"Developer Awaceb and publisher Kepler Interactive today announced that the stunning open-world island adventure "Tchia" has soul-jumped its way into the hearts and minds of more than 1 million players six weeks after its launch to critical acclaim on PlayStation consoles and PC." - Kepler Interactive and Awaceb.
VGChartz's Lee Mehr: "All told, Tchia feels like a tale of mismanaged contrasts: the easygoing island exploration's tailwind becoming blunted by the design's headwind. The skeleton of a richly-detailed wildlife & physics simulation is an admirable feat for such a small team, but it then over-emphasizes poor qualities like combat; that said, since there's a clean split between better and lesser templates I can appreciate some players adoring this experience. It personally leaves me going in multiple directions, like Tchia's dinghy being tossed back and forth in open waters. Awaceb harnessed Caledonian culture in numerous ways, but it most strongly resonated with me during sporadic rhythm segments rather than when interacting with the wider world."
WTMG's Heidi Hawes: "Overall, I loved getting lost in Tchia‘s world. It’s a casual experience, with some fantastic exploration, diverse challenges and tasks, a rich setting, and a surprisingly deep story. The entire game has been lovingly crafted and steeped in lore from New Caledonia. The only thing keeping Tchia out of the realm of greatness are the amount of bugs affecting it, at least on the PC version. With that being said, I wholeheartedly recommend playing it, as long as you either play it on a console, or wait until they’ve patched up the bugs on the PC version."
“March was yet another jam-packed month for indie games, especially when it came to VR titles so let's dive in and revisit the very best.” - A.J. Maciejewski from Video Chums.