Redfall has launched with a fairly negative reaction, however when you get down to it, it's not a bad game when played with friends.
Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.
Some of the biggest success stories in the history of gaming have happened during this generation of gaming. At the same time, some of the biggest flops in the history of gaming have also happened during this generation of gaming. To this end, a few games particularly stick out as, unfortunately, disastrous flops for those who made the games, sold the games, and ultimately, for many that played the games.
What a strange, short list. There have been many more games that arrived DOA, were never released, didn’t make their budget back, etc. Why cherry pick these games? Is this list based on the size of internet hate boners?
Skull and Bones gets my vote, at this point just completely remake AC Black Flag. If the Concord developers had made the game free to play, and toned down the in your face messaging via the mods and design choices, this game could have been serviceable eventually. I never understand why pandering to 5% of your audience and giving the finger to the other 95% seems like a good idea to these people. They never seem to learn. Disney has lost 1/3rd of its value and they keep doubling down on political messaging. I don’t get it.
Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
Oh boy here we go with the copium articles. Yes, Redfall is very much a bad game, take the L and move on.
I have only just started but right off the bat it didnt look anything like a current gen title. It didnt even look last gen. I am somewhat torn as to what this was really meant to be. Was this something they wanted to make or something they were tasked with making? And the news about this being in development for PS5... I just can't see this being something Sony would have signed off on if it were pitched to them. So I guess it's a good thing it wasn't on the 5.
Maybe I will like it more as i play, or play with others but as it is... I just can't quite come to terms with how this is the way it is right now. I might just hold off progressing until the performance patch is ready.
Lol that thumbnail though. Best boss-eyed character fail since Quantum Break!
https://media-cldnry.s-nbcn...
Regarding the article, it's a bad game. They aren't all winners. I'm not sure if you're making excuses for the developers or you're just playing the contrary view for clicks, but either way, I strongly disagree.
It's a bad game with or without friends. It was so funny the first preview of anger Joe with is friends. Just go watch. He is mad with the trash that this game is. It crashed 11 or 12 times. Going through doors, floor. Funny
Xbox apologists starting again, shame they can't call a spade a spade and demand better, rather then
"Good enough for Gamepass"