they´ll do what´s best for themselves first.

"You assume there won't be any beta. TBD. Again though, they are CLEARLY taking their time with it."

I´m not assuming anything, dude. Naughty Dog is made of perfectionists they´ll try and deliver the best mp game they can. What´s unclear at the moment is whether they will run public tests on the game via close and open betas, which is fine since they didn´t even revealed the game yet. Like you said, they´re taking their time. So just chill.

"You're saying nothing of substance here. I already said I was agnostic and very much maintain a "we'll see" approach. What does "then you'll understand" even mean?"

Means that deliver that a flawless MP game can be very challenging even for the best of the best. But since you´ll maintain a pragmatic approach, it´s all good and I´ll take back what I said.

"You somehow wiser because titles you hyped to high heavens turned out badly and you're some jaded and storied veteran of broken dreams? Keep it."

I didn´t hyped Redfall for the high heavens, that´s false. I had positive expectations for that game based and on par with Arkane´s own track record something above 80, a.k.a great game. Nothing more nothing less. They´d failed, I gave Redfall a hard pass and expressed my frustration.

I called out Phil for on mistake as well, he though it would be a good idea to allow Bethesda to remain "independent". Such stance clearly didn´t end up well as expect as we saw with Redfall.

Godmars290148d ago

Might be right, if MS focuses more on streaming, drop their physical boxes, and somehow manage to Gamepass on Playstation.

Otherwise, would expect Sony's GaaS would have more reliable releases, because Sony has a record of more reliable releases. They'd also put out titles specifically for GaaS, not just drop own or whatever 3rd party AAA games they have. Likely put them out on a subscription service a year or more after main release. Limited special events.

+ Show (11) more repliesLast reply 148d ago
blackblades148d ago

Wonder what the hell the leader like Phil is seeing and doing. Like halo the only reason why they delayed it is because the world seen how the game was and mocked it. Apparently they didnt see how bad redfall was as well now it's getting mocked and since its already out they cant delay it again.

SullysCigar148d ago

Exactly. Phil was PUMPED to show the world Halo. And Crackdown 3. Both were AWFUL at that stage. Same with Redfall.

All Phil sees is the opportunity to shove turds out of the door and take the money early. Over the next 6 months he'll roll it in a little glitter and expect the fans to cheer because the game is closer to what it should've been at launch. Some of them are like early access (Halo), some of them are like pre-alpha (Redfall).

I've always been grateful that PlayStation don't allow official early access games on their platform - finish the game and THEN release it. I'm fine waiting while PC and xbox gamers play it so that the developers can fine tune it for PS release.

Jin_Sakai148d ago (Edited 148d ago )

Grounded was great but it needed another year in the oven. As of the last update it finally seems like a finished game.

--Onilink--148d ago (Edited 148d ago )

I mean, Grounded literally and very explicitly came out as an Early Access title (which is what Sea of Thieves should have done)
By the time they did the 1.0 “full release” version it was very much so a complete game and quite good. The rest of the updates since have been mostly about QoL and some small new additions of content .

More GaaS titles (or where a developer is clearly trying something very new for them) could benefit from an Early Access module rather than crashing into a “full release” only to then spend a whole year fixing the game and implementing the feedback they would have gotten from Early Access

TheCaptainKuchiki148d ago

What were Grounded's problems?

gleepot148d ago

Grounded was knowingly in early access until November of last year.

Imalwaysright148d ago

We can thank all of those that praised and supported Hello Games and No Man's Sky. Now everyone thinks that they can release unfinished and broken games and get away with it.

Chevalier148d ago

Hello games was too ambitious and have a small studio with like 26 people so they're undermanned. What's Halo Infinites excuse? They had 3 additional studios help and at peak had close to 2000 people working on it.

Imalwaysright148d ago

Case and point... devs don't need to come up with any excuse when consumers go as far as praising Hello games after all the shit they've done. Publishers/devs will go as far as we, the consumers, allow them so you have to blame yourselves as much as you blame them.

Chevalier148d ago

You're really going to compare an indie studio with 26 workers and limited funds to say Halo which had a huge budget and 2000+ workers as if they're the same thing? Get your brain checked. No where near the same.

See here you blame Hello games, but, Halo Infinite? SoT? You just excuse Xbox for doing a sh!t job. Sorry it's absolutely idiotic that you're basically giving them a freepass

Imalwaysright148d ago (Edited 148d ago )

Yes I most definitely am. As far as I am concerned there are no excuses for anyone that releases broken games and unfinished games and in Hello Games case you need to add false advertisement to the list. Hello games pulled all the underhanded shit they could from their asses and throwed it at consumers faces and to my surprise some people defended them and to my utter amazement some actually praised them. After that what doesn't surprise me is that broken games have pretty much become the norm in this industry so thank you to those that supported, defended and praised one of the scummiest studios in video games history.

"You just excuse Xbox for doing a sh!t job" Where did you see me making excuses for them or for any studio that has ever released broken and unfinished games?

+ Show (1) more replyLast reply 148d ago
S2Killinit148d ago

Unfortunately, MS is on a path that will sink what we know as console gaming. Getting it closer to mobile gaming because that is where MS can have a better share of the market considering their foothold. MS is actively working to undermine the relevance of console gaming.

TheCaptainKuchiki148d ago

Grounded had problems at launch?
I didn't know, which ones?

+ Show (4) more repliesLast reply 148d ago
SullysCigar148d ago

Lol I know man, just add it to the list of unfinished games xbox shove out the door. What are they thinking?