It's refreshing to see such awareness from a gaming news outlet.
We need to avoid another Xbox Live situation - hear me out. Xbox Live was great at the time, don't get me wrong, but it was also a trap. It was YEARS before Sony charged us to pay for online play. They waited, watching. Probably thinking, "this won't end well for MS". Except it did. And MS bragged about it's profits, so Sony were like, "okay then, gamers are going with this, so it looks like we have another revenue stream, whoop whoop!".
My point being, if we don't slap them down and shout it from the rooftops when they take the p!ss (see: Redfall), we'll be sending the message that we'll take it - and at that stage, that's all we're going to get, more crap.
BE VOCAL and push back. Don't play it, even if you already paid for GamePass, or you're upping their player stats and their 'MAUs'. Wait it out. They might eventually make it a good game, then it's worth your time and you can jump in... but I wouldn't hold your breath.
Thanks, you've absolutely hit the nail on the head. If we just roll over and accept this kind of nonsense, opportunistic publishers will just continue cutting corners and pushing out unfinished products. We can't let that become the culture.
That’ll turn up the heat, but I expect anything short of that to just be met with “don’t worry, the cloud is coming, you’ll love it if you want to play CoD or Candy Crush.”
But, and this might be disruptive, M$ is NOT interested in competing with the great games of their competitors. They have a different vision.
They used to not be open to new IPs, which is why Bungie left. Now, they are sooooo open to any creative vision that they have zero standards for their quality. Sony outright canceled the KOTOR remake…. Would M$ ever do that?
And as long as you can get all of Xbox’s $70 games for $15/month, M$ hopes your standards will be closer to those for a $15 game than a $70 AAA system seller exclusive that Sony and Nintendo still manage to produce.
Imagine if Sony wasn’t making games, and we only had Xbox games to set expectations: they’d be telling us that it would be impossible to do what Sony does (makes games as fun as Nintendo and pretty enough to be the envy of pc gamers).
We are lucky that the industry developed differently. We’d only be luckier if M$ managed to actually compete and motivate Sony to strive even further.
Trying to put together his words and actions, the strategy i think is this: Play to your strengths - Lots of MS $ and Azure data centers. Therefore, be first in Streaming / Cloud - be the Netflix of Gaming Use $ to buy up as much of the gaming industry as possible and expose those games exclusively through your service Eventually reach critical mass so that you have to go there to play your favorite IP. Some of them will be good some of them bad, but when you have most of the big IPs out there, does it matter?
If you buy up the market, you don't have to. Maybe they're thinking - it's not like people won't want to play the next COD, Fallout, Wolfenstein, Minecraft, Elder Scrolls, I could go on lol It's really kinda disgusting what they're doing... and to think people think them buying Activision/Blizzard is a good thing. I hope they're reconsidering after hearing from Phil directly what he's trying to do
Sony canceled kotor, I can't find anything on that. Got anything. Only thing I'm finding is indefinite, switched devs a couple times or some shit like that
Not saying your lying but I could just be overlooking it
These days, you find a good indie developer and keep them in your back pocket. There’s some good ones out there like Fromsoftware and Kojima, but they are the ones that won’t associate themselves with he bigger companies. I hope their fan bases keep them open, because I’d hate to lose the developers that actually give a damn.
Square-Enix should apologize, and they that company has put out some stinkers or meh games in the past decade or so anyway, should have been wary of the game based on it's pedigree (e.g. developer).
They are already the norm. Ffs early access is a thing, wildly inconsistent, some games never even get done despite money being poured in. They demand 70 dollars, 80 or even 100 in other parts of the world. Well then we should demand they put out a working game day one! Yet we see Starwars getting near perfect scores, only after do we see sites speaking of how technically buggy it is. Wtf mention that in the review, lower the scores, inform your audience. Also let's not pretend Redfall is getting treated fairly, cause it's not. The whole 30 fps thing was blown out of proportion, sites just further exploiting it now that it's out. Very selective about what game they throw under the bus during reviews. We've seen it many times now, so many broken games with no mentions of that fact during reviews. Then many of you start praising these sites for doing what they SHOULD be doing for every title.
Inferno, I'll agree the 30fps thing was overblown, but it's been shown its got bigger problems then that. I personally don't care about frames per second. This day and age a solid 30 or 60 I'm good. One of my fav games xcom had framerste problems , I didn't stop me from having fun. Only thing I'll add I don't play first person shooters often at all unless its a fallout or bioshock.
Um....it's already the norm. Many games have come out broken for years now. The consensus has been they will release a patch later. Broken games are not going anywhere. You might have better luck demanding release of quality games instead of subpar garbage. Redfall is not just broken its also a very bad game.
It’s called the sunk cost fallacy. You spent a bunch of money on a console with a lackluster selection of first party games so you have to pretend like they’re better than they are. This of course only applies to people who actually make excuses, there’s plenty of other reasons people choose to own Xbox’s. But everyone should demand better from bad developers, regardless of platform. PC has been getting shafted this year with horrible ports for example.
It's refreshing to see such awareness from a gaming news outlet.
We need to avoid another Xbox Live situation - hear me out. Xbox Live was great at the time, don't get me wrong, but it was also a trap. It was YEARS before Sony charged us to pay for online play. They waited, watching. Probably thinking, "this won't end well for MS". Except it did. And MS bragged about it's profits, so Sony were like, "okay then, gamers are going with this, so it looks like we have another revenue stream, whoop whoop!".
My point being, if we don't slap them down and shout it from the rooftops when they take the p!ss (see: Redfall), we'll be sending the message that we'll take it - and at that stage, that's all we're going to get, more crap.
BE VOCAL and push back. Don't play it, even if you already paid for GamePass, or you're upping their player stats and their 'MAUs'. Wait it out. They might eventually make it a good game, then it's worth your time and you can jump in... but I wouldn't hold your breath.
But, and this might be disruptive, M$ is NOT interested in competing with the great games of their competitors. They have a different vision.
They used to not be open to new IPs, which is why Bungie left. Now, they are sooooo open to any creative vision that they have zero standards for their quality. Sony outright canceled the KOTOR remake…. Would M$ ever do that?
And as long as you can get all of Xbox’s $70 games for $15/month, M$ hopes your standards will be closer to those for a $15 game than a $70 AAA system seller exclusive that Sony and Nintendo still manage to produce.
Imagine if Sony wasn’t making games, and we only had Xbox games to set expectations: they’d be telling us that it would be impossible to do what Sony does (makes games as fun as Nintendo and pretty enough to be the envy of pc gamers).
We are lucky that the industry developed differently. We’d only be luckier if M$ managed to actually compete and motivate Sony to strive even further.
These days, you find a good indie developer and keep them in your back pocket. There’s some good ones out there like Fromsoftware and Kojima, but they are the ones that won’t associate themselves with he bigger companies. I hope their fan bases keep them open, because I’d hate to lose the developers that actually give a damn.
Absolutely right Jim Ryan should apologize for Forspoken
They are already the norm. Ffs early access is a thing, wildly inconsistent, some games never even get done despite money being poured in. They demand 70 dollars, 80 or even 100 in other parts of the world. Well then we should demand they put out a working game day one! Yet we see Starwars getting near perfect scores, only after do we see sites speaking of how technically buggy it is. Wtf mention that in the review, lower the scores, inform your audience.
Also let's not pretend Redfall is getting treated fairly, cause it's not. The whole 30 fps thing was blown out of proportion, sites just further exploiting it now that it's out. Very selective about what game they throw under the bus during reviews. We've seen it many times now, so many broken games with no mentions of that fact during reviews. Then many of you start praising these sites for doing what they SHOULD be doing for every title.